14930 cards found
Exorcise

Exorcise {2}{W}{W}

Instant
Exile target creature. Search its controller's graveyard and library for any number of cards with the same name as that creature and exile them. Then that player shuffles.
“In the name of all that is holy, begone!”
—“The Curse of Mary Lovejoy”
  • Video Horror System
Expel Darkness

Expel Darkness {W}

Sorcery
Return to your hand target creature card in your graveyard that was put there from anywhere this turn.
Create a 2/1 black Spirit creature token with “This creature can't block.”
  • Panxiou
Expulse to the Desert

Expulse to the Desert {5}{W}

Sorcery
Exile target creature.
Draw a card.
“They are free to die wherever they want. Except here.”
—Achet-Aton
  • Pyramids of Atuum
Fade

Fade {1}{W}

Instant
Counter target spell unless its controller pays {2}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Fade Into Mists

Fade Into Mists {W}

Instant
Exile target permanent. Return that card to the battlefield tapped under its owner's control at the beginning of the next end step.
There is a sanctuary beyond sight for those who submit themselves to it.
  • Descent from the Highlands
Faded Sacrifice

Faded Sacrifice {1}{W}

Instant
Exile target creature you control and each creature blocking or blocked by it.
Don't cry, because it's over.
  • Oirohpo
Fading Prison

Fading Prison {2}{W}{W}

Enchantment
When Fading Prison enters, exile target creature until Fading Prison leaves the battlefield.
{W}, Sacrifice Fading Prison: Exile target creature you control, then return that card to the battlefield under its owner's control.
Falconry
Skythrone Aviary

Falconry {W}

Sorcery
Create a 1/1 white Bird creature token with flying.
Monument {2}{W} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Skythrone Aviary
  • Alkabah
Family Tree

Family Tree {W}

Enchantment
Codex — Fox of the Orange Orchard; Sludge-Gill Fox; Thundermane Fox; Firemane Fox; Sun-Eyed Fox; Moon-Rune Fox; Leafcrowned Fox; Icecrowned Fox; Fae-Frill Fox. (As this enters, conjure its contents into a shuffled face-up additional library.)
You may spend mana as though it were mana of any color to cast this codex's contents.
Whenever a Fox you control enters, you gain 1 life.
  • Karina's Explorations 12 278
Faradia's Grace

Faradia's Grace {W}

Instant
Tithe (As you cast this spell, you may tap three artifacts and/or creatures you control.)
Creatures can't attack this turn. If this spell's tithe was paid, opponents can't cast spells this turn.
  • Eralou
Fateful Hour

Fateful Hour {3}{W}{W}

Sorcery
Destroy all nontoken creatures.
“The time shall come when our wrath descends, and when it does, only the worthy will be spared.”
—Mirathen, Heavenly Elder
  • K15 Core Set
Feed the Eager

Feed the Eager {W}

Sorcery
Put a +1/+1 counter on target creature, then you gain 1 life for each +1/+1 counter among creatures you control.
“It always tastes better when you do it yourself.”
— Mayor Graey
  • Harvest Festival
Felice's Defiance

Felice's Defiance {X}{W}{W}

Instant
Exile X target permanents you control. Return them to the battlefield under your control at the beginning of the next end step.
Draw a card.
With Aerida defeated and her deeds exposed, Felice turned to the rest of Arcanum's academic elite and made her demand: to let her use their new subplane as a refuge for her people.
  • Memorium Arcanum
Felice's Study

Felice's Study {W}{W}

Enchantment - Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever a permanent card is put into your graveyard from the battlefield, you may put that card on the bottom of the archived library.
Felice, Adira's Salvation

Felice, Adira's Salvation {2}{W}{W}

Legendary Planeswalker - Felice
[+2]: Each player can cast only one more spell until your next turn.
[–3]: Exile all other permanents, then return them to the battlefield tapped under their owner's control. Creatures can't attack you or planeswalkers you control until your next turn.
[–8]: Return all permanent cards from your graveyard to the battlefield tapped.
Loyalty:
3
  • Memorium Arcanum
Fell the Beast

Fell the Beast {4}{W}

Instant
Destroy target creature with power 4 or greater.
Create two Idol tokens. (They're artifacts with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Fell the Haughty

Fell the Haughty {3}{W}{W}

Sorcery
Each player chooses a creature with the least power among creatures they control. Then destroy the rest.
First, there was an uproar. Then, a thunderous din. Then, naught but the wails of the lowly remained.
  • Zero
Festival of Fading Lights

Festival of Fading Lights {2}{W}

Instant
Destroy target enchantment and all other enchantments with the same name as that enchantment.
Draw a card.
  • Imperial Legacies
Festive Firecrackers

Festive Firecrackers {W}

Instant
Choose one —
• Target attacking creature gets +2/+2 until end of turn.
• Destroy target artifact.
The Mid-Autumn Festival exhibits exquisite lantern-crafting. The New Year appreciates a bigger bang.
  • Panxiou
Fiery Reckoning

Fiery Reckoning {1}{W}{W}

Sorcery
Target opponent chooses up to one creature. Destroy the rest.
The village offered to the vengeful vikings an innocent scapegoat to sate their bloodlust. She alone survived.
  • Glacia: Hail to the Queen
Fight Song

Fight Song {W}

Instant
Put a +1/+1 counter on target creature. It gains indestructible until end of turn.
Nothing inspires an army quite like a hero's anthem.
  • Dark Seas of Shiryen
Final Commandment

Final Commandment {3}{W}{W}

Sorcery
Each player chooses a legendary permanent from among the nonland permanents they control, then sacrifices the rest.
And on the final day, there shall be rest.
  • MSEM Masters: Legends
Final Reckoning

Final Reckoning {6}{W}{W}

Sorcery
This spell costs {1} less to cast for each storied permanent you control. (Enchantments and legendary permanents are storied.)
Destroy all nonland, nonstoried permanents.
“They are surpassing the sun... and it should not be that way.”
—The Popol Vuh, Part 2
Final Rest

Final Rest {W}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Exile target creature.
Final Symphony

Final Symphony {2}{W}{W}

Enchantment
When Final Symphony enters, exile another target nonland permanent until Final Symphony leaves the battlefield.
When Final Symphony leaves the battlefield, draw a card.
“Living long enough to present my Achievement was all I could ask for.”
  • Discoveries of Akieva