1306 cards found
Performer of Ambition
The Urchin King

Performer of Ambition {1}{B}{B}

Creature - Human Actor
At the beginning of your upkeep, each player discards a card. Then if a player has no cards in hand, you may transform Performer of Ambition.
A prince turned slave must work his way back up from nothing.
3/3
Card has other part: The Urchin King
Performer of Brilliance
Doctor Hitana, the Mad

Performer of Brilliance {1}{U}

Creature - Human Actor
{U}, {T}: Sacrifice any number of nontoken creatures. Create an X/X blue Horror creature token, where X is the total power of those creatures. Then if X is 4 or greater, you may transform Performer of Brilliance.
“There is no greater tragedy than a mind too afraid to test the unknown.”
1/2
Card has other part: Doctor Hitana, the Mad
  • Villains: The Musical
Performer of Desire
Pyrus, the Undying Flame

Performer of Desire {1}{R}

Creature - Human Actor
{1}{R}: Performer of Desire gets +1/+1 and gains menace until end of turn. Then if its power is 4 or greater, you may transform it.
“So young Pyrus could not be glad
Until at last the most he had...”
2/2
Card has other part: Pyrus, the Undying Flame
Performer of Enlightenment
Sartha, the Living Source

Performer of Enlightenment {W}

Creature - Human Actor
{2}, {T}: You gain life equal to the number of colors among cards in your graveyard.
{W}{U}{B}{R}{G}: Transform Performer of Enlightenment.
“The other mages fight all day.
Can I show them a better way?”
0/2
Card has other part: Sartha, the Living Source
  • Villains: The Musical
Performer of Growth
Rei, the Supplanter

Performer of Growth {1}{G}

Creature - Squirrel Actor
{T}: Add {G}. When that mana is used to cast a spell with mana value 5 or greater, you may untap Performer of Growth and transform it.
“The land has no care for parasites and their civilization. With a little stirring, it will prove that on its own.”
1/3
Card has other part: Rei, the Supplanter
  • Villains: The Musical
Petaldiver

Petaldiver {1}{R}{R}

Creature - Merfolk
Whenever a noncreature permanent enters, Petaldiver deals 1 damage to that permanent's controller.
2/2
  • Novea
Pickpocket

Pickpocket {2}{B}

Sorcery
You draw two cards, lose 2 life, and create a Gold token. (It's an artifact with “Sacrifice this artifact: Add one mana of any color.”)
  • High Noon
Pilfered Process

Pilfered Process {2}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Target opponent mills three cards.
III — You may cast target nonland card from a graveyard this turn and you may spend blue mana as though it were mana of any color to cast it.
His own endeavors changing naught, he turned to what his betters thought.
  • Villains: The Musical
Pioneer of Wild Places

Pioneer of Wild Places {W}

Creature - Human Scout
Lifelink
“Ah, not enough of you out here ma'am. Ain't afraid to break out the maps, take a walk off the ridge, and willing to die for the cause.”
—Calamity Rose
1/1
  • High Noon
Pitchwater Singer

Pitchwater Singer {1}{R}

Creature - Merfolk
Whenever you cast a red spell, target creature gets +1/+0 and gains haste until end of turn.
With power of pain.
2/1
  • Novea
Plains

Plains

Basic Land - Plains
Planar Eviction

Planar Eviction {1}{W}{W}

Enchantment
Primal—{W}, Exile a creature you control. (During your turn, you may cast this spell by paying {W} and exiling a creature you control instead of playing a land.)
When Planar Eviction enters, exile another target nonland permanent until Planar Eviction leaves the battlefield.
Planar Reflection

Planar Reflection {5}{G}{G}{G}

Sorcery
For each permanent your opponents control, create a token that's a copy of that permanent.
“The mirrors merge and reality blurs to where fate has died and chance endures.”
—The Lost Verse II
Platinum Colossus

Platinum Colossus {13}

Artifact Creature - Golem
Trample
Each creature you control can't have power less than 11 and can't have toughness less than 11. (If it would have less, it has 11 instead.)
11/11
Pocket Aces

Pocket Aces {U}

Instant
Reveal up to four cards you own from outside the game with the same name, then shuffle them into your main library.
Draw a card.
“Hey! This clown's a cheat!”
  • MSEM Champions 15 15
  • High Noon
Poisoned Aleud

Poisoned Aleud {2}{G}

Creature - Carrier Elf
Deathtouch
Poisoned Aleud must be blocked if able.
All will know the glory of the Blight.
2/2
  • Ophorio
Poisoned Pupil

Poisoned Pupil {B}

Creature - Vampire Rogue
Deathtouch
Not every student is faithful.
1/1
  • Oirohpo
Poisoned Wine

Poisoned Wine {1}{B}

Instant
Target creature gets -2/-2 and is marked until end of turn.
It only takes a drop.
  • Villains: The Musical
Pond Tenders

Pond Tenders {G}

Creature - Nymph
Whenever you cast a spell that doesn't share a color with Pond Tenders, you may put target card from your graveyard on the bottom of your library.
1/2
  • Novea
Portent of Doom

Portent of Doom {2}{B}

Instant
Target player sacrifices a creature. Fateseal 1. (To fateseal 1, look at the top card of an opponent's library, then you may put it on the bottom of that player's library.)
Every symbol spells doom to someone.
  • Oirohpo
Posthumous Informant

Posthumous Informant {1}{U}

Creature - Human Rogue
When Posthumous Informant dies, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“He came to me spinning some tale of wild conspiracy, and he's dead two days later.”
—Inspector Vivian Dymra
1/3
  • Villains: The Musical
Postmark Bullet

Postmark Bullet {2}{R}

Instant
This spell costs {2} less to cast if an opponent controls a creature with a bounty counter on it.
Postmark Bullet deals 3 damage to any target.
“Somewhere out there's a bullet with your name on it. I make sure to carry my own.”
—Azun, sheriff of New Daisite
  • High Noon
Power Jam

Power Jam {U}

Instant
Spells cost {3} more to cast this turn.
Activated abilities that aren't mana abilities cost {3} more to activate this turn.
Why waste energy undoing spells when you can stop them at the source.
  • Oirohpo
Power Overflowing

Power Overflowing {2}{R}

Sorcery
Whenever a creature you control deals combat damage to a player this turn, add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
‘Revenge' whispered the cursed gemstone, his mind and soul became its own.
—Villains: The Musical
  • Villains: The Musical
Practical Battlemage

Practical Battlemage {R}{R}

Creature - Dwarf Wizard
Whenever Practical Battlemage attacks, catalyze. (The next spell you cast this turn costs {1} less to cast.)
Science is all well and good, but it's just words without a field test.
2/2
  • Oirohpo