9545 cards found
Stealer of Secrets

Stealer of Secrets {2}{U}

Creature - Human Rogue
Whenever Stealer of Secrets deals combat damage to a player, draw a card.
“Find the thing you want more than any other and make sure no one wants it even more than you. Then make it yours.”
—Roxite, of Nightrail
2/2
  • High Noon
Steamcharged Armor

Steamcharged Armor {2}

Artifact - Equipment
Equipped creature has menace.
Sacrifice an artifact or enchantment: Equipped creature gets +2/+2 until end of turn.
Equip {1}
“Oh, it's fine, this one's completely safe. I've learned a lot in the last five years.”
—Riga van Tarren
  • Rail War
Steamquiver Condor

Steamquiver Condor {6}

Artifact Creature - Bird Construct
Flying
Adorned — Steamquiver Condor has ward {2} as long as it's equipped and/or enchanted.
Those crafty enough will always find a way to mod others' creations.
4/4
  • Over the Horizon
Steamwalker

Steamwalker {U}{R}

Creature - Dwarf Artificer
Prowess
Whenever Steamwalker attacks, you may discard a card. If you do, draw a card, then catalyze. (The next spell you cast this turn costs {1} less to cast.)
1/3
  • Oirohpo
Steamwork Musicians

Steamwork Musicians {2}

Artifact Creature - Construct Bard
When Steamwork Musicians enters, creatures you control get +1/+0 until end of turn.
The Empress knew the last place anyone would search for concealed weapons was inside her own personal orchestra.
1/1
  • Rail War
Steed of the Loch
Brine Kelpie

Steed of the Loch

Enchantment - Aura Steed
(Color indicator: Steed of the Loch is blue)
(Transform this if it's not attached to a creature. Pay {2}{U} as a sorcery to unattach it.)
Enchant creature you control
Steed of the Loch's rider gets +2/+1.
Whenever Steed of the Loch's rider attacks, you may tap target creature an opponent controls.
Card has other part: Brine Kelpie
  • Quest for the Roseblade
Steel Hunter

Steel Hunter {5}{U}

Artifact Creature - Serpent
Steel Hunter can't attack unless you control three or more other artifacts.
It is completely blind. Instead it is guided to its prey by the sounds of metal they make as they traverse its territory.
7/6
  • Tides of War
Steel Swarmer

Steel Swarmer {5}

Artifact Creature - Insect
Flying
“Pff, it's just a bunch of tiny insects. What could possibly go wrong?”
—Telam, last words
4/2
  • Zero
Steel Wind Strix

Steel Wind Strix {2}{U}

Artifact Creature - Bird
Flying
Embellish {4}{U} (If you cast this spell for {4}{U}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
The skygrid glitters with constellations and the eyes of the sphinxes.
2/2
  • Alara
Steel-Art Exemplar

Steel-Art Exemplar {1}{R}

Creature - Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
2/1
  • A Tourney at Whiterun
Steelborn Apprentice

Steelborn Apprentice {W}

Creature - Human Barbarian Warrior
Steelborn Apprentice gets +1/+1 as long as you control an Equipment.
The first time a Fellor is given a weapon is a motive of celebration, for they are born of steel and live for the steel.
1/1
  • Aftermath
Steelcharm Obliterator

Steelcharm Obliterator {3}{G}{G}

Artifact Creature - Phyrexian Elemental
When Steelcharm Obliterator enters, choose one —
• Put two +1/+1 counters on Steelcharm Obliterator.
• Target creature you control fights another target creature.
3/2
  • Spark of Revolution
Steelcrusher Viking

Steelcrusher Viking {2}{G}

Creature - Human Warrior
Whenever Steelcrusher Viking blocks or becomes blocked by a creature, destroy up to one target Aura or Equipment attached to that creature.
“Break their armor first, or you'll never bring them down!”
2/2
  • Glacia: Hail to the Queen
Steeled Resolve

Steeled Resolve {2}{W}

Instant
Target creature gets +1/+5 until end of turn.
Draw a card.
  • Zero
Steelfin Manta

Steelfin Manta {4}{U}

Artifact Creature - Fish
Cycling {2} ({2}, Discard this card: Draw a card.)
“The life on this world is as cold as the metal that coats them, and yet its people think of it as an improvement.”
—Parvah, Nayan sojourner
3/7
  • Alara
Steelscribed Katana

Steelscribed Katana {2}

Artifact - Equipment Inscription
When Steelscribed Katana enters, you may attach it to target creature you control.
Equipped or inscribed creature gets +2/+1.
Equip {3}
Inscribe {7} ({7}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Over the Horizon
Steelwoven Soldier

Steelwoven Soldier {W}

Artifact Creature - Human Soldier
Flash
Advance {3}{W} (Cast this for {3}{W} to advance it as it enters. {3}{W}: Advance this as a sorcery.)
Whenever Steelwoven Soldier advances, it gets +2/+2 until end of turn.
“Finally, a body may be as strong as its spirit.”
—Valera, constructed angel
1/1
  • Karina's Explorations
Steeple Deadeye

Steeple Deadeye {1}{B}

Creature - Devil Rogue
Trial 3 (As you cast this spell, an opponent of your choice may pay 3 life. If they don't, they fail the trial.)
When Steeple Deadeye enters, if the trial was failed, you gain 3 life and put a +1/+1 counter on Steeple Deadeye.
“Don't you dare run. You're my ticket back to humanity.”
2/1
  • Mious
Stegosaurhouse

Stegosaurhouse {6}{G}{G}

Creature - Dinosaur
Hexproof
Cycling {3} ({3}, Discard this card: Draw a card.)
“The view is fantastic, but the neighborhood leaves a lot to be desired.”
8/7
  • Riddles of Revio
Stem Print

Stem Print {G}

Sorcery
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Create a tapped token that's a copy of target token you control.
For GenTech, bytes or bits matter little.
  • Beyond the Blackwall
Step into the Beyond

Step into the Beyond {3}{B}{W/U}

Instant
Exile two target creatures, planeswalkers and/or enchantments, then return one of those cards to the battlefield under its owner's control.
“Not knowing whether or not you'll return is half of the fun.”
—Eka, puzzlemage
  • Over the Horizon
Steward of Silence

Steward of Silence {2}{W}

Creature - Reflection Citizen
Whenever Steward of Silence blocks, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
1/4
  • Ophorio
Steward of the Code

Steward of the Code {1}{W}

Creature - Bear Monk
{1}, {T}: Tap target creature with the greatest power among creatures your opponents control.
“Strength without grace is mere tyranny. As a Bjarndyr, you are a lord of this world. Start acting like one.”
1/2
  • Glacia: Hail to the Queen
Steward's Tithe

Steward's Tithe {1}{W}

Instant
Prevent all damage that would be dealt by creatures this turn.
If you wish to compete, you must first satisfy the steward's greed.
  • A Tourney at Whiterun
Sticky Fingers

Sticky Fingers {U}{U}

Enchantment - Aura
Enchant creature
When Sticky Fingers enters, draw a card.
Enchanted creature gets +2/+0 and can't be blocked.