Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.) Whenever Gleaming Rider envisions an instant or sorcery card, target creature becomes a 5/5 Elk Spirit until end of turn.
Flying When Glenach enters, put three -1/-1 counters on a creature you control. When Glenach leaves the battlefield, return target non-Insect permanent card from your graveyard to your hand.
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Glimmerwing Trickster deals combat damage to a player, scry 2.
Search your library for a card and reveal it. If it has mana value X or less and this spell was foretold, you may play it without paying its mana cost. Otherwise, put it into your hand. Then shuffle. Foretell {X}{B}{B}(During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Glintfeather Sage or another creature with flying you control dies, you may pay {1}. If you do, draw a card.
At the beginning of your upkeep, scry 1. At the beginning of combat on your turn, if you cast both a creature spell and a noncreature spell this turn, you may have Glintwing Nest become a 4/4 Elemental Bird creature with flying in addition to its other types until end of turn.
Create a token that's a copy of target creature you control. Exile the token at the beginning of the next end step unless Glintwing Replica was cast from exile. Prophecy {1}{U}(Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
Tap another untapped artifact you control: Until end of turn, Glitched Carcass becomes an X/X Construct artifact creature, where X is the mana value of the tapped artifact. Activate only once each turn.
(Add a quest counter as this enters. Sacrifice after 3.) Once each turn, when a player discards a card, you may add a quest counter. 1, 2 — Each opponent loses X life and you gain X life, where X is the number of quest counters on Gloomhollow Expedition. 3 — Choose up to two target creature cards in graveyards with total mana value 3 or less. Put those cards onto the battlefield under your control.
Put target creature card from a graveyard onto the battlefield under your control. If that card was put into that graveyard this turn, it enters with an additional +1/+1 counter on it.
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) Whenever you draw a card from the archived library, put the top card of your main library on the bottom of the archived library. {W}: Exchange a card from the archived library with a card from your hand.
Exile target creature you control, then return it to the battlefield under its owner's control. Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
Whenever you cycle a card, reveal the top two cards of your library. You may put a permanent card from among them into your hand. Put the rest on top of your library in any order or into your graveyard. Cycling {2}({2}, Discard this card: Draw a card.)