15897 cards found
Chamber of Ceremonies

Chamber of Ceremonies

Land
{T}: Add {C}.
{T}: Add one mana of any color among creatures and planeswalkers you control.
{T}: Target player may gain control of target permanent you own. (That player may choose not to.)
  • Seasons of War
Frontier Scouts

Frontier Scouts {2}{G}

Creature - Human Scout
When Frontier Scouts enters, reveal the top card of your library. If it's a land, put it onto the battlefield tapped.
Daisite doesn't offer many resources, so people are the most important of all.
2/2
  • High Noon
Sumun, Azutah's Heart

Sumun, Azutah's Heart {4}{G}{U}

Legendary Creature - Goat Druid
Whenever a land you control enters, if you haven't had a land become a copy this way this turn, you may have that land enter as a copy of any nonland permanent on the battlefield.
“With my help, this land will achieve its true potential.”
5/5
  • Scriptures of Urshad
Realms Overturning

Realms Overturning {2}{G}

Sorcery
You may cast a spell with mana value X or less from your hand without paying its mana cost, where X is the number of lands you control.
With Rei there was no stable ground, Where'er she stood, growth did abound.
—Villains: The Musical
  • Villains: The Musical
Deepwater Stinger

Deepwater Stinger {4}{R}{R}

Creature - Jellyfish
Damage dealt by Deepwater Stinger can't be prevented.
In the darkest depths where even Rylei fears to tread, terror finds a home.
5/5
  • Novea
Imperious Wurm

Imperious Wurm {4}{G}

Creature - Wurm
Trample
Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
5/3
  • Dark Seas of Shiryen
Rova, the Fleshweaver

Rova, the Fleshweaver {4}{G}{G}{G}

Legendary Creature - Elder Horror
Once each turn, when Rova, the Fleshweaver enters or you attack with one or more Horrors, you may put a +1/+1 counter on each creature you control. Then if Rova isn't a token, untap each land you control. Until your next turn, you may cast permanent spells as though they had flash.
{2}{G}{G}, Discard Rova: Create a token that's a copy of Rova, the Fleshweaver, except it's 4/4 and isn't legendary. Activate only as a sorcery.
7/7
Fiery Cannonade

Fiery Cannonade {2}{R}

Instant
Fiery Cannonade deals 2 damage to each non-Pirate creature.
“Ships and monsters are really one in the same—put enough holes in them, and they sink.”
—Captain Raj of the Huntsman
  • Dark Seas of Shiryen
Kurayami Necromancer

Kurayami Necromancer {2}{B}{B}

Creature - Human Wizard
Whenever another nontoken creature you control dies, you may exile it. If you do, create a 2/2 colorless Spirit creature token.
3/2
  • Path of Shadows
Monstrous Webspinner

Monstrous Webspinner {3}{G}{G}

Creature - Spider
Reach
At the beginning of your end step, if you created one or more creature tokens this turn, create a 1/2 green Spider creature token with reach.
Uziroth's progeny inherit her expert touch over silk and souls.
3/4
  • Seasons of War
Ameret's Favored

Ameret's Favored {4}{W}

Creature - Angel Cleric
Flying
When Ameret's Favored enters, you gain 3 life.
In Ameret's absence, Cyrukan fell from favor and Sahra conquered the satrapy of Avaz. With Ameret's return, their choir of angels hastened all of their plans.
3/3
  • Alkabah
Sepulchral Guide

Sepulchral Guide {1}{W}

Creature - Spirit
Flying, vigilance
Whenever Sepulchral Guide attacks, prevent all combat damage that would be dealt to another target creature you control this turn. If that creature has two or more counters on it, untap it.
2/1
  • Toll Midnight
Pandora's Mending

Pandora's Mending {2}{B}{G}

Instant
Remove all counters from target creature. You gain 1 life for each counter removed this way.
Pandora's hands had the ability to either give or take life. Everyone who knew her was careful to always be on her good side.
  • Khaliz-Dorahn
Gamble for Knowledge

Gamble for Knowledge {3}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw three cards.
Take a Walk

Take a Walk {1}{U}

Instant
Exile target nonland permanent you control, then return that card to the battlefield under your control.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
Comforting Presence

Comforting Presence {1}{W}{W}

Creature - Cat Spirit
Flash
When Comforting Presence enters, return target spell with mana value 2 or less to its owner's hand.
Whenever an opponent casts their second spell each turn, draw a card.
2/2
  • End of Wollensie
Champion of Keranos

Champion of Keranos {2}{R}

Creature - Minotaur Wizard
Menace (This creature can't be blocked except by two or more creatures.)
Heroic — Whenever you cast a spell that targets Champion of Keranos, Champion of Keranos deals 2 damage to each opponent.
Gray skies are an ill omen to most but those devoted to the god of storms.
3/2
  • Theros Triumphant
Master of Arts
Passionate Painter

Master of Arts

Creature - Human Actor
(Color indicator: Master of Arts is red)
Whenever an Actor you control becomes untapped, you may discard a card. If you do, draw a card.
3/3
Card has other part: Passionate Painter
  • Villains: The Musical
Storytime

Storytime {3}{W}{W}

Enchantment
If you would lose the game, instead sacrifice a storied permanent. If you do and your life total is less than 1, it becomes 1.
“One last story, my dear emperor. The story of our love, and of the stories I told.”
—Azamir, “Happily Ever After”
Sword of the Brave

Sword of the Brave {2}

Artifact - Equipment
Equipped creature gets +2/+1.
Whenever a creature you control enters, you may have equipped creature gain your choice of flying, vigilance, first strike or trample until end of turn.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
  • K15 Core Set
Bloodhollow Bruiser

Bloodhollow Bruiser {3}{R}

Creature - Merfolk Warrior
Whenever you discard a card or an artifact is put into your graveyard from the battlefield, put a +1/+1 counter on Bloodhollow Bruiser.
Cycling {2} ({2}, Discard this card: Draw a card.)
To serve in Dawson's crew requires not just a lack of mercy, but an active passion for cruelty.
3/3
  • Elmare: Into the Abyss
Tidepool Turtle
Tsunami Titan

Tidepool Turtle {U}{U}

Creature - Turtle
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Tidepool Turtle has three or more +1/+1 counters on it, remove them all and transform it.
After birth, its back swells and hardens into a shell. It powerfully sprays foam from its mouth.
2/2
Card has other part: Tsunami Titan
Endless Sanctum

Endless Sanctum {1}

Artifact - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, put the top card of your main library on the bottom of the archived library.
{B}: Exchange a card from the archived library with a card from your hand.
  • Arcanum Academia
The Danuri Triumvirate

The Danuri Triumvirate {3}{G}{W}

Legendary Creature - Human Soldier Cleric
Other permanents you control have hexproof.
Prevent all damage that would be dealt to other permanents you control.
Zadrim, an erudite; Mutren, a combat mastermind; and Omenn, a healer, rule the Danuri with justice and righteousness.
3/3
  • Khaliz-Dorahn
Claimed by the Veil

Claimed by the Veil {4}{R}

Sorcery
This spell costs {3} less to cast if it targets a permanent with mana value 3 or less.
Gain control of target nonland permanent until end of turn. Untap it. It gains haste until end of turn.
“You will never quite leave your sins behind.”
—Sesilius of Wicked Ways