1030 cards found
Selective Prophecies

Selective Prophecies {3}{U}{U}

Sorcery
Reveal the top five cards of your library. Put one of those cards into your hand. Target opponent chooses two of those cards. Exile the chosen cards, then put the rest into your hand.
  • Plagues of Fretport
Seluriel's Blessing

Seluriel's Blessing {4}{W}{W}

Enchantment
When Seluriel's Blessing enters the battlefield, put a +1/+1 counter on each creature you control.
Creatures you control enter the battlefield with an additional +1/+1 counter on them.
Creatures you control with counters on them have vigilance and indestructible.
Seluriel, Danuri Leader

Seluriel, Danuri Leader {3}{W}{W}

Legendary Planeswalker - Seluriel
[+1]: You gain 1 life. Put a +1/+1 counter on up to one target creature.
[–3]: Exile target creature. Its controller gains life equal to its power.
[–8]: You get an emblem with “Creatures you control get +1/+1 and have double strike and lifelink.”
Loyalty:
5
  • K15 Core Set
Serafina, the Traitor Amongst

Serafina, the Traitor Amongst {1}{B}{B}

Legendary Creature - Human Assassin
Deathtouch
{U/B}: Change a target of target spell or ability that targets Serafina to another creature you control.
Whenever Serafina deals damage to a player, at the beginning of the next end step, that player loses life equal to the life they lost this turn.
3/2
  • The Unraveling
Serene Prayer

Serene Prayer {2}{W}

Enchantment
Vanishing 10 (This permanent enters the battlefield with ten time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
If you would lose 1 or more life other than to pay a cost, instead remove that many time counters from Serene Prayer. (If you would lose more life than there are time counters on Serene Prayer, the life loss is still prevented.)
Sesilius of Wicked Ways

Sesilius of Wicked Ways {1}{B}{B}{B}

Legendary Planeswalker - Sesilius
[+1]: Remove all counters from target permanent.
[+1]: Each opponent discards a card.
[–2]: Exile target creature or planeswalker card from your graveyard with mana value less than or equal to the number of lands you control. If you do, create a token that's a copy of it.
[–7]: Each opponent gets an emblem with “At the beginning of your upkeep, you lose 7 life unless you sacrifice seven permanents.”
Loyalty:
4
Sethis, All-Seeing

Sethis, All-Seeing {3}{U}{U}{U}

Legendary Enchantment Creature - Elder Sphinx
This spell can't be countered.
Flying, protection from cryptic
Whenever you cast a cryptic spell, cast a Sphinx spell, or draw a card, investigate.
{T}, Sacrifice ten Clues: You win the game.
“One question. Do not waste my time.”
6/6
  • Riddles of Revio
Seto San, Divine Heroine

Seto San, Divine Heroine {4}{R}{W}

Legendary Planeswalker - Seto
[+1]: Create three 1/1 white Warrior creature tokens. They gain haste.
[0]: Until end of turn, each creature and planeswalker you control becomes a 3/3 Warrior creature and gains indestructible. (Permanents don't lose loyalty while they're not a planeswalker.)
[–2]: Choose tapped or untapped. Seto San deals 3 damage to each creature with the chosen attribute.
Loyalty:
4
Seto San, Forlorn Savior

Seto San, Forlorn Savior {2}{W}{W}

Legendary Planeswalker - Seto
[+1]: Distribute two +1/+1 counters among any number of target creatures you control.
[–1]: Create two 1/1 white Monk creature tokens.
[–6]: Until your next turn, you choose which creatures attack or block and how those creatures attack or block.
Loyalty:
4
  • Glacia: Hail to the Queen
Seto San, Summer Blossom

Seto San, Summer Blossom {2}{W}{W}

Legendary Planeswalker - Seto
[+1]: Create a 1/1 white Warrior creature token with lifelink. You gain 1 life.
[–2]: Put two +1/+1 counters on target creature. It gains double strike until end of turn.
[–7]: Choose up to three creatures, then destroy the rest.
Loyalty:
4
  • Al Tabaq
Seto San, the Dragonblade

Seto San, the Dragonblade {1}{W}{W}

Legendary Planeswalker - Seto
As long as it's your turn, Seto San is a 3/3 Human Warrior creature with indestructible.
[+1]: Up to one target creature you control gains lifelink until end of turn.
[0]: Create a 1/1 white Warrior creature token.
[–X]: Search your library for an Aura or Equipment card with mana value X and put it onto the battlefield, then shuffle.
Loyalty:
3
Seto San, the Sacred Hand

Seto San, the Sacred Hand {3}{W}{W}

Legendary Planeswalker - Seto
[+1]: Create two 1/1 white Warrior creature tokens. You gain 2 life.
[–2]: Destroy each creature with the greatest power or tied for the greatest power among creatures on the battlefield.
[–5]: Creatures you control get +X/+X and gain lifelink until end of turn, where X is the number of creatures you control.
Loyalty:
3
Setting Sun

Setting Sun {2}{W}{W}

Sorcery
Destroy all creatures.
“I've seen a thousand sunsets over a thousand horizons. Yet, at the sight of dusk over Akuga, I could only fall to the ground in reverence.”
—Rawaya, the Wanderer
Seven Deadly Sins

Seven Deadly Sins {1}{B}{B}

Enchantment
When Seven Deadly Sins has seven or more sin counters on it, sacrifice it.
{B}{B}, Put a sin counter on Seven Deadly Sins: Destroy target creature. This ability costs {1} more to activate for each sin counter on Seven Deadly Sins.
  • Tides of War
Sever Reality

Sever Reality {2}{B}{B}

Instant
Destroy target creature or planeswalker. If you controlled a black legendary creature or planeswalker as you cast this spell, that permanent's controller loses X life and you gain X life, where X is that permanent's mana value.
  • Spark of Revolution
Sevid, the Lookout

Sevid, the Lookout {2}{G}{W}

Legendary Planeswalker - Sevid
[+1]: Create a 1/1 green Scout creature token. If you control six or more lands, also create a 1/1 white Bird creature token with flying.
[–1]: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
[–5]: You get an emblem with “Whenever each permanent you control becomes tapped for the first time each turn, untap it.”
Loyalty:
3
  • Villains: The Musical
Sha Long, Harmonious Wind

Sha Long, Harmonious Wind {4}{W}{W}

Legendary Creature - Elder Dragon
Flying
When Sha Long enters the battlefield, each player chooses an artifact they control, then sacrifices the rest. If they don't control an artifact, they may return an artifact card from their graveyard to the battlefield. Repeat this process for creatures, enchantments, and planeswalkers.
5/6
  • Panxiou
Sha'Iv, God of Order

Sha'Iv, God of Order {U}{R}{W}

Legendary Enchantment
{U}{R}{W}, Discard a card named Sha'Iv, God of Order: Sha'Iv gains indestructible and becomes a God creature in addition to its other types.
Whenever Sha'Iv enters the battlefield or attacks, choose target creature an opponent controls. Untap it, then tap each other creature that player controls. They don't untap during their controller's next untap step.
5/5
  • Mious
Shala Na, Planar Outcast

Shala Na, Planar Outcast {3}{B}{R}

Legendary Planeswalker - Shala
When Shala Na enters the battlefield, each player chooses a creature they control, then sacrifices the rest.
[+1]: Up to one target creature you control gains double strike and haste until end of turn.
[–6]: You get an emblem with “Whenever a creature dies, each opponent loses 2 life.”
Loyalty:
3
Shala Na, Urshadi Apostate

Shala Na, Urshadi Apostate {2}{R}{R}

Legendary Planeswalker - Shala
[+1]: Up to two target creatures you control each get +1/+0 and gain first strike until end of turn.
[0]: You may sacrifice a creature. If you do, Shala Na, Urshadi Apostate deals 3 damage to any target.
[–3]: Discard your hand, then draw three cards.
Loyalty:
4
  • Scriptures of Urshad
Shan Jun's Command

Shan Jun's Command {1}{W/B}{W/B}

Instant
Choose two —
• Each opponent sacrifices a creature with mana value 3 or less.
• Each opponent sacrifices an enchantment with mana value 3 or less.
• Exile each opponent's graveyard.
• You gain 3 life.
Shan Jun, Mortal Eclipse

Shan Jun, Mortal Eclipse {2}{W}{B}

Legendary Creature - Bear Monk
(Transcend as a sorcery to gain that type and a +1/+1 counter.)
Whenever a creature enters the battlefield, its controller sacrifices another creature other than Shan Jun.
{W}{B}: Demigod
Exile each opponent's graveyard. Shan Jun gains protection from each name among cards exiled this way.
{6}{W}{B}: God
Target opponent creates a 1/1 white Avatar creature token with “When this creature dies, you lose the game.”
4/4
  • Panxiou
Shara, Prime Geneticist

Shara, Prime Geneticist {X}{G}{U}{U}

Legendary Planeswalker - Shara
When Shara, Prime Geneticist enters the battlefield, if X isn't 0, create two X/X green Mutant creature tokens.
[+1]: Surveil 2. At the beginning of your next end step, untap up to one permanent.
[–2]: Conjure a card named Test Run into your hand. (It's a sorcery that costs {X}{G} with “Create an X/X green Mutant creature token. Draw a card.”)
[–7]: Search your library for a card and put it into your hand. Repeat this process once for each token you control. Then shuffle.
Loyalty:
4
Related card: Test Run
  • Beyond the Blackwall
Shared Reminiscence

Shared Reminiscence {3}{G}{G}

Instant
Return up to two target cards from your graveyard to your hand. Put Shared Reminiscence on the bottom of its owner's library.
As the dead flooded the cemeteries, it became common for one tombstone to mark several graves. Until even tombstones were done away with.
Shared Vigor

Shared Vigor {3}{G}{G}

Enchantment
Each creature you control has base power and toughness X/Y, where X is the greatest base power among creatures you control and Y the greatest base toughness among creatures you control.