15897 cards found
Ghim's Demise

Ghim's Demise {1}{B}{B}

Instant
Destroy target creature or planeswalker. If a planeswalker is destroyed this way, search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Ghim was satisfied, knowing his king's bidding was done and the end was nigh.
  • End of Wollensie
Ghost Sloop

Ghost Sloop {2}

Artifact - Vehicle
Ghost Sloop can't be blocked.
Crew 4 (Tap any number of creatures you control with total power 4 or greater: This Vehicle becomes an artifact creature until end of turn.)
Exile a creature card from your graveyard: Ghost Sloop becomes an artifact creature until end of turn.
3/2
  • Dark Seas of Shiryen
Ghost of Lost Futures

Ghost of Lost Futures {5}{U}

Creature - Spirit
Flying
Creatures your opponents control get -1/-0.
“All this war and tragedy sprang from the Prince Regent's death at my hands. I wished for none of this, yet what can anyone do now?”
—Lettie Wormwood
4/4
  • The Empty Throne of Feanav
Ghostly Flicker

Ghostly Flicker {2}{U}

Instant
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
“Lady Covington, perished in June? Why, I just had her for tea last week!”
—Felicity B. Semigold, Festenyan noble
Ghostly Hounds

Ghostly Hounds {2}{U}{U}

Enchantment Creature - Dog Spirit
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever Ghostly Hounds mentors a creature, that creature can't be blocked this turn.
3/3
  • Riddles of Revio
Ghoulcaller's Graf

Ghoulcaller's Graf

Land
When Ghoulcaller's Graf enters, mill two cards.
{T}: Add {C}.
{5}, {T}, Sacrifice Ghoulcaller's Graf: Return up to two target creature cards from your graveyard to your hand.
  • Innistrad In Memoriam
Ghoulsaber

Ghoulsaber {5}

Artifact - Equipment
When Ghoulsaber enters, create a 1/1 white Spirit creature token with flying, then attach Ghoulsaber to it.
Equipped creature gets +2/+2.
Equip {2}
  • Glacia: Hail to the Queen
Giant's Remains

Giant's Remains {0}

Artifact - Clue
{2}, Sacrifice Giant's Remains: Draw a card.
{5}, Exile Giant's Remains from your graveyard: Create a tapped 4/4 black Skeleton Giant artifact creature token.
  • Riddles of Revio
Gift of the Seraph

Gift of the Seraph {1}{G}{W}

Enchantment
When Gift of the Seraph enters, exile target nonland permanent an opponent controls until Gift of the Seraph leaves the battlefield. When you do, create a Weapon token and attach it to up to one target creature you control. (A Weapon token is an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
  • Innistrad In Memoriam
Gift to the Gloam

Gift to the Gloam {B}{R}

Instant
Sacrifice a creature. At the beginning of the next end step, return that card from a graveyard to the battlefield under your control with two +1/+1 counters on it, except it's a black Demon instead of its other colors and types.
Gifted Arcanomancer

Gifted Arcanomancer {1}{U}

Artifact Creature - Human Wizard
Gifted Arcanomancer gets +1/+1 as long as you control a Mountain.
{3}{R}: Exile the top card of your library. Until end of turn, you may play that card.
1/2
  • Tides of War
Gifts of Ancient Ulek

Gifts of Ancient Ulek {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Whenever an enchanted creature you control deals combat damage to a player, you may put a permanent card from your graveyard on top of your library.
  • High Noon
Gigascorpion

Gigascorpion {4}{G}

Enchantment Creature - Scorpion
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Put a +1/+1 counter on up to one other target creature you control.
[Lore III] Target creature must be blocked this turn if able.
5/4
  • Theros Triumphant
Giku Weaponsmith

Giku Weaponsmith {3}{R}

Creature - Human Artificer
When Giku Weaponsmith enters, create two colorless Equipment artifact tokens with “Equipped creature gets +1/+1” and equip {1}.
3/3
  • Imperial Legacies
Gild-Cloak Strider

Gild-Cloak Strider {2}{W/U}

Creature - Human Knight
Gild-Cloak Strider can't be blocked by creatures with greater power.
{1}{W/U}: Return Gild-Cloak Strider to its owner's hand.
2/2
  • A Tourney at Whiterun
Gilded Authority

Gilded Authority {4}{U}

Enchantment
When Gilded Authority enters, create two Treasure tokens. (They're artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Creatures your opponents control get -1/-0.
Gilded Champion

Gilded Champion {2}{W}{W}

Creature - Human Noble Soldier
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
When Gilded Champion becomes renowned, you may search your library for an Equipment or Aura card, reveal it, put it into your hand, then shuffle.
3/3
  • A Tourney at Whiterun
Gilded Conductor

Gilded Conductor {3}

Artifact Creature - Construct Bard
As you harmonize, you may choose another harmony ability to trigger. (They can't be the same harmony.)
Harmony — Scry 1.
“I push people beyond what's expected of them. I believe that's an absolute necessity.”
1/5
  • Arcanum Academia
Gilded Guardian

Gilded Guardian {4}

Artifact Creature - Construct
Flying
When Gilded Guardian dies, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.
3/1
Gilded Ram

Gilded Ram {5}

Artifact Creature - Goat
Trample
{3}, Discard Gilded Ram: Draw a card, gain 2 life, and create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
To Akroans, the ram is a symbol of strength and determination.
5/3
  • Theros Triumphant
Gilled Curtailer
Rosegill Rover

Gilled Curtailer {U/R}{U/R}

Creature - Human Merfolk
{T}, Discard a card: Draw a card.
Unveil {2}{U}{R} ({2}{U}{R}: Transform this. Unveil only as a sorcery.)
When it requires a strong moral principle to not methodically cut every purse in sight, it is high time to go to sea.
1/1
Card has other part: Rosegill Rover
  • Feanav: The Apothecary's Progress
Giltspire Exemplar

Giltspire Exemplar {2}{G}{W}{U}

Creature - Human Knight
Trample
Spells your opponents cast that target creatures you control cost {2} more to cast.
Whenever a creature you control attacks alone, it gets +2/+2 until end of turn.
Blessed wards are superfluous among the brave.
4/4
  • Alara
Give Penance

Give Penance {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Untap each Horror you control during enchanted creature's controller's untap step.
  • Beyond Our Ken
Give to Sacred Halls

Give to Sacred Halls {B}{R}

Instant
Destroy target creature or planeswalker if damage has been dealt to it this turn. Then Give to Sacred Halls deals 1 damage to it.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Giver of Martoob

Giver of Martoob {2}{G}{U}

Creature - Djinn Scout
Flash
When Giver of Martoob enters, put a +1/+1 counter on each of up to two target creatures you control.
Tyrus employs only the bravest of souls to traverse the Muktann Desert.
1/3
  • Alkabah