873 cards found
Surface Expeditioneer

Surface Expeditioneer {R}{R}

Creature - Dwarf Scout
Ward—Pay 3 life.
Whenever Surface Expeditioneer attacks, if it's embattled, it deals 2 damage to target player or planeswalker. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
  • Quest for the Roseblade
Surviving Ndengo

Surviving Ndengo {1}{R}

Legendary Enchantment
Spells you cast have trial 2. (As you cast them, an opponent of your choice may pay 2 life. If they don't, they fail the trial.)
Whenever an opponent fails a trial of a creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
Whenever an opponent fails a trial of a noncreature spell, create a tapped Treasure token.
  • Over the Horizon
Surviving Scavengers

Surviving Scavengers {1}{U}

Creature - Human Rogue
When Surviving Scavengers enters the battlefield, you may draw a card, then discard a card.
“Lovi can't have destroyed it all . . .”
  • Over the Horizon
Sustaining Crops

Sustaining Crops {1}{W}

Enchantment - Aura
Enchant land
Enchanted land has “{W}, {T}: You gain 2 life.”
At the worldly god Jobiah's touch, even the driest desert sands can produce a glorious golden harvest.
  • Scriptures of Urshad


Basic Land - Swamp
Swarming Midden

Swarming Midden

Swarming Midden enters the battlefield tapped unless you control a basic Swamp.
{T}: Add {B}.
{1}{B}{B}: Swarming Midden becomes a 2/3 black Rat creature with menace until end of turn. It's still a land. Whenever it attacks this turn, create a 1/1 black Rat creature token with “This creature can't block.”
  • Quest for the Roseblade
Tale of the Wayward Titan

Tale of the Wayward Titan {1}{W}

Choose one or both —
• Target player searches their library for a basic Plains card, reveals it, put it into their hand, then shuffles.
• Exile target permanent you control, then return it to the battlefield under its owner's control.
Tantalizing Glutton

Tantalizing Glutton {5}{G}{G}

Creature - Giant Aurashaper
When Tantalizing Glutton enters the battlefield, create a green Aura Curse enchantment token named Just Out of Reach attached to target player. The token has enchant player and “At the beginning of each of enchanted player's opponents' upkeeps, if that player doesn't control a Food, they create a Food token.”
  • Over the Horizon
Telarine Zenitheer

Telarine Zenitheer {1}{W}

Creature - Human Scout
Wanderlust — When Telarine Zenitheer dies, if you control four or more differently named lands, create two 1/1 Scout creature tokens that are all colors.
  • Over the Horizon
Telenian Adornments

Telenian Adornments {W}

Arm target creature you control. That creature gets 0/+2 and gains flying until end of turn. (To arm a creature, create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
  • Over the Horizon
Tempered Ankulim

Tempered Ankulim {2}

Artifact Creature - Elemental
When Tempered Ankulim enters the battlefield, choose one —
• You gain 2 life.
• Each opponent loses 2 life.
Tempest Stormcaster

Tempest Stormcaster {2}{U}

Creature - Human Pirate Wizard
When Tempest Stormcaster enters the battlefield, if a permanent you control left the battlefield this turn, you may have target player draw a card.
“The winds bow to no master!”
  • Over the Horizon
Tempting Prey

Tempting Prey {2}{B}

Creature - Fungus Frog
Whenever one or more cards leave your graveyard for the first time each turn, create a 3/2 green Crocodile creature token with trample.
The scent of a blooming stinghopper spreads through the bayou in seconds.
  • Over the Horizon
Tenuous Alliance

Tenuous Alliance {R}{G}

Look at the top eight cards of your library. You may reveal up to one Elf and up to one Dwarf card from among them. Put the revealed cards into your hand and the rest on the bottom of your library in a random order. Tenuous Alliance deals 2 damage to you.
Territorial Camaar

Territorial Camaar {1}{G}

Creature - Antelope Camel
When Territorial Camaar enters the battlefield, you may sacrifice a land. If you do, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
  • Over the Horizon
Terrors of Cuxuri Trench

Terrors of Cuxuri Trench {U}{B}

Instant - Revelation
Return target creature you control and target creature you don't control to their owners' hands. Target player discards a card.
Coalesce {4}{U}{B} (You may cast this from your graveyard for {4}{U}{B}. If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Terrors of Cuxuri Trench can't block.
  • Over the Horizon
Test of Strength

Test of Strength {1}{G}

Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
“Shala Na is strong; that much is clear. But will mortal strength be enough against Anku?”
—Inishtu, to the other worldly gods
  • Scriptures of Urshad
Teufel, Conniving Wraith

Teufel, Conniving Wraith {2}{B}{R}

Legendary Planeswalker - Teufel
[+1]: The next card you foretell this turn costs {0} to foretell. You may discard a card. If you do, draw a card.
[–3]: Teufel deals 4 damage to any target and you gain 4 life.
[–6]: You get an emblem with “Whenever you cast a spell, you may pay life equal to the amount of mana spent to cast it. If you do, copy that spell and you may choose new targets for the copy.”
  • Quest for the Roseblade
Thane of Edelber

Thane of Edelber {1}{R}{W}

Creature - Dwarf Noble
First strike
Each other nontoken creature you control enters the battlefield with an additional +1/+1 counter on it.
“Aye, this war is madness. But we dwarves have ever stood beside our king.”
  • Quest for the Roseblade
The Bloodline Endures

The Bloodline Endures {2}{B}

Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Return up to two target creature cards from your graveyard to your hand.
  • Quest for the Roseblade
The Divine Lovers
Emerabi and Sunnula

The Divine Lovers

Legendary Creature - God
(Color indicator: The Divine Lovers is red)
At the beginning of your upkeep or when this creature transforms into The Divine Lovers, gain control of target permanent with mana value X or less until end of turn, where X is the number of creatures you control. Untap that permanent. It gains haste until end of turn.
Card has other part: Emerabi and Sunnula
The Masque's Machinations
The Masque, Archvillain

The Masque's Machinations {B}

Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Card has other part: The Masque, Archvillain
  • Over the Horizon
The Masque, Archvillain
The Masque's Machinations

The Masque, Archvillain {1}{B}{B}{B}

Legendary Creature - Human Actor
Whenever you lose life, you may cast target black noncreature card in your graveyard this turn. If it would be put into a graveyard from anywhere this turn, exile it instead.
Whenever you gain life for the first time each turn, create a 1/1 black Actor creature token.
Card has other part: The Masque's Machinations
  • Over the Horizon
The Pyleas, Siona's Pride

The Pyleas, Siona's Pride {3}

Legendary Artifact - Vehicle
Whenever The Pyleas, Siona's Pride enters the battlefield or attacks, look at the top six cards of your library. You may reveal a legendary non-Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Crew 2
  • MSEM Masters: Jumpstart
The Queenscoming Festival

The Queenscoming Festival {X}{G}{W}

As an additional cost to cast this spell, you may tap any number of creatures you control. This spell costs {1} less to cast for each creature tapped in this way.
Create X 1/1 white Peasant creature tokens. You gain X life. Legendary creatures you control gain hexproof and indestructible until end of turn.
  • Quest for the Roseblade