15282 cards found
Masamori Ranger

Masamori Ranger {2}{G}

Creature - Human Scout Ranger
Art of war — At the beginning of your end step, if Masamori Ranger dealt damage to an opponent this turn, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
3/2
  • Imperial Legacies
Masaru, Aspiring Champion

Masaru, Aspiring Champion {2}{W}{B}

Legendary Creature - Human Ranger
Lifelink
If you would gain life, you may put that many +1/+1 counters on another creature you control instead.
“We're going to make a difference, no matter what man or monster tries to stand in our way.”
2/4
  • Monsters of Chikyu
Masha Ritualist

Masha Ritualist {3}{R}{R}

Creature - Human Shaman
First strike
When Masha Ritualist enters or whenever you cast a spell, if {B}{G} was spent to cast it, return target creature card with mana value 3 or less from a graveyard to the battlefield under your control. Put a +1/+1 counter on Masha Ritualist.
3/2
  • Beyond Our Ken
Masha's Lightbound

Masha's Lightbound {1}{W}

Creature - Human Soldier
When Masha's Lightbound becomes tapped for the first time each turn, untap Masha's Lightbound and each other creature you control.
{W}, {T}: Exile target card from a graveyard.
A gleaming blade to break through the smoldering darkness of the Nav.
3/1
  • The Unraveling
Masha's Vanguard

Masha's Vanguard {R}

Creature - Human Scout
Whenever Masha's Vanguard deals damage to a player, you may put a creature card with mana value X or less from your hand onto the battlefield, where X is the amount of damage dealt this way.
1/1
  • The Unraveling
Masha, Hero of Pelastrov

Masha, Hero of Pelastrov {1}{R}{R}

Legendary Creature - Human Soldier
Creatures your opponents control attack each turn if able.
Blocking creatures you control get +4/+0.
{W}: Untap Masha, Hero of Pelastrov.
2/4
  • The Unraveling
Mask of Shikai

Mask of Shikai {5}

Artifact
You have hexproof.
Whenever a creature deals combat damage to you or a planeswalker you control, Mask of Shikai deals 1 damage to that creature.
  • Path of Shadows
Masked Assailant

Masked Assailant {3}{B}

Creature - Human Rogue
Sacrifice a creature: Put a +1/+1 counter on Masked Assailant. It gains menace until end of turn. Activate only as a sorcery.
“Perhaps there's no honor in a slit throat or a pierced heart, but my pursuit is victory, not honor.”
2/2
  • Tales of Old Jidai
Masked Impersonator

Masked Impersonator {1}{U}

Creature - Human Shapeshifter
Masked Impersonator can't be blocked.
Art of war — At the beginning of your end step, if Masked Impersonator dealt damage to an opponent this turn, you may have it become a copy of target creature you control except it has this ability.
1/1
  • Imperial Legacies
Masked Lancer

Masked Lancer {2}{R}

Creature - Human Warrior
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Masked Lancer has first strike as long as it's attacking.
Whenever Masked Lancer mentors a creature, that creature gains first strike until end of turn.
3/1
  • Riddles of Revio
Masked Servant

Masked Servant {W}

Creature - Human
Once each turn, when you activate a nonmana ability, you may have Masked Servant get +1/+1 until end of turn.
{2}{W}: Untap target creature.
Okus's possession thrived in nobility. Interactions were scripted, impersonal. Any deviation was either beneath notice or beyond reproach.
1/2
  • The Empty Throne of Feanav
Masked Stalker

Masked Stalker {2}{B}

Creature - Human Rogue
Flying
When Masked Stalker enters, target player discards a card.
2/1
  • Imperial Legacies
Masoh, Hitana's Monster

Masoh, Hitana's Monster {4}{U}{B}

Legendary Creature - Horror
Menace
Whenever Masoh enters or attacks, each opponent that has more than four cards in hand discards cards equal to the difference. Then if you have fewer than four cards in hand, draw cards equal to the difference.
4/4
  • Villains: The Musical
Masqued Cleansers

Masqued Cleansers {2}{B}

Creature - Cat Cleric
Whenever one or more cards are put into exile from anywhere, target opponent loses 1 life.
Whenever one or more creatures you control deal combat damage to a player, you may pay 2 life. If you do, purge. (Exile two cards that share a type from graveyards. If you do, draw a card.)
2/1
  • Mious
Masquerading Bohemian

Masquerading Bohemian {1}{U}

Creature - Human Noble
Whenever another creature enters, Masquerading Bohemian becomes a copy of that creature except it's a Noble in addition to its other types and it has this ability.
2/1
  • Plagues of Fretport
Mass Conjuration

Mass Conjuration {5}{U}{R}

Sorcery
Create two tokens that are copies of target creature you control, except the tokens aren't legendary if the creature is legendary. Those creatures gain haste until end of turn.
“Frostbiters instead of firenibblers! Absolutely genius! I must remember that the next time I'm in the field.”
—Hallos, Battlefield Sorcerer
  • Seasons of War
Mass Executions

Mass Executions {2}{W}{U}

Sorcery
Destroy all creatures. For each creature destroyed this way, its controller draws a card.
  • Plagues of Fretport
Mass Orator

Mass Orator {2}{W}{W}

Creature - Human Cleric
When Mass Orator enters, if it isn't a token, populate. (Create a token that's a copy of a creature token you control.)
Creature tokens you control get +1/+1.
“During wars, words are just as important as weapons.”
2/2
Mass Pandemonium

Mass Pandemonium {3}{R}{R}

Enchantment
Whenever a permanent you control leaves the battlefield, discard a card, then draw a card.
{1}{R}, Sacrifice a permanent: Mass Pandemonium deals 1 damage to any target.
  • Kaleidoscope
Mass of Ghouls

Mass of Ghouls {3}{B}{B}

Creature - Zombie Warrior
With ever growing numbers, the ghouls of Nimunot dominate the plane while spreading fear and disease.
5/3
  • K15 Core Set
Massive Surprises
  • Playtest Cards
Massive Waraxe

Massive Waraxe {4}

Artifact - Equipment
Whenever equipped creature attacks, it gets +1/+0 until end of turn for each other attacking creature.
Tap two untapped creatures you control: Equipped creature gains trample until end of turn.
Equip {3}
  • Aftermath
Master Assassin
Petty Thief

Master Assassin

Creature - Azra Assassin
(Color indicator: Master Assassin is blue)
Master Assassin can't be blocked by creatures with odd mana values. (Zero is even. This creature's mana value is 2.)
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Master Assassin. You may have it phase out.
3/2
Card has other part: Petty Thief
  • Alkabah: The Rise of Soli
Master Chef

Master Chef {2}{G}

Creature - Human Druid
When Master Chef enters, create a 0/1 green Plant creature token.
Sacrifice a Plant: You gain 3 life.
“No, no! We can't serve this! Send it back!”
2/2
Master Echomage

Master Echomage {2}{U}{U}

Creature - Human Wizard
Flash
When Master Echomage enters, you may cast target instant or sorcery card from your graveyard with mana value X or less without paying its mana cost, where X is the number of Wizards you control. Exile that card instead of putting it into your graveyard as it resolves.
2/3
  • Aftermath