14930 cards found
Imperial Confidant

Imperial Confidant {1}{B}

Creature - Human Advisor
Civilized — At the beginning of your upkeep, if you control an artifact, a creature, and an enchantment, you draw a card and you lose 1 life.
Those that thrived in the court of Prince Quraish were just as ruthless as him.
2/1
Kalemn Weller

Kalemn Weller {1}{B}{B}

Legendary Planeswalker - Kalemn
[+1]: Discard a card. If you do, each opponent discards a card and loses 1 life.
[–3]: Destroy target creature or planeswalker.
[–7]: Draw a card for each creature card and planeswalker card in all graveyards. Target opponent loses that much life.
Loyalty:
3
King Florence of Caulder

King Florence of Caulder {2}{B}{B}

Legendary Creature - Human Noble
Deception {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever King Florence of Caulder enters or attacks, torment each opponent. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
1/4
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Lucien's Trail

Lucien's Trail {2}{B}{B}

Enchantment
When Lucien's Trail enters, exile target creature or enchantment an opponent controls.
Sacrifice another permanent: Lucien's Trail becomes a copy of the exiled card until end of turn.
Master of Dark Arts

Master of Dark Arts {2}{B}{B}

Creature - Human Warlock
Menace
Foresight — Whenever you draw your second card each turn, search your library for a card, put it into your hand, then shuffle.
3/3
Mausoleum Resident

Mausoleum Resident {B}

Creature - Cat
Menace
Whenever one or more creature cards leave your graveyard, put a +1/+1 counter on Mausoleum Resident. It gains lifelink until end of turn.
Cats that dream of becoming daemons often go learn the trade firsthand.
1/2
Parasitic Rebirth

Parasitic Rebirth {1}{B}{B}

Instant
Choose one or both—
• Target creature gets -4/-4 until end of turn.
• Return target creature card with mana value 1 from your graveyard to the battlefield.
“Taking advantage of others is only natural.”
—Artian, Phyrexian Architect
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Rift Splicing

Rift Splicing {B}

Instant
Target creature gets -2/-2 until end of turn.
{3}{B}, Exile Rift Splicing from your graveyard: Aetherize target creature card with mana value 3 or less in a graveyard. Activate only as a sorcery. (To aetherize, create a token that's a copy of it, then exile that token.)
Rocket Admin

Rocket Admin {2}{B}

Creature - Human Rogue
When Rocket Admin enters, you may pay 3 life. When you do, gain control of target creature or planeswalker with mana value 3 or less until its owner pays {3}.
“Prepare for trouble!”
2/1
Ruin Delver

Ruin Delver {1}{B}

Creature - Human Scout
Menace
Whenever Ruin Delver attacks, you may sacrifice a land or exile a land card from your graveyard. If you do, you draw a card and you lose 1 life.
2/1
Scion of Desolation

Scion of Desolation {3}{B}{B}

Creature - Elemental Avatar
Deathtouch
When Scion of Desolation enters, put target creature card with mana value 3 or less from a graveyard onto the battlefield under your control.
Whenever a Swamp you control enters, you may aetherize Scion of Desolation. (To aetherize, create a token that's a copy of it, then exile that token.)
5/5
Subjugator of Empires

Subjugator of Empires {3}{B}{B}

Creature - Orc Soldier
Menace (This creature can't be blocked except by two or more creatures.)
Civilized — Whenever Subjugator of Empires attacks, if you control an artifact, a creature, and an enchantment, each opponent discards a card, sacrifices a creature, and loses 3 life.
6/6
Thievery

Thievery {B}

Sorcery
Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
Good thieves steal, great thieves simply take what is already theirs.
Unforget

Unforget {2}{B}

Instant
Search your library for a card, reveal it, then shuffle and put that card on top of it. If you revealed a noncreature card this way, each opponent loses 2 life and you gain 2 life.
Vikalden, Syndicate Thug

Vikalden, Syndicate Thug {2}{B}{B}

Legendary Planeswalker - Vikalden
[+1]: Each player discards a card or sacrifices a creature.
[–3]: Vikalden deals X damage to any target and you gain X life, where X is the number of Swamps you control.
[–5]: You get an emblem with “{B}, Pay 2 life: Draw a card.”
Loyalty:
3
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One

One {3}{B}{B}

Sorcery
For each player, choose a creature or planeswalker that player controls. Each player sacrifices all creatures and planeswalkers they control not chosen this way.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Done
Done

Done {1}{B}{B}

Sorcery
Destroy target creature or planeswalker.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: One
Audition

Audition {3}{R}{R}

Sorcery
You may put a creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice that creature at the beginning of the next end step unless you pay its mana cost reduced by up to {3}{R}{R}.
Banished Companion

Banished Companion {R}

Creature - Human Warrior
Haste
Whenever Banished Companion attacks, it deals 2 damage to you.
Her fellow wardens failed to realize that by discharging her, she would no longer have any reason to hold back.
2/2
Basat Charm

Basat Charm {R}

Sorcery
Choose one —
• Target creature gets +2/-1 until end of turn.
• Basat Charm deals 3 damage to target player or planeswalker.
Bloodstained Calamity

Bloodstained Calamity {X}{R}{R}

Sorcery
Align X (Choose modes with total ★ less than or equal to X. You may choose modes multiple times.)
• ★ — Bloodstained Calamity deals 1 damage to each creature, player, and planeswalker.
• ★★ — Return target instant or sorcery card from your graveyard to your hand. Exile Bloodstained Calamity.
• ★★★★★ — Bloodstained Calamity deals 10 damage to any target.
Champion of Scales

Champion of Scales {R}{R}

Creature - Human Soldier
First strike, haste
Wanderlust — At the beginning of combat on each of your turns, if you control four or more differently named lands, you may pay {1}{R}. If you do, create a 4/4 red Dragon creature token with flying and haste. Exile that token at end of combat.
2/2
Desert Wurms

Desert Wurms {8}{R}{R}{R}

Creature - Wurm
Desert Wurms can't be blocked by creatures with flying.
When Desert Wurms enters, create two 6/6 red Wurm creature tokens with “This creature can't be blocked by creatures with flying.”
When Desert Wurms is put into a graveyard from anywhere, shuffle it into its owner's library.
6/6
Elemental of Surprise

Elemental of Surprise {2}{R}

Creature - Elemental Beast
Flash
Creatures you control that have entered this turn get +1/+1 and have haste and first strike.
2/2
Emerabi and Sunnula
The Divine Lovers

Emerabi and Sunnula {2}{R}{R}

Legendary Creature - Human Nomad
At the beginning of combat on your turn, create a 1/1 red Nomad creature token with haste.
At the beginning of your upkeep, if you control five or more creatures, you may transform Emerabi and Sunnula.
5/4
Card has other part: The Divine Lovers