Flash Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
Menace, haste Whenever Manic River-Fishers attacks, you may search defending player's library for an instant or sorcery card that shares a name with a card in their graveyard and cast it without paying its mana cost. That player shuffles.
Glitch—Pay 3 life. (Remove one [restriction] for each time you pay the glitch cost.) Create a 6/6 black Demon artifact creature token with flying, trample, [“This creature can't attack players with 10 or more life,”] [and “This creature can't block creatures with power 4 or less.”]
Manifest a creature card at random from your graveyard. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“A death is ephemeral. Birth is eternal.” —A seraph of Gusma
Flying Whenever you attack, create two 1/1 white Human creature tokens that are tapped and attacking. Creatures you control get +1/+1 until end of turn. Fleeting {2}{W}{W}(You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
First strike Manifold Manipulator has lifelink as long as you control a white permanent. The same is true for flying and blue, menace and black, and trample and green.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. {5}{B}, Sacrifice Manipulations of the Div: It deals 4 damage to target player or battle and you gain 4 life. Activate only as a sorcery.
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.) Whenever Manipulator of Waves attacks, mill three cards. Then create a 0/0 blue Elemental Serpent creature token with “This creature gets +1/+1 for each five cards in your graveyard.”
Enchant creature When Mantle of the Returned enters, return target creature card from your graveyard to the battlefield. It's a Zombie in addition to its other types. Enchanted creature gets +1/+1 for each Zombie you control.
{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a legendary spell or activate an ability of a legendary permanent. {3}, {T}, Sacrifice Many-Voiced Tower: Search your library for a legendary card, reveal it, put it into your hand, then shuffle. Activate only if you control five or more differently named lands.
(Add a quest counter as this enters. Sacrifice after 6.) Whenever a land you control enters, add a quest counter. Reveal the top card of your library. If it's a land card, put it into your hand. Otherwise, you may put it into your graveyard. Until end of turn, creatures you control get +5/+5 and gain vigilance, trample, and haste.
This spell costs {1} less to cast for each differently named creature you control. Whenever a creature you control enters, if it has a different name than each other creature you control and card in your graveyard, draw a card.
When Marauder's Broadsword enters, you may pay {1}. If you do, create a 1/1 white Soldier creature token and attach Marauder's Broadsword to it. Equipped creature gets +2/+0. Equip {2}