15897 cards found
Anaz, Bloodmother

Anaz, Bloodmother {3}{R}{R}

Legendary Creature - Lizard Beast
Haste
Frenzy 3 (Whenever this creature attacks and isn't blocked, it gets +3/+0 until end of turn.)
Whenever Anaz, Bloodmother attacks, create a 2/1 red Lizard creature token with frenzy 2 that's tapped and attacking.
1/4
  • Ophorio
Alida, Resolute

Alida, Resolute {2}{G}{G}

Legendary Planeswalker - Alida
[+1]: Create a 1/1 green Saproling creature token. You gain 2 life.
[0]: Creature spells you cast this turn can't be countered. As they enter, they gain hexproof until your next turn.
[–2]: Create a green enchantment token named Survival with “You and other permanents you control have ward {1}.”
Loyalty:
4
  • End of Wollensie
Guidestone

Guidestone {2}

Artifact - Clue
Guidestone enters tapped.
{T}: Add {C}.
{2}, Sacrifice Guidestone: Draw a card.
Blood in the Water

Blood in the Water {2}{B}

Instant
Target creature gets -4/-4 until end of turn. If that creature would die this turn, exile it instead.
Cycling {2} ({2}, Discard this card: Draw a card.)
After just a few short moments, you'd hardly guess there was ever a battle.
  • Elmare: Into the Abyss
Uguisu, Kenshiro's Legacy

Uguisu, Kenshiro's Legacy {G}{G}

Legendary Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature attacks, creature spells you cast cost {2} less to cast this turn.
Equip {2}
  • Path of Shadows
Vaeldan, the Mythkeeper

Vaeldan, the Mythkeeper {1}{B/G}{W}

Legendary Creature - Elf Knight
Other legendary creatures you control get +1/+1.
At the beginning of your upkeep, you may search your library for a legendary card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle.
3/3
  • Seasons of War
Weather the Storm

Weather the Storm {3}{U}

Instant
Creatures you control get +0/+2 and gain hexproof until end of turn.
As the heroes approached the Wall of Storms, they began to doubt whether or not they'd make it to the Unknown Continent alive.
  • Aftermath
Splinter of Creation

Splinter of Creation {2}

Artifact Creature - Elemental
When Splinter of Creation enters, you may exile any number of land cards from your graveyard.
You may play lands exiled with Splinter of Creation.
Each world begins with a single splinter.
1/1
  • Scriptures of Urshad
Kaneh Scribe

Kaneh Scribe {3}{W}

Creature - Human Advisor
When Kaneh Scribe enters, amass Soldiers 2. (Put two +1/+1 counters on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
“Andazir raises an army against our fair satrapy, my shah. I humbly ask for your blessings and support. The fangs of twilight close around our neck with each passing moment.”
2/2
  • Alkabah: The Rise of Soli
Silencing Guardian

Silencing Guardian {2}{B}

Creature - Elemental
When Silencing Guardian enters, you may have target creature get -1/-1 until end of turn.
“As the Guardian wrapped its arms around me, I was finally at peace. But it felt wrong. I couldn't sleep, not yet.”
—Captain's log, entry 41
3/2
  • Love Song
Nadei the Wavecaller

Nadei the Wavecaller {3}{R}{R}

Legendary Creature - Merfolk
Haste
Whenever Nadei deals combat damage to a player, that player sacrifices a land. You may put a land card from a graveyard onto the battlefield under your control.
“Those above the surface have forgotten who owns the world. Let's remind them.”
3/3
  • Novea
Coralcrown's Banishment

Coralcrown's Banishment {3}{W}

Instant
Exile target creature with power 4 or greater.
Create a Treasure token. (It's an artifact with “{T}, Sacrifice this permanent: Add one mana of any color.”)
“Begone, Myrmidon. You are no longer my brother.”
—Duke Atrios XXIV
  • Elmare: Into the Abyss
Spare Rifle

Spare Rifle {2}

Artifact - Equipment
Equipped creature gets +3/+1 and has reach.
Equip {4}
“I can travel to your allies in a blink of an eye. I can fight, pass messages, or run weapons as needed. Anything that could help.”
—Cathette to Kanvar
  • The Empty Throne of Feanav
Olten Vipermoa

Olten Vipermoa {1}{G}{W}

Creature - Bird Beast
Flash
When Olten Vipermoa enters, you may return another creature you control to its owner's hand. If you do, put two +1/+1 counters on Olten Vipermoa.
If you knew what they sang for, you'd never sing along.
3/2
  • Animus Vox
Spellslinger's Gauntlet

Spellslinger's Gauntlet {3}

Artifact - Equipment
When Spellslinger's Gauntlet enters, exile an instant or sorcery card with mana value 3 or less from your hand.
Whenever equipped creature attacks, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Equip {3}
  • Carpe Arcanum
Dead Man's Ambush

Dead Man's Ambush {1}{B}

Sorcery
Target opponent reveals their hand. You choose a creature or sorcery card from it and exile that card.
“Sorry, folks. I'm not here to hurt anyone, but Miz Liva needs something from the luggage compartment.”
—Erdene of the Sullivan Gang
  • Rail War
Fervent Igmel

Fervent Igmel {2}{R}{R}

Creature - Elemental Bird
Flying
You may exert Fervent Igmel as it attacks. When you do, add {R}{R}{R}{R}. Until end of turn, you don't lose this mana as steps and phases end. (An exerted creature won't untap during your next untap step.)
4/4
  • End of Wollensie
Turn Up

Turn Up {B}

Sorcery
Choose one —
• Return target creature card from your graveyard to your hand.
• Pay {4}. If you do, return target creature card from your graveyard to the battlefield.
  • Riddles of Revio
Steamcharged Armor

Steamcharged Armor {2}

Artifact - Equipment
Equipped creature has menace.
Sacrifice an artifact or enchantment: Equipped creature gets +2/+2 until end of turn.
Equip {1}
“Oh, it's fine, this one's completely safe. I've learned a lot in the last five years.”
—Riga van Tarren
  • Rail War
Forbidden Brew

Forbidden Brew {B}

Sorcery - Inscription
Target opponent loses 2 life.
Inscribe {1}{B} ({1}{B}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Strange Sights

Strange Sights {U}

Creature - Whale Spirit
Flash
Flying
When Strange Sights dies, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
1/1
  • End of Wollensie
Flawless Counterfeit

Flawless Counterfeit {2}

Artifact
You may have Flawless Counterfeit enter as a copy of any noncreature artifact on the battlefield.
Needless to say, its invention has made the contraband industry in Akieva infinitely more complicated.
Fallen Sluagh

Fallen Sluagh {3}{B}{G}

Creature - Faerie Spirit
This spell costs {1} less to cast for each permanent sacrificed this turn.
Fallen Sluagh can't be blocked by creatures with power 2 or less.
“I wonder now if this is what we deserve.”
—Lettie Wormwood
6/5
  • The Empty Throne of Feanav
Jun

Jun {G}{U}

Legendary Creature - Human Monk
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{1}, {T}: Choose a nonland card name. Reveal the top three cards of your library and put each revealed card with that name into your hand. Put the rest into your graveyard.
1/3
  • Tales of Old Jidai
Plummet

Plummet {1}{G}

Instant
Destroy target creature with flying.
“Giradrus burned half our kind to the ground when he brought his treasure to Helicos. We will not be so unprepared for our next unwelcome visitor.”
—Gos, Knotweald Elder
  • Dark Seas of Shiryen