2547 cards found
Faith Given Form

Faith Given Form {6}{W}{W}

Creature - Angel
Flying, vigilance
At the beginning of your end step, return up to one target creature card from your graveyard to the battlefield. If a creature isn't returned this way, create a 4/4 Elemental creature token that's all colors.
Like you imagined when you were young.
4/8
  • Animus Vox
Faithtorn Danuri

Faithtorn Danuri {3}{W}

Creature - Human Cleric
Lifelink
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
“I thought nothing was stronger than faith. Sadly this new threat has proved me wrong.”
3/4
  • Aftermath
Fallen Forest Wolf

Fallen Forest Wolf {G}

Creature - Wolf
{3}{G}: Fallen Forest Wolf gets +2/+2 and gains trample until end of turn. Activate only once each turn.
“Wolves in packs cause no trouble, as they know you are their inferior. A lone wolf, however, has something to prove.”
—Chiu of the Wild Realm
2/1
  • Goliaths of Nangjiao
Fallen Hero

Fallen Hero {1}{W}{B}

Creature - Zombie Soldier
Menace, lifelink
When Fallen Hero leaves your graveyard, if it wasn't exiled, you may return target creature card not named Fallen Hero from your graveyard to your hand.
Where have all the good men gone, and where are all the gods?
3/3
  • Animus Vox
Fallen Sluagh

Fallen Sluagh {3}{B}{G}

Creature - Faerie Spirit
This spell costs {1} less to cast for each permanent sacrificed this turn.
Fallen Sluagh can't be blocked by creatures with power 2 or less.
“I wonder now if this is what we deserve.”
—Lettie Wormwood
6/5
  • The Empty Throne of Feanav
False-Cure Smuggler

False-Cure Smuggler {1}{B}

Creature - Human Pirate
When False-Cure Smuggler enters, put a -1/-1 counter on another target creature.
{1}{U}, Sacrifice a creature: Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
1/2
  • Plagues of Fretport
Fangs of Wesgoth

Fangs of Wesgoth {R}

Creature - Vampire Assassin
Whenever Fangs of Wesgoth deals combat damage to a player, create a Weapon token. (It's an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
As long as you control three or more artifacts, Fangs of Wesgoth has menace.
She exacts vengeance on those that turned her against her will.
2/1
  • Innistrad In Memoriam
Faradia's Anointed

Faradia's Anointed {W}

Creature - Human Cleric
Whenever one or more other creatures you control enter, you gain 1 life. If at least one of those creatures was a Cleric, you gain 2 life instead.
As long as you have at least 8 life more than your starting life total, other Clerics you control get +1/+1.
1/1
  • MSEM Masters: Jumpstart
Faradia's Collector

Faradia's Collector {1}{W}

Creature - Human Knight
First strike
When Faradia's Collector enters, if an opponent controls more lands than you, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
“Remember- this was never yours.”
2/2
  • Eralou
Farwander Guide

Farwander Guide {W}

Creature - Human Scout
{1}{W}, {T}: Aetherize target creature you control. (To aetherize, create a token that's a copy of it, then exile that token.)
“I'm never lost. I'm just visiting somewhere I've never been before.”
1/1
Fashionable Heiress

Fashionable Heiress {W}

Creature - Human Advisor
Enchantment spells you cast cost {1} less to cast.
“I'd much rather be back East where there are dances and salons and men that don't reek of liquor and gunsmoke, but mother insists I learn how the business is run firsthand.”
1/1
  • Rail War
Fated Mariner

Fated Mariner {U}

Creature - Human Pirate
Whenever Fated Mariner attacks, forebode. (Create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
{1}{U}: Fated Mariner can't be blocked this turn.
1/1
  • Dark Seas of Shiryen
Fatefree Spirit

Fatefree Spirit {1}{R}

Creature - Reflection
“One day it hit me, that so many of us were lost in our fates, vainly trying to craft a life we had never lived. I didn't want that. They tell me I will die, but at least I will have lived.”
2/2
  • Ophorio
Fateshifter's Prophet

Fateshifter's Prophet {2}{W}

Creature - Nephilim Cleric
When Fateshifter's Prophet enters, you gain 2 life and scry 2.
A moth from far away flutters into a peaceful land. Some see a portent of glorious war; others an omen of desperate famine.
2/3
  • Alkabah
Fatethief

Fatethief {1}{B}{B}

Creature - Reflection Shaman
When Fatethief dies, put the bottom card of your library into your hand.
Revive {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/3
Fauna Tender

Fauna Tender {1}{G}

Creature - Elf Druid
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This creature gets +2/+2 as long as it's merged with another card or token.
Animals soon disappeared from the camp, yet the nights never grew quieter in their absence.
2/2
  • Beyond Our Ken
Fearless General

Fearless General {G}{W}

Creature - Human Soldier
First strike
Sacrifice Fearless General: Soldiers you control gain indestructible until end of turn.
“I do not fear death if it means the triumph of my people.”
2/2
  • Khaliz-Dorahn
Fearless Recruit

Fearless Recruit {2}{W}

Creature - Human Rebel
When Fearless Recruit dies, create a 1/1 white Rebel creature token.
“I do not fear death, for our ideals will outlast it. If I die, there will always be someone to take my place.”
2/3
  • Tides of War
Feathered Oracle

Feathered Oracle {2}{U}{U}

Creature - Human Shaman
Whenever you draw your second card each turn, draw a card.
“All I see is a future of turmoil. The further I look, the harder it becomes to remember who I am. And beyond it all, there lies nothing.”
1/4
  • Beyond Our Ken
Feathered Warden

Feathered Warden {W}

Creature - Harpy Cleric
Whenever you cast a spell that doesn't share a color with Feathered Warden, you may gain 1 life.
Some dancers would regret their new, mangled forms. Others embraced them.
1/1
  • Novea
Feathersword Duelist

Feathersword Duelist {3}{W}{W}

Creature - Angel Warrior
Flying, first strike, lifelink
“Even the angels know that Cecile is a false empress.”
—Florina
5/5
Card has other part: United We Stand
  • MSEM Masters: Legends
Fel Alston, Halfway Queen

Fel Alston, Halfway Queen {W}{U}{B}

Legendary Creature - Human Warlock
When Fel Alston, Halfway Queen enters, return target creature card from your graveyard to the battlefield. Then exile that creature unless Fel Alston was cast for its escape cost.
Escape—{1}{W}{U}{B}, Sacrifice two creatures. (You may cast this card from your graveyard for its escape cost.)
2/3
  • MSEM Masters: Legends
Fell Lantern-Bearer

Fell Lantern-Bearer {4}{G}

Creature - Demon Warrior
When Fell Lantern-Bearer enters, choose one —
• Remove a defense counter from each battle you control.
• Put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
5/5
  • Alkabah: The Rise of Soli
Fellor Armorsmith

Fellor Armorsmith {2}{W}

Creature - Human Barbarian Warrior
Equipment spells you cast cost {1} less to cast.
Armed — As long as Fellor Armorsmith is equipped, equip abilities you control cost {1} less to activate.
Batrest lost most of his men in the Tideshift, but those that remained were still formidable craftsmen.
2/3
  • Aftermath
Fellor Bloodseeker

Fellor Bloodseeker {1}{W}

Creature - Human Barbarian Warrior
Battalion — Whenever Fellor Bloodseeker and at least two other creatures attack, Fellor Bloodseeker gains lifelink until end of turn.
The Fellors are only allowed to heal their wounds when they've done a minimum of damage in battle.
2/2
  • Khaliz-Dorahn