14928 cards found
Kantra of Healing

Kantra of Healing {6}{W}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
Lifelink
4/3
  • Eralou
Karametra's Touch

Karametra's Touch {G}{W}

Enchantment - Aura
Enchant creature
When Karametra's Touch enters, you gain 2 life.
Enchanted creature gets +2/+2.
When enchanted creature dies, return Karametra's Touch to its owner's hand.
  • Theros Triumphant
Kareki Heretic

Kareki Heretic {2}{G}

Creature - Human Wizard
Whenever you cast an instant or sorcery spell, choose a counter on target permanent or player. You may put an additional counter of that kind on that permanent or player.
The Coil sought allies where enemies had once stood.
1/1
  • Path of Shadows
Kareki Stormshooter

Kareki Stormshooter {4}{G}

Creature - Human Archer
Reach
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{G}, {T}: Kareki Stormshooter fights another target creature. If that creature has flying, Kareki Stormshooter deals damage equal to its power to that creature instead.
2/5
  • Tales of Old Jidai
Kareki Warmaster

Kareki Warmaster {2}{W}

Creature - Human Samurai
Vigilance
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{2}{W}{W}: Creatures you control get +1/+1 until end of turn.
3/2
  • Tales of Old Jidai
Karoa's Vanguard

Karoa's Vanguard {2}{W}

Creature - Cat Knight
Vigilance
Whenever Karoa's Vanguard or another Knight you control enters, if an opponent controls more lands than you, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle.
3/3
  • Adventurers of Onora
Kazimir's Ban

Kazimir's Ban {2}{W}{W}

Enchantment
Players can't cast spells with mana value greater than the number of dissent counters on Kazimir's Ban.
{2}: Put a dissent counter on Kazimir's Ban. Any player may activate this ability.
For a moment, Kazimir felt his authority over Pelastrov could be absolute.
  • The Unraveling
Keelhaul

Keelhaul {1}{R}

Instant
Target Vehicle creature you control deals damage equal to its power to any target. If a creature or planeswalker dealt damage this way would die this turn, exile it instead.
“Legend tells of a vessel that's half-kraken, half-ship. Well, let's hope it stays a legend.”
—First mate Mable of the Sea's Whimsy
  • Dark Seas of Shiryen
Keen Redtail

Keen Redtail {1}{R}

Creature - Fox
When Keen Redtail enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
When Keen Redtail dies, it deals damage equal to its power to any target.
1/2
  • Nangjiao In Bloom
Keen Reflexes

Keen Reflexes {R}

Enchantment - Aura
Flash
Enchant creature
Whenever enchanted creature becomes the target of an ability or spell you don't control or leaves the battlefield, enchanted creature deals 3 damage to any target.
  • Lovi Awoken
Keen Seafarer

Keen Seafarer {G}

Creature - Human Pirate Warrior
{1}{G}: Keen Seafarer voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Keen Seafarer phases in, put a +1/+1 counter on it.
1/1
  • Dark Seas of Shiryen
Keen-Eyed Gemcutter

Keen-Eyed Gemcutter {U}

Creature - Human Artificer
{T}: Scry 1.
{1}{U}, {T}: Reveal the bottom card of your library. If it's an artifact or enchantment card, put it into your hand.
0/1
  • The Unraveling
Keep in Line

Keep in Line {1}{W}

Instant
Exile target creature if its controller controls more lands than you.
Cycling {2} ({2}, Discard this card: Draw a card.)
“Nothing personal— Lord Dawson just thought you'd gotten too big for your britches.”
—Grim
  • Elmare: Into the Abyss
Keeper of Codices

Keeper of Codices {1}{W}{U}

Creature - Human Cleric
Flash
When Keeper of Codices enters, you may exile target artifact or enchantment you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
3/2
  • Scriptures of Urshad
Keeper of Twisted Light

Keeper of Twisted Light {3}{W}{W}

Creature - Spirit
Flying
Whenever Keeper of Twisted Light attacks, you gain 3 life.
3/4
Keeper of the Banner

Keeper of the Banner {3}{R}{R}

Creature - Human Noble Soldier
First strike
Whenever Keeper of the Banner deals combat damage to a player, draw two cards, then discard two cards.
To be a standard bearer is a rare honor, reserved only for those rare individuals who combine nobility with bravery.
3/3
  • Plagues of Fretport
Keeper of the Whispers

Keeper of the Whispers {3}{B}{R}

Creature - Zombie
When Keeper of the Whispers enters, nourish 3. (To nourish 3, either put three +1/+1 counters on this creature or create three 1/1 white Citizen creature tokens.)
Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
Even as Crinster celebrated, winter began to dig up its own yearly harvest.
2/2
Keeping the Wolfpack

Keeping the Wolfpack {3}{B}

Enchantment
At the beginning of each player's upkeep, that player loses 2 life unless they sacrifice a creature.
{4}{G}: Create a 2/2 green Wolf Elemental creature token.
  • Novea
Keepsake of Binding

Keepsake of Binding {4}

Artifact
When Keepsake of Binding enters, exile target creature an opponent controls until Keepsake of Binding leaves the battlefield.
{4}, {T}: Tap target creature with power less than the exiled card's power.
Only a greater evil can unlock the terrors trapped within.
  • Theros Triumphant
Kelp Garden

Kelp Garden {1}{G}

Enchantment - Aura
Enchant land you control
When Kelp Garden enters, mill three cards.
Whenever enchanted land is tapped for mana, add one mana of any color among cards in your graveyard.
Kenshiro's Cavalry

Kenshiro's Cavalry {3}{G}

Creature - Human Samurai Knight
Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)
Art of war — At the beginning of your end step, if Kenshiro's Cavalry dealt damage to an opponent this turn, put a +1/+1 counter on it.
3/3
  • Imperial Legacies
Kenshiro's Yoroi

Kenshiro's Yoroi {2}{G}

Artifact - Equipment
Equipped creature gets +2/+2.
Art of war — At the beginning of your end step, if equipped creature dealt damage to an opponent this turn, untap up to three target lands you control.
Equip {2}
  • Imperial Legacies
Kernel Barrage

Kernel Barrage {R}

Sorcery
Kernel Barrage deals damage to target creature or planeswalker equal to the number of spells you've cast this turn (including this one).
Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
As the assault on the Blackwall began CySec unleashed a counter barrage. Servers and satellites alike rained terror across the Scarlands.
  • Beyond the Blackwall
Kernel Upgrade

Kernel Upgrade {2}

Artifact - Equipment
Equipped creature gets +3/+2.
Equip enchantment creature {1}
Equip artifact creature {2}
Equip {3}
Even the Neo-Soul community can't exist with a computational anchor.
  • Beyond the Blackwall
Kiboshi's Guardian

Kiboshi's Guardian {1}{W}

Creature - Human Samurai
First strike
Whenever an opponent casts a spell, Kiboshi's Guardian gains indestructible until end of turn.
2/2
  • Path of Shadows