5738 cards found
Canopy Ambush

Canopy Ambush {2}{G}

Instant
Create two 1/1 green Elf Scout creature tokens. They gain reach until end of turn.
“People sometimes ask how I survive the Ulek. Easy. Just leave that forest alone, and it'll leave you alone.”
—Calamity Rose
  • High Noon
Canopy Assault

Canopy Assault {3}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +3/+3.
Cycling {2} ({2}, Discard this card: Draw a card.)
A jungle is at its deadliest when all is silent.
  • Alara
Canopy Dancer

Canopy Dancer {2}{G}

Creature - Human Warrior Druid
Reach
Once each turn, when Canopy Dancer deals damage, you may untap it.
The woman danced through the canopies, shimmering and incandescent as leaves and vegetation were pulled along in her wake.
2/4
  • Beyond Our Ken
Canopy Ratstalker

Canopy Ratstalker {2}{G}

Creature - Snake
When Canopy Ratstalker enters, look at the top three cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
2/3
  • Surging Tide
Canopy Scout

Canopy Scout {1}{G}

Creature - Elf Warrior Scout
Reach
Canopy Scout gets +1/+0 for each land card in your graveyard.
“Listen. The earth cries for us. Follow the cries, and you'll find the cause.”
2/2
  • Villains: The Musical
Canopy Stomper

Canopy Stomper {4}{G}{G}

Creature - Treefolk
Vigilance
Resolute — Canopy Stomper can't be blocked by creatures with power 2 or less as long as Canopy Stomper's power is greater than its base power.
Helicos tremors serve as caution that the trees have awakened.
6/6
  • Dark Seas of Shiryen
Canopy's Claim

Canopy's Claim {1}{G}

Sorcery
Choose one —
• Create two 1/1 red Fox Archer creature tokens with reach.
• Canopy's Claim deals 5 damage to target creature with flying.
“To claim the sky as a mortal realm is a slight against the Winds we shan't see unpunished.”
  • Panxiou
Canopyctopus

Canopyctopus {2}{G}

Creature - Plant Octopus
Reach
Menagerie — When Canopyctopus enters, if there are five or more creature types among creatures you control, reveal the top card of your library. If its mana value is less than or equal to the number of lands you control, draw a card. Otherwise, you may put that card into your graveyard.
3/3
  • Adventurers of Onora
Cantankeroth

Cantankeroth {4}{R}{R}

Creature - Beast
Haste
Cycling {2} ({2}, Discard this card: Draw a card.)
“You couldn't make it any angrier if you tried.”
—Odlor, cruciamancer
6/4
  • Alara
Canyon Agamid

Canyon Agamid {2}{R}

Creature - Lizard
Trample
Canyon Agamid can't block creatures with power 2 or less.
Its eyes are positioned on the top of its head, rendering it unable to see anything scampering underfoot.
3/3
  • Surging Tide
Capital Towpath

Capital Towpath

Land
{T}, Pay 1 life: Add {R} or {G}.
{2}, {T}, Sacrifice Capital Towpath and another permanent: Draw a card. Activate only during your turn.
With the Covenant restored, Amleth had to be captured. Wormwood and Cathette fought Absari while the Coalition crossed the river.
  • The Empty Throne of Feanav
Caprin Outlander

Caprin Outlander {1}{G}

Creature - Goat Nomad
Assault {1}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Caprin Outlander assaults, you gain 3 life.
2/2
  • Scriptures of Urshad
Captain Darlene Filham

Captain Darlene Filham {1}{R}{R}

Legendary Creature - Human Pirate
First strike, haste
Play with the top card of your library revealed.
{1}{R}: Darlene gets +1/+0 until end of turn.
Whenever Darlene deals damage to a player, if the top card of your library has mana value equal to the damage dealt, you may cast it without paying its mana cost.
1/3
  • Dark Seas of Shiryen
Captain Mattias Ochre

Captain Mattias Ochre {2}{R}

Legendary Creature - Human Soldier
Creatures you control have haste and attack each combat if able.
Attacking Soldiers you control get +1/+0.
“‘Come on, lads,' he cried, ‘it's time to take matters into our own hands.'”
—Azamir, “Fall Of Golden Company”
2/2
  • Storytime
Captured Mind

Captured Mind {1}{G}

Artifact Creature - Human
When Captured Mind dies, create a 3/3 white Construct enchantment creature token.
Cast into the shell of a servant, she survived the Clearance. Now that command— Survive— is the curse that binds long after her creator's death.
0/1
  • Beyond the Blackwall
Carapace Spider

Carapace Spider {3}{G}

Creature - Spider
Reach
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/4
  • Feanav: The Apothecary's Progress
Caravan Engulfer

Caravan Engulfer {4}{R}{R}

Creature - Beast
Haste
When Caravan Engulfer enters, creatures you don't control can't block this turn.
4/1
  • Pyramids of Atuum
Caravan Guard

Caravan Guard {1}{G}

Creature - Nephilim Knight
When Caravan Guard enters, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
The bigger the caravan, the more important the supplies.
3/1
  • Alkabah
Caravan Merchant

Caravan Merchant {1}{R}

Creature - Human Warrior
Sacrifice Caravan Merchant: Add {R}{R}.
His mount has carried him from one end of Rhyse to the other and back again, and his wares reflect every step taken along the way.
2/1
Carefree Performer

Carefree Performer {1}{R}

Creature - Human Actor
Carefree Performer can't be sacrificed.
You may exert Carefree Performer as it attacks. When you do, discard two cards, then draw two cards. (An exerted creature won't untap during your next untap step.)
No responsibilities now or ever.
2/2
  • End of Wollensie
Careless Violence

Careless Violence {R}{R}

Sorcery
Careless Violence deals 2 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
“They can't cut my pay for civilian casualties if there are no civilians left.”
Caress the Fleets

Caress the Fleets {1}{R}

Sorcery
Caress the Fleets deals 1 damage to each creature. Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
“Make no mistake, this was a show of power. If it wanted us dead, we wouldn't be alive to have this conversation.”
  • Goliaths of Nangjiao
Carnage Fiend

Carnage Fiend {3}{R}

Creature - Demon
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Where demons hold power, there is cruelty; not as consequence, but as ultimate purpose.
4/3
  • Feanav: The Apothecary's Progress
Carnival Daredevil

Carnival Daredevil {R}

Creature - Azra Actor
Haste
Whenever Carnival Daredevil deals combat damage to a player, exile the top card of your library.
Duet — You may play cards exiled with Carnival Daredevil as long as you control exactly two tapped creatures.
1/1
  • MSEM Masters Cube
Carrion Monitor

Carrion Monitor {5}{G}{G}

Creature - Lizard
This spell costs {1} less to cast for each creature card in your graveyard.
Trample
Don't camp near dead bodies unless you wish to join them.
6/5