15897 cards found
Weeping Whisperer

Weeping Whisperer {2}{B}

Creature - Human
Deathtouch
Each opponent's maximum hand size is reduced by the number of poison counters that player has.
With every encroaching thought, the individual grows lesser.
2/3
  • Beyond Our Ken
Breath of Fresh Air

Breath of Fresh Air {1}{G}

Sorcery
Exile target artifact or enchantment.
“The world is magical. Our duty as its inhabitants is simply to not ruin it.”
—Chiu, to her apprentice
  • Goliaths of Nangjiao
Fatresya's Command

Fatresya's Command {2}{G}{G}

Instant
Choose two —
• Return target permanent card from your graveyard to your hand.
• Put two +1/+1 counters on target creature.
• Destroy target artifact or enchantment.
• Target player reveals the top three cards of their library. They may put a creature card from among them into their hand. They put the rest into their graveyard.
Havengul Banshee
Curse of the Banshee

Havengul Banshee {2}{U}

Creature - Spirit
Flying
Whenever Havengul Banshee attacks, each creature defending player controls gets -1/-0 until end of turn.
{3}{U}: Return Havengul Banshee from your graveyard to the battlefield transformed under your control attached to target opponent. Activate only as a sorcery.
2/1
Card has other part: Curse of the Banshee
  • Innistrad In Memoriam
Jeska, Neolition Leader

Jeska, Neolition Leader {3}{R}{R}

Legendary Planeswalker - Jeska
[+2]: Up to one target creature gets +1/+0 and gains first strike and haste until end of turn.
[–3]: Jeska deals 3 damage to target creature. If that creature is an artifact, she deals 5 damage instead.
[–10]: You get an emblem with “Creatures you control get +2/+0.” and “All creatures have haste and can't block.”
Loyalty:
5
  • Tides of War
Combat Expertise

Combat Expertise {2}{W}

Enchantment - Aura
Enchant creature
You may cast this spell from your graveyard if it targets a legendary creature you control.
Enchanted creature gets +2/+2 and has vigilance.
  • Seasons of War
Final Ballad

Final Ballad {X}{R}{R}

Sorcery
Shuffle your library, then exile cards from the top until you've exiled cards with total mana value greater than or equal to X. You may play those cards until the end of your next turn. Add X mana of any one color.
Exile Final Ballad.
  • Adventurers of Onora
Ring of Souls

Ring of Souls {0}

Artifact - Equipment
As long as equipped creature has power 3 or less, it can't be blocked and it can't be the target of spells and abilities you don't control.
Equip {1}
Whenever Ring of Souls becomes attached to a creature, an opponent of your choice may create a 2/2 black Spirit creature token.
  • Villains: The Musical
Mountain-Western Inventor

Mountain-Western Inventor {U}{R}

Creature - Human Artificer
When Mountain-Western Inventor enters, you may return target artifact card from your graveyard to your hand.
{1}, Sacrifice an artifact: Target creature can't block or be blocked this turn.
1/2
  • Rail War
A Recipe for Disaster

A Recipe for Disaster {1}{B}{G}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill four cards.
II — Return target land card from your graveyard to the battlefield.
III — Return target creature or non-Saga enchantment card from your graveyard to the battlefield.
IV — You may cast target instant or sorcery card from your graveyard without paying it mana cost
  • The Stage Presents: The Neverending Act
Seismic Passage

Seismic Passage {4}{U}{U}

Instant
Return target permanent to its owner's hand. You may put a permanent card that shares a card type with it from your hand onto the battlefield.
The Issbarrens claim what they will, but not always without recompense.
  • Glacia: Hail to the Queen
Paradox Zone

Paradox Zone {U}{U}

Legendary Enchantment
Whenever a player casts a spell from their hand, they reveal the top card of their library. If it's a nonland card with a mana value less than that spell's, they may cast it without paying its mana cost. Otherwise, they put it on the bottom of their library.
{2}{U}: Scry 1.
  • Survive the Night
Shinrin Sage

Shinrin Sage {G}

Creature - Human Wizard
{T}: Add one mana of any color. Activate only if Shinrin Sage is enchanted, equipped, or has a card inscribed onto it.
“The sun has flown away; swaying in the evening sun; a leafless tree.”
— Ayashi, Winter Poet
1/2
  • Imperial Legacies
Desolate Barrens

Desolate Barrens

Land - Plains Swamp
({T}: Add {W} or {B}.)
Desolate Barrens enters tapped.
Runic Depths

Runic Depths {2}{U}

Enchantment - Aura
Enchant land
Whenever enchanted land becomes tapped, scry 1.
Enchanted land has “{G}, {T}: Each player reveals the top card of their library. Each player that revealed a land card this way may put that card into their hand.”
  • Carpe Arcanum
Depth Charger

Depth Charger {U}{B}

Creature - Oyster
{2}{U}{B}: Return Depth Charger to its owner's hand. If you do, return target creature to its owner's hand. That player discards a card.
“I had thought going by the water would be safer. Maybe it was... most of us did make it, after all.”
—Ema, the traveler
1/3
  • Monsters of Chikyu
Stingsower

Stingsower {2}{B}{B}

Creature - Insect
Flying
Whenever Stingsower attacks, you may pay {3}{B}{B}. If you do, target creature gets -1/-1 for each Insect you control until end of turn.
“Even the butterflies rain down poisons wherever they go. Wonderful.”
—Lucien, the duelist
2/2
  • Monsters of Chikyu
Weaver of the Winds

Weaver of the Winds {4}{U}

Creature - Elf Shaman
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Weaver of the Winds envisions an instant or sorcery card, draw a card.
2/5
  • High Noon
Wicked Fossil
Arisen Hunter

Wicked Fossil {2}

Artifact
{2}, Sacrifice Wicked Fossil: Target player loses 2 life and you gain 2 life.
{2}{B}{B}: Return Wicked Fossil from your graveyard to the battlefield transformed. Activate only during your turn.
Card has other part: Arisen Hunter
  • Monsters of Chikyu
Conchport Festival

Conchport Festival {1}{U}{U}

Sorcery
Draw two cards.
Menagerie — If there are five or more creature types among creatures you control, draw three cards instead.
Having grown up in closed-off Tinyvale all his life, wide-eyed Mattia stood in awe at Conchport's unmatched diversity on festival days.
  • Adventurers of Onora
Bloodshed Devotee

Bloodshed Devotee {2}{B}{R}

Creature - Human Warrior
Other Warriors you control get +2/+0.
Whenever a Warrior you control dies, Bloodshed Devotee deals 1 damage to target opponent.
“A river of blood for every drop of Skhorvall spilled!”
4/3
  • Glacia: Hail to the Queen
Sharp Eyed Sentinel

Sharp Eyed Sentinel {1}{U}{U}

Creature - Bird Warrior
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Spell you cast cost {1} less to cast as long as it's not your turn.
2/2
  • Pyramids of Atuum
AOSE Skydrone

AOSE Skydrone {4}

Artifact Creature - Thopter
Flying
Whenever AOSE Skydrone deals combat damage to a player, draw a card.
All the pilots say it's pretty fly when it's sky high.
1/1
  • Love Song
Healer's Knack

Healer's Knack {1}{W}

Instant
You gain 5 life, then you may regenerate target creature. (The next time this would be destroyed this turn, it isn't. Instead tap it.)
  • Zero
Ornate Incense

Ornate Incense {0}

Artifact
{1}, Sacrifice Ornate Incense: Draw a card. You gain 1 life.
Feathers of the phoenix, the finest gold, the rarest aromas. Craftsmen spend hours crafting each one, and will sell it to you at a fair price.
  • Eralou