8251 cards found
Wasteland Watch

Wasteland Watch {3}{R}

Creature - Human Wizard
First strike
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Lettie Wormwood returned to her former home, to find that nothing had improved in her year of absence.
3/1
  • Feanav: The Apothecary's Progress
Wastewolf

Wastewolf {4}{R}

Creature - Beast
Trample, haste
Defiance (Whenever this creature takes damage, if it survives and wasn't defiant, put a +1/+1 counter on it and it becomes defiant.)
Whenever Wastewolf attacks, it deals 1 damage to any other target.
Too wild to tame, too fast to hunt, too ferocious to ignore.
3/3
  • Descent from the Highlands
Wasting Soul

Wasting Soul {2}{B}

Creature - Yeti Spirit
Whenever Wasting Soul attacks or blocks, sacrifice a creature, then put two +1/+1 counters on Wasting Soul.
“Of the greatest of sins is cannibalism, not for disrespect of your fellow man, but for the beast you will create of yourself.”
— The Judges' Law
2/2
  • High Noon
Watch Me Burn

Watch Me Burn {B}{R}{G}

Legendary Enchantment
Whenever Watch Me Burn enters the battlefield or another source you control deals noncombat damage, put an ignition counter on Watch Me Burn. Then it deals damage equal to the number of ignition counters on it to each opponent.
Embrace the ending you've been dealt.
Watch Time Slip Away

Watch Time Slip Away {3}{U}

Instant
Put target nonland permanent on top of its owner's library.
Volta ran to the lab, the Banished in full pursuit. If he could just make it to the Clocktower, he could beat them with ease.
  • Discoveries of Akieva
Watch of the Dead

Watch of the Dead {2}{W}{B}

Enchantment
Creature tokens you control have vigilance.
Whenever Watch of the Dead or another enchantment enters the battlefield under your control, create a 2/2 black Zombie creature token.
The dead do not sleep. They wait.
  • Theros Triumphant
Watcher of Sacred Skies
Keeper of Holy Lands

Watcher of Sacred Skies

Creature - Archon Scout
Flying
Whenever a nontoken, noncreature, nonland permanent enters the battlefield under your control, create a token that's a copy of that permanent except it has no mana cost and it isn't legendary.
5/5
Card has other part: Keeper of Holy Lands
Watcher of the Polyps

Watcher of the Polyps {2}{U}

Creature - Shapeshifter
Changeling (This card is every creature type.)
Watcher of the Polyps has all names of creature cards in addition to its name as long as it's on the battlefield.
Watcher of the Polyps gets +X/+X, where X is the greatest number of creatures you control with the same name.
2/1
  • Over the Horizon
Watchers of the Veil

Watchers of the Veil {3}{U}{B}

Creature - Human Spirit Cleric
Menace
Whenever one or more cards leave your graveyard or Watchers of the Veil leaves your graveyard, you may draw a card. If you do, discard a card.
“The borders thin. The worlds take shape. For both sides' sake, someone has to serve.”
4/4
  • Lovi Awoken
Watchful Griffin

Watchful Griffin {3}{W}

Creature - Griffin
Flying
“We are the eyes and ears of Yroncaster. A single elf or dwarf spotted at the border, and we'll know about it.”
—Lileaux, Skysworn captain
2/4
  • Quest for the Roseblade
Watchful Navigator

Watchful Navigator {2}{W}

Creature - Human Pirate Scout
Vigilance
Whenever Watchful Navigator crews a Vehicle, that Vehicle gets +1/+1 and gains vigilance until end of turn.
“Focus. The rocks ahead are perilous, but the storm behind is fatal.”
3/2
  • Dark Seas of Shiryen
Watchful Signalman

Watchful Signalman {3}{W}

Creature - Human Scout
Vigilance
Whenever you cast a noncreature spell, you gain 2 life.
“I may not be able to stop Union Rail's saboteurs, but at least I can keep our trains well away from them.”
1/4
  • Rail War
Watchful Skyguardian

Watchful Skyguardian {1}{W}{W}

Creature - Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.)
2/2
  • Tides of War
Watchkeeper Deserter

Watchkeeper Deserter {2}{R}

Creature - Human Warrior
Whenever Watchkeeper Deserter attacks, discard up to two cards, then draw that many cards. Watchkeeper Deserter gets +X/+0 until end of turn, where X is the total mana value of the discarded cards.
“Fretport's falling to ruin. Nothing we can do to stop it now.”
0/2
  • Plagues of Fretport
Watchkeeper's Prerogative

Watchkeeper's Prerogative {2}{G}{G}

Instant
Remove all -1/-1 counters from target creature. That creature gets +3/+3 and gains trample until end of turn.
  • Plagues of Fretport
Watchkeeper's Stand

Watchkeeper's Stand {3}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Create three 1/1 red Soldier creature tokens with haste.
  • Plagues of Fretport
Wave Spinner

Wave Spinner {2}{U}{U}

Creature - Merfolk Wizard
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
{3}{U}: Target creature gains slipstream until end of turn.
3/3
  • Elmare: Into the Abyss
Wave of Goblins

Wave of Goblins {4}{R}

Creature - Goblin Warrior
Prowess
Whenever you cast a noncreature spell, target creature can't block this turn.
While each one is shorter than the average boot, one should never underestimate goblins in numbers.
3/3
  • High Noon
Wavering Sorcerer
Shining Elementalist

Wavering Sorcerer {1}{U/R}{U/R}

Creature - Merfolk Wizard
Whenever Wavering Sorcerer attacks, you may switch its power and toughness until end of turn.
Unveil {3}{U}{R} ({3}{U}{R}: Transform this. Unveil only as a sorcery.)
1/4
Card has other part: Shining Elementalist
  • Feanav: The Apothecary's Progress
Waxing Celestial

Waxing Celestial {3}{W}

Creature - Dragon Spirit
Flying
Whenever another creature enters the battlefield under your control, you may have Waxing Celestial get +1/+1 until end of turn.
The children of the Harmonious Wind took to the earth below, and a glorious union was formed.
2/3
  • Panxiou
Way of Kindred Mind

Way of Kindred Mind {1}{U}{U}

Instant
Create two Idol tokens, then counter target spell unless its controller pays {1} for each Idol you control. (They're artifacts with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Goliaths of Nangjiao
Way of the Dragon

Way of the Dragon {3}{R}

Sorcery
Exile all Inscription cards from your graveyard and all exiled Inscription cards you own. For each card exiled this way, you may inscribe it onto a creature you control. (Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost.)
  • Path of Shadows
Wayfaring Falconer

Wayfaring Falconer {4}{R}

Creature - Human Survivor
Survivors you control have double strike.
“Fight or flight. Such a naive phrase.”
3/3
  • Al Tabaq
Wayfaring Mentor

Wayfaring Mentor {4}{W}

Creature - Rhino Monk
At the beginning of your end step, if you cast no spells this turn, untap target creature.
“Good technique is mostly just waiting for the right moment.”
4/4
  • Adventurers of Onora
Wayfaring Ordealist

Wayfaring Ordealist {2}{G/U}

Creature - Human Citizen
At the beginning of your upkeep, each player draws a card.
Between attempts to complete the nigh impossible five Ordeals, Ordealists will often wander the kingdoms of Rhyse, spreading tales of their exploits.
1/3
  • A Tourney at Whiterun