14928 cards found
Adorned Naga

Adorned Naga {4}{B}

Creature - Snake Soldier
Civilized — Adorned Naga gets +2/+0 and has menace as long as you control an artifact, a creature, and an enchantment.
“The Endak decorate themselves in gold, but it doesn't hide the venom in their hearts.”
—Shemesh, Nomad Chieftain
4/5
  • Scriptures of Urshad
Aether Pull

Aether Pull {1}{U}{B}

Instant
Exile target creature, then return it to the battlefield under your control. Then sacrifice it.
The violent reunion of the shards caused spatial displacement of more than just the landscape.
  • Alara
Agonizing Syphon

Agonizing Syphon {3}{B}

Sorcery
Agonizing Syphon deals 3 damage to any target and you gain 3 life.
The difference between a novice syphoner and an expert is how deliberate their messes are.
  • Alara
Agriculture

Agriculture {2}{G}

Enchantment - Discovery
I, II — Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Discovery — {4}: You gain 2 life.
  • Scriptures of Urshad
Ajani Resolute

Ajani Resolute {2}{G}{W}

Legendary Planeswalker - Ajani
[+1]: Distribute two +1/+1 counters among up to two target creatures. You gain 2 life.
[–1]: Create a 2/2 green Cat Warrior creature token.
[–3]: Exile target creature. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
[–7]: You get an emblem with “Creatures you control get +X/+X, where X is your life total.”
Loyalty:
4
Ajani's Advocate

Ajani's Advocate {W}

Creature - Cat Warrior
Vigilance
{1}{G}: Ajani's Advocate gets +2/+2 until end of turn. Activate only once each turn.
Warring nacatl prides rallied together under Ajani's call, now united against invaders from neighboring shards.
1/1
  • Alara
Akrasan Sentry

Akrasan Sentry {2}{W}

Creature - Human Knight
Vigilance
When Akrasan Sentry enters, untap target creature.
In the face of shifting borders and ever-changing enemies, his vow to protect Bant remains absolute.
2/3
  • Alara
Ambush Gharial

Ambush Gharial {1}{B}{R}{G}

Creature - Crocodile
Flash
When Ambush Gharial enters, it fights up to one target creature. If that creature would die this turn, exile it instead.
The wetlands of Varakna run black with seeping tar, run green with algal blooms, but most often run red with blood.
3/4
  • Alara
Amesha of the Honorable

Amesha of the Honorable {3}{W}{W}

Creature - Angel
Flying
Soldiers and Knights you control get +1/+1.
The march of the worthy is sheltered by righteous wings.
4/4
  • Alara
Anatomy

Anatomy {1}{B}

Enchantment - Discovery
I, II — Return target creature card from your graveyard to your hand.
Discovery — {2}{B}, Sacrifice a creature: Each opponent loses 2 life and you gain 2 life.
Angel of Succor

Angel of Succor {1}{G}{W}{U}

Creature - Angel
Flying
As long as it's your turn, you and Angel of Succor have hexproof.
Untap all lands you control during each other player's untap step.
“One heart at a time. That is how a world is healed.”
3/3
Anku the Primordial

Anku the Primordial {3}{B}{R}{G}

Legendary Creature - Elemental God
Indestructible
Whenever Anku the Primordial attacks, defending player sacrifices an artifact, a creature, an enchantment, and a land.
5/7
  • Scriptures of Urshad
Ankulim Spawning

Ankulim Spawning {1}{R}

Sorcery
Create two 1/1 red Elemental creature tokens.
The ankuliths and their ankulim progeny served as stark reminder to the inhabitants of Urshad that Anku's power was absolute. Now, however, the worldly gods have begun to test its limits.
  • Scriptures of Urshad
Ankulith Shard

Ankulith Shard {2}

Artifact
When Ankulith Shard enters, draw a card.
{1}, {T}: Add one mana of any color.
Many mortals believe that the ankuliths are Anku's blood, spilt during a battle against some unfathomable deity.
Ankulithic Armaments

Ankulithic Armaments {3}{R}

Sorcery
Create two 1/1 red Elemental creature tokens. When you do, target creature you control gets +X/+X and gains trample until end of turn, where X is the number of Elementals you control.
  • Scriptures of Urshad
Antali Archdruid

Antali Archdruid {R}{G}{W}

Creature - Cat Druid
You may play an additional land on each of your turns.
Whenever Antali Archdruid attacks, if two or more lands you control entered this turn, Antali Archdruid deals 3 damage to any target and you gain 3 life.
3/3
Arcane Sanctum

Arcane Sanctum

Land
Arcane Sanctum enters tapped.
{T}: Add {W}, {U}, or {B}.
Esper, center of engineered perfection, ruled by enigmatic sphinxes.
  • Alara
Arcanist's Reaver

Arcanist's Reaver {U}{B}{R}

Creature - Zombie Beast
If you casting a noncreature spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Cycling {2} ({2}, Discard this card: Draw a card.)
Fleshcrafters perform foul rituals with the aid of even fouler familiars.
4/4
  • Alara
Archangel of Bliss

Archangel of Bliss {4}{W}{W}

Creature - Angel
Flying
You may cast enchantment spells from your graveyard.
Whenever an enchantment you control enters, draw a card.
Strife does not touch those who have made a stronghold of their joys.
5/6
Aridland Camaar

Aridland Camaar {2}{W}

Creature - Antelope Camel
When Aridland Camaar enters, create a 1/1 white Bird creature token with flying.
“I wish that the camaarpeckers kept flies out of our cities too.”
—Balasi, Sannurian edificer
2/1
  • Scriptures of Urshad
Ashen Persecutor

Ashen Persecutor {5}{B}{B}

Creature - Demon
Flying, trample
When Ashen Persecutor enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card and you gain life equal to its mana value.
7/7
Aspect of Darutu

Aspect of Darutu {4}{W}{W}

Creature - Ox Spirit
Flying, vigilance
Whenever a land you control enters, create a 2/2 green Ox creature token.
{3}{W}, Tap three untapped Oxen you control: Put a +1/+1 counter on each creature you control.
3/6
  • Scriptures of Urshad
Aven Merchant

Aven Merchant {3}{U}

Creature - Bird Advisor
Flying
When Aven Merchant enters, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
3/3
Aven Strategist

Aven Strategist {2}{W}{U}

Creature - Bird Soldier
Flying
When Aven Strategist enters, return up to one target creature to its owner's hand.
“Look at every angle, from every vantage point. Miss nothing.”
—Derevi, empyrial tactician
3/2
  • Alara
Aven Supervisor

Aven Supervisor {1}{U}

Creature - Bird Artificer
Flying
Civilized — Whenever Aven Supervisor deals combat damage to a player, if you control an artifact, a creature, and an enchantment, you may draw a card. If you do, discard a card.
1/3
  • Scriptures of Urshad