15897 cards found
Tradition

Tradition {2}{B}{B}

Enchantment - Discovery
I, II — Mill two cards. You gain 2 life. (Put the top two cards of your library into your graveyard.)
Discovery — During each of your turns, you may cast a permanent spell from your graveyard.
  • Scriptures of Urshad
Shifting Frontiers

Shifting Frontiers

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Shifting Frontiers: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
  • Khaliz-Dorahn
Horizon Augur
Maven of Perspective

Horizon Augur {3}{U}

Creature - Human Wizard
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
Whenever you cast an instant or sorcery spell, scry 1, then Horizon Augur gets +1/+1 until end of turn.
2/3
Card has other part: Maven of Perspective
  • Al Tabaq
Phantom Presence

Phantom Presence {2}{W}

Sorcery
Put a +1/+1 counter on each creature you control. If this spell was cast from a graveyard, those creatures gain flying until end of turn.
Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Kurayami Shrine

Kurayami Shrine

Land
{T}: Add {C}.
Tap an untapped creature you control: Kurayami Shrine becomes a 1/1 Spirit creature with deathtouch until end of turn. It's still a land.
  • Path of Shadows
Infernal Barrier

Infernal Barrier {R}

Creature - Horror
Whenever Infernal Barrier is dealt damage, it deals 1 damage to each opponent.
When Masha brought her bravest regiment into the Nav, she was shocked to find that it had a twisted barricade of its own.
0/3
  • The Unraveling
Swarm of the Damned

Swarm of the Damned {2}{W}{W}

Enchantment
At the beginning of each end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of nontoken creatures that died this turn.
“The dead still wander these halls, chained to the house through its malevolent will.”
—“The House on the Hill”
  • Video Horror System
Brace for Battle

Brace for Battle {3}{G}

Instant
Untap target creature you control. It gets +4/+4 and gains reach until end of turn.
“Who shall be the first one I defeat?”
  • Tides of War
Suffocating Sands

Suffocating Sands {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-0 and can't block.
“I can feel Anku's contempt for us with every grain that scratches my throat.”
—Sunnula
  • Scriptures of Urshad
Briarform Apothecary

Briarform Apothecary {2}{G}

Creature - Human Shaman
When Briarform Apothecary enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Sacrifice a token: Briarform Apothecary gets +2/+2 until end of turn.
2/2
  • Feanav: The Apothecary's Progress
Ostentatious Octopus

Ostentatious Octopus {5}{U}{U}{U}

Creature - Octopus
{8}: Create eight 1/1 blue Tentacle creature tokens.
{8}: Counter target spell unless its controller pays {8}.
{8}: Draw eight cards.
Nowhere in Elmare is out of arm's way.
8/8
  • Elmare: Into the Abyss
Blades of the Many

Blades of the Many {2}{G}

Instant
Invigorate X, where X is the number of creatures you control. (Choose a creature with the least power among creatures you control and put X +1/+1 counters on it.)
“So many in Nangjiao stand alone, but I am strongest with my brothers beside me.”
—Kou Zhin-khen
  • Goliaths of Nangjiao
Necroessence

Necroessence {2}{W}{B}{G}

Enchantment
At the beginning of each end step, if a creature an opponent controlled died this turn, return a creature card from your graveyard to the battlefield.
“You will be given eternal unlife. For this, you must scour the worlds, eradicating unlife in all its other forms. Do you accept?”
  • Sparks of a Multiverse
Scholar's Captivation

Scholar's Captivation {2}{U}

Instant
Attacking creatures get -3/-0 until end of turn.
“I'll get to fighting soon, just let me finish these scrolls.”
  • K15 Core Set
Copse Tyrant
Corpse Thief

Copse Tyrant

Creature - Treefolk
(Color indicator: Copse Tyrant is green)
Copse Tyrant can't be blocked by creatures with power 2 or less.
Spells and abilities your opponents control can't cause cards to leave your graveyard.
Whenever Copse Tyrant deals combat damage to a player, return up to two target permanent cards from your graveyard to your hand.
5/7
Card has other part: Corpse Thief
  • Innistrad In Memoriam
The Duncaster Terror

The Duncaster Terror {3}{B}{G}

Legendary Creature - Horror
Flying, menace
Whenever another creature you control deals combat damage to a player, sacrifice it.
If you would draw a card, you may instead return a creature card from your graveyard to your hand.
Moonlit nights are not celebrated on Duncaster.
3/3
  • Toll Midnight
Trawl the Annals

Trawl the Annals {3}{U}

Instant
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Scry 2, then draw two cards. If you're in a renaissance, instead scry 2, then draw three cards.
  • Nangjiao In Bloom
He of All Hallow's Eve

He of All Hallow's Eve {3}{R}{R}

Legendary Creature - Horror
Menace
At the beginning of your end step, He of All Hallow's Eve deals damage equal to its power to you unless you're horrific. (You're horrific as long as you've sacrificed a permanent or discarded a card this turn.)
“The lanterns were for protection, after all.”
—“10/31/78”
7/7
  • Video Horror System
Steelwoven Soldier

Steelwoven Soldier {W}

Artifact Creature - Human Soldier
Flash
Advance {3}{W} (Cast this for {3}{W} to advance it as it enters. {3}{W}: Advance this as a sorcery.)
Whenever Steelwoven Soldier advances, it gets +2/+2 until end of turn.
“Finally, a body may be as strong as its spirit.”
—Valera, constructed angel
1/1
  • Karina's Explorations
Scalawag Swagger

Scalawag Swagger {3}{W}{B}

Enchantment
As long as you control exactly two creatures, those creatures get +2/+1 and have lifelink.
“The Wards see us as impulsive and chaotic. They don't understand that piracy is an art, requiring years of practice to perfect.”
—Atworth Wingate
  • Dark Seas of Shiryen
Heartless Host

Heartless Host {4}{W}

Creature - Spirit
Flying
When Heartless Host enters, arm target creature. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
2/4
  • Glacia: Hail to the Queen
Master of Imports

Master of Imports {1}{R}

Creature - Human Advisor
Whenever a nonbasic nontoken land enters under an opponent's control, create a tapped colorless land token named Fading Rift with “{T}, Sacrifice this land: Add one mana of any color.”
“I can assure you, no one else in the Zhedina has prices as competitive as ours.”
2/2
  • Worlds Away
Kahroba Pureblood

Kahroba Pureblood {2}{G}

Creature - Azra Warrior
Kahroba Pureblood has trample as long as it has a counter on it.
Those who follow the Elder Demons are corrupted into near subhuman forms as their bodies show the decay of their own morality.
3/3
  • Alkabah
Sunstrike

Sunstrike {1}{W}

Instant
Exile target attacking or blocking creature with power 4 or less.
Sunlight seared skin and soul, leaving nothing behind.
  • Alara
Pilgrim of Xifang's Climb

Pilgrim of Xifang's Climb {1}{W/U}

Creature - Cat Monk
Whenever Pilgrim of Xifang's Climb blocks a creature, that creature doesn't untap during its controller's next untap step.
“Xifang's transcendence teaches us that inner fire conquers outer hardship.”
1/3
  • Panxiou