15897 cards found
Strict Tutor

Strict Tutor {U}

Creature - Rat Monk
Whenever you cast a spell, if it isn't your main phase, scry 1.
“You lack discipline.”
1/1
Card has other part: Quiet Moment
  • Adventurers of Onora
Strix of Dark Omens

Strix of Dark Omens {2}{U}

Creature - Bird
Flying
Whenever you cast a noncreature spell, note its mana value.
When Strix of Dark Omens dies, draw a card and create a 1/1 blue Bird creature token with flying for each different number noted with it.
1/1
  • Survive the Night
Stubborn Blademate

Stubborn Blademate {1}{R}

Creature - Human Warrior
Whenever another Warrior creature you control attacks, you may return Stubborn Blademate from your graveyard to the battlefield tapped and attacking. If you do, sacrifice it at end of combat.
“You're not in this alone.”
2/1
  • Beyond Our Ken
Student of the Elixir

Student of the Elixir {W}

Creature - Lizard Monk
{T}: Target creature you control gets +1/+1 until end of turn. Activate only as a sorcery.
Scavenge {W} ({W}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/1
  • Panxiou
Substack Smuggler

Substack Smuggler {1}{U}

Creature - Human Artificer Rogue
Once each turn, when you discard a card, you may draw a card.
{1}, Discard a card: Substack Smuggler can't be blocked until end of turn.
“Bastion? Sorry bud, I don't occupy the same lane as CySec dogs.”
2/1
  • Beyond the Blackwall
Substack Sniper

Substack Sniper {R}

Enchantment Creature - Avatar
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
At the beginning of your end step, Substack Sniper deals 1 damage to you and to each cursed opponent.
2/1
  • Beyond the Blackwall
Subturgian Bloodhunter

Subturgian Bloodhunter {2}{B}

Creature - Vampire
Lifelink
Raids into Allagras' Domains are usually led by more youthful vampires. They bring captives back to Subturgia and have to wait until their masters are fully sated before they can begin feasting on the remains.
3/1
  • Aftermath
Suitor of the Sea

Suitor of the Sea {R}

Creature - Human Pirate
At the beginning of your upkeep, Suitor of the Sea deals 1 damage to each player.
“I'm looking for a lover that doesn't fear death. A lover who will sail into the fire with me. Are you interested?”
2/1
Sukhar, Consort to the Dark

Sukhar, Consort to the Dark {B}{R}

Legendary Creature - Azra Warrior
Menace
At the beginning of your end step, if you lost 4 or more life this turn, you may create Irgh'vall, a legendary 4/4 black Demon creature token with flying.
From the darkest places come the darkest souls.
2/1
Sullivan's Courier

Sullivan's Courier {1}{R}

Creature - Human Scout
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
{5}{R}: Sullivan's Courier gets +2/+2 until end of turn.
“Normally, it's three days' ride from Dellan to Rawthlin. With news like this, I'm fixing to do it in half of one.”
2/1
  • Rail War
Sun-Dappled Paragon

Sun-Dappled Paragon {1}{G}{W}

Creature - Human Knight
Sun-Dappled Paragon enters with a +1/+1 counter on it for each other creature you control.
Whenever another creature you control enters, put a +1/+1 counter on Sun-Dappled Paragon.
1/1
  • Alara
Suncaller Nymph

Suncaller Nymph {1}{W}

Creature - Nymph
{2}{W}: Prevent all damage that would be dealt to and dealt by Suncaller Nymph this turn.
The sundancers believe the Lotus empowers them, when it often only weakens those around them.
2/1
  • Novea
Sunken Curiosity

Sunken Curiosity {U}{B}

Creature - Demon
Deathtouch
At the beginning of your end step, if you control no Sharks, create a 1/1 blue and black Demon Shark creature token with “This creature can't block” and “When this creature deals combat damage to a player, sacrifice it. If you do, draw a card.”
1/1
  • End of Wollensie
Sunken Outcast

Sunken Outcast {R}

Creature - Merfolk
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
{1}{W}: You gain life equal to Sunken Outcast's power.
0/1
  • Novea
Sunlight Dancer

Sunlight Dancer {W}

Creature - Nymph
Lifelink
When Sunlight Dancer enters, target opponent gains 4 life.
Lotus in the day, sundancers play.
Falling in the night, sundancers' fright.
2/1
  • Novea
Sunlit Diver

Sunlit Diver {2}{R}

Creature - Merfolk
Haste
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
3/1
  • Novea
Sunrise Sentinel

Sunrise Sentinel {1}{G}

Creature - Human Scout
Hexproof
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Sunrise Sentinel is renowned, other Scouts you control have hexproof.
“Lady Mari is here. We're safe now.”
1/1
  • Rail War
Sunset Cliffs Hunter

Sunset Cliffs Hunter {R}

Creature - Spirit Mercenary
Sunset Cliffs Hunter gets +1/+0 and has first strike as long as a player controls a permanent with a bounty counter on it.
“Don't let a little thing like death slow you down.”
—Creed, of Graygulch
1/1
  • High Noon
Sunset Cliffs Patron

Sunset Cliffs Patron {1}{B}

Creature - Human Rogue
When Sunset Cliffs Patron enters, you may post a bounty on target creature. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
2/1
  • High Noon
Suntail Hawk

Suntail Hawk {W}

Creature - Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
“Zealous messengers of our god.”
—Menhet priest
1/1
  • Pyramids of Atuum
Sunwatcher Aspirant

Sunwatcher Aspirant {1}{R}{R}

Creature - Fox Warrior
Haste
At the beginning of your end step, return Sunwatcher Aspirant to its owner's hand.
4/1
Card has other part: Burn Brightly
  • Adventurers of Onora
Suraj Militant

Suraj Militant {W}

Creature - Human Warrior
When Suraj Militant enters, target creature gets +1/+1 until end of turn.
“I fight for what I believe in, and I fight for what's right. Asham willing, they will be the same thing.”
2/1
  • Al Tabaq
Suraj Outrider

Suraj Outrider {1}{R}

Creature - Human Warrior
{2/R}: Suraj Outrider gets +1/+0 until end of turn.
A blade is only as capable as its wielder.
2/1
  • Al Tabaq
Surestrike Elite

Surestrike Elite {1}{R}

Creature - Elf Archer
Prowess
Whenever you cast a noncreature spell, Surestrike Elite gains first strike until end of turn.
2/1
Sustaining Katlig

Sustaining Katlig {1}{G}

Creature - Cat Elk Plant
When this creature enters, target creature you control gets +1/+1 and gains vigilance until end of turn. You may remove a counter from that creature.
“I saw a katlig prowling the foothills as the sun rose this morning. A portent of our continued survival, I hope.”
—Eabha, Caer Crann warrior
3/1
  • The Petals Wilt