14568 cards found
Ashe of the Winged Steed

Ashe of the Winged Steed {1}{R}{R}

Legendary Creature - Human Shaman
First mate — Twelve or more cards in your starting deck are Dragons or have “Dragon” in their printed rules text. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Dragon spells you cast cost {1} less to cast.
Whenever Ashe attacks, it deals X damage to any target, where X is the number of Dragons you control.
3/3
  • Over the Horizon
Ashela, the Russet Grove
Graide, Voice of Autumn

Ashela, the Russet Grove

Legendary Land
Ashela, the Russet Grove enters the battlefield tapped.
{T}: Add {C}.
{T}, Pay 1 life: Add {R}, {G} or {W}.
{3}, {T}: Return Ashela to its owner's hand.
Card has other part: Graide, Voice of Autumn
  • Over the Horizon
Ashen Host

Ashen Host {2}{R}

Creature - Horror Shaman
Whenever Ashen Host becomes the target of a spell, Ashen Host deals 2 damage to any target.
“The prophet turned to me, and a deep chill set in my core. I looked into those masked eyes as the earth around us crumbled into cursed flame and I knew that I was next.”
3/2
  • The Unraveling
Ashen Mare

Ashen Mare {2}{R}{R}

Creature - Horse Spirit
{T}: Draw two cards. Starting with the next opponent in turn order, each opponent may discard a land card. The first to do so gains control of Ashen Mare. Activate only during your turn.
3/2
  • Feanav: The Apothecary's Progress
Ashen Persecutor

Ashen Persecutor {5}{B}{B}

Creature - Demon
Flying, trample
When Ashen Persecutor enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card and you gain life equal to its mana value.
7/7
Ashen Procession

Ashen Procession {3}{B}

Instant
Put any number of target creature cards from your graveyard on top of your library. You draw two cards and you lose 2 life.
They welcome a new season of war with the first of many processions for the dead.
  • Seasons of War
Ashka Ritualist

Ashka Ritualist {3}{G}{G}

Creature - Human Shaman
Trample
When Ashka Ritualist enters the battlefield or whenever you cast a spell, if {R}{W} was spent to cast it, create two 1/1 red and green Warrior creature tokens. Put a +1/+1 counter on Ashka Ritualist.
3/2
  • Beyond Our Ken
Ashka's Hunter

Ashka's Hunter {2}{G}

Creature - Wolf
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This creature can't be blocked by creatures with power 1 or less.
Outside, the howling was incessant. And Mishka's illusions could do little to silence them.
3/2
  • Beyond Our Ken
Ashkan Preserver

Ashkan Preserver {W}

Creature - Human Cleric
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This creature can't be sacrificed.
“Our destiny is greater than this life. Join us, and become a part of something endless.”
1/1
  • Beyond Our Ken
Ashspeaker

Ashspeaker {R}

Creature - Human Wizard
Haste
{T}, Sacrifice a creature: Ashspeaker deals 1 damage to any target.
“We are the voice of the pyre, the whispers of the dead.”
0/1
  • Tales of Old Jidai
Ashthread Alley

Ashthread Alley

Land
Ashthread Alley enters the battlefield tapped.
{T}: Add {B} or {R}.
{B}{R}, {T}, Sacrifice Ashthread Alley: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Aspect of An'yama

Aspect of An'yama {1}{R}

Creature - Cat Spirit
Whenever Aspect of An'yama attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Spells you cast from your graveyard, activated abilities of cards in your graveyard, and reprise costs of spells you cast cost {1} less.
2/2
  • Over the Horizon
Aspect of Darutu

Aspect of Darutu {4}{W}{W}

Creature - Ox Spirit
Flying, vigilance
Whenever a land enters the battlefield under your control, create a 2/2 green Ox creature token.
{3}{W}, Tap three untapped Oxen you control: Put a +1/+1 counter on each creature you control.
3/6
  • Scriptures of Urshad
Aspect of Divinity

Aspect of Divinity {1}{W/B}{R}

Creature - Phoenix
Flying
When Aspect of Divinity dies, create a 0/2 red Egg creature token with “When this creature dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.”
2/2
  • Panxiou
Aspect of Focus

Aspect of Focus {1}{U}

Instant
Choose two —
• Tap target creature.
• Untap target creature.
• Draw a card.
Concentration can open one's eyes to the world or close them from it.
  • Glacia: Hail to the Queen
Aspect of Rage

Aspect of Rage {4}{R}{R}

Creature - Incarnation
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a creature you control deals combat damage to a player, you may have Aspect of Rage deal 1 damage to any target.
5/3
  • MSEM Masters: Legends
  • Zero
Aspect of Shifting Storms

Aspect of Shifting Storms {4}{U}{U}

Creature - Shapeshifter
When you cast Aspect of Shifting Storms, create a token that's a copy of it.
You may have Aspect of Shifting Storms enter the battlefield as a copy of any creature on the battlefield, except if it's a token it has no mana cost.
0/0
  • Tales of Old Jidai
Asphodel Gravedealer

Asphodel Gravedealer {2}{B}

Creature - Zombie
When Asphodel Gravedealer dies, choose one —
• Put a +1/+1 counter on target creature you control.
• Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
2/3
  • Theros Triumphant
Aspirant of Legend

Aspirant of Legend {2}{W}

Creature - Cat Warrior
Whenever a storied permanent enters the battlefield under your control, tap target creature an opponent controls. (Enchantments and legendary permanents are storied.)
2/3
  • Kahembo: Olde Dawn
Aspiring Dragon

Aspiring Dragon {R}

Creature - Dragon
Aspiring Dragon has flying and haste as long as you control another Dragon.
{2}{R}{R}: Aspiring Dragon gets +3/+0 until end of turn.
“C'mon, this one's a baby! We'll be fine as long as we leave before its mom shows up!”
—Flynn Skara, to Karina
1/1
  • Karina's Explorations
Aspiring Guardian

Aspiring Guardian {2}{W}

Creature - Elemental Soldier
Rhapsody {3}{W}{W} (Pay {3}{W}{W} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
Lifelink
Diamonds forged under the pressure and weight of the Cosmic War.
2/3
  • Animus Vox
Aspiring Hero

Aspiring Hero {W}

Creature - Human
Whenever Aspiring Hero attacks alone, put a +1/+1 counter on it.
When Aspiring Hero dies, each opponent gains life equal to its power.
John was ecstatic to see someone heroic in these godforsaken tapes. At least, until he saw what happened to her.
2/1
  • Video Horror System
Aspiring Rascals
Marshback Knights

Aspiring Rascals {1}{U}

Creature - Human Peasant
When you cast your third noncreature spell each turn, transform Aspiring Rascals.
“I got a big one!”
2/1
Card has other part: Marshback Knights
  • Eralou
Aspiring Recluse
Apex of Augmentation

Aspiring Recluse {2}{U}

Creature - Human Actor
Creatures with power greater than Aspiring Recluse's can't block it.
Whenever Aspiring Recluse deals combat damage to a player, you may pay {2}. If you do, transform it.
“There is only one role fit for such a face.”
—Lily, talent scout
1/4
Card has other part: Apex of Augmentation
  • Villains: The Musical
Aspiring Trainer

Aspiring Trainer {W}

Creature - Human
Vanguard — Whenever a creature you control attacks alone, it gets +1/+1 until end of turn.
Children are given a tamed monster of their own at a young age, with the hope that years of training will prepare them to fight against the wilder ones.
1/1
  • Monsters of Chikyu