14066 cards found
Metal Coat

Metal Coat {1}

Artifact - Equipment
Equipped creature gets +0/+4.
Equip {2}
“Being able to take hits is important, of course, but remember, no monster can take hits forever. They have to be able to finish the fight eventually.”
—Masaru, aspiring champion
  • Monsters of Chikyu
Metal Munch

Metal Munch {R}

Sorcery
Choose one —
• Destroy target artifact.
• Metal Munch deals 1 damage to each of up to two targets.
‘Finding a relic in Frondpond'
—Adventuring idiom for ‘impossible'
  • Adventurers of Onora
Metallurgy

Metallurgy {3}{R}

Enchantment - Discovery
I, II — Target creature you control gets +2/+0 and gains menace until end of turn.
Discovery — Attacking creatures you control get +2/+0 and have menace.
Metalwork Machinist

Metalwork Machinist {4}

Artifact Creature - Human Artificer
Whenever another artifact you control enters, put a +1/+1 counter on Metalwork Machinist.
After an artificer spontaneously had the idea, many Demmuryans began replacing parts of their bodies with metal parts.
2/2
  • Tides of War
Meteor Fall

Meteor Fall {3}{R}{R}

Sorcery
Choose one —
• Meteor Fall deals 4 damage to each creature and each planeswalker.
• Meteor Fall deals 8 damage to target creature or planeswalker.
Meteor Harbinger

Meteor Harbinger {3}{R}{R}

Creature - Human Wizard
When Meteor Harbinger enters, choose one —
• Meteor Harbinger deals 2 damage to each creature.
• Each player sacrifices two lands.
• Meteor Harbinger deals 2 damage to each of two target players or planeswalkers.
4/4
  • Discoveries of Akieva
Meteor Volley

Meteor Volley {1}{R}{R}

Sorcery
Meteor Volley deals 3 damage to each creature.
Reprise {4}{R}{R} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
“I really love Spell Cards like this. Super high-temperature and SUPER hot.”
—The Grimoire of Marisa
Meteorain

Meteorain {4}{R}{R}

Sorcery
Meteorain deals 5 damage divided as you choose among any number of target creatures or planeswalkers.
Meteoric Smith

Meteoric Smith {1}{R}

Creature - Cat Berserker
{3}{R}: Attacking creatures you control get +1/+0 until end of turn.
The only leonin more respected that the one who leads the warband is the one who arms them.
2/2
  • Descent from the Highlands
Method Actor Retiree

Method Actor Retiree {1}{G}

Creature - Construct Druid
{T}: Add one mana of color.
{3}{G}, {T}: Audition for green. Activate only as a sorcery. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Warrior Role giving 3/2 and trample. Roles replace older ones.)
0/3
  • The Stage Presents: The Neverending Act
Meticulous Dissector

Meticulous Dissector {2}{U}{B}

Creature - Artificer Horror
Artifact spells you cast cost {1} less to cast.
{2}, Sacrifice an artifact: Target creature gains deathtouch until end of turn.
“Organic life can always be improved upon.”
3/3
  • Tides of War
Meticulous Mechanist

Meticulous Mechanist {2}{W}

Artifact Creature - Human Artificer
Embellish {4}{W} (If you cast this spell for {4}{W}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
When Meticulous Mechanist enters, scry 1.
3/2
  • Alara
Meticulous Process

Meticulous Process {2}{U}

Enchantment - Aura
Enchant creature or artifact
When Meticulous Process enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Enchanted permanent doesn't untap during its controller's untap step.
  • The Empty Throne of Feanav
Metronome

Metronome {X}{R}{R}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Exile the top three cards of your library. Cast a spell with mana value X or less from among them without paying its mana cost.
  • Monsters of Chikyu
Mettalia's Forward

Mettalia's Forward {4}

Artifact Creature - Construct
When Mettalia's Forward enters, you may salvage a card. (Exile one from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
4/3
  • Elmare: Into the Abyss
Mettalia, Light from Above

Mettalia, Light from Above {4}

Legendary Artifact Creature - Construct
Mettalia is all colors.
Mettalia has protection from each color among cards she's salvaged in exile.
When Mettalia enters, for each color, you may salvage a nonlegendary card of that color. (Exile one from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
4/3
Mettlesome Watchkeeper

Mettlesome Watchkeeper {1}{R}

Creature - Human Soldier
Engage (This creature must be blocked each combat if able.)
{R}: Mettlesome Watchkeeper gets +1/+0 until end of turn.
The worse the riots and corruption become, the more fearless his blade.
1/2
  • Plagues of Fretport
Mia, Into the Unknown

Mia, Into the Unknown {G}{U}{R}

Legendary Creature - Human Druid
Whenever a land you control enters, crystallize.
{10}: Shuffle any number of other permanents you control into their owner's library. Mill that many cards. Put all permanents cards milled this way onto the battlefield. Activate only during your turn and only once each turn.
“Look at me now. Will I ever learn?”
1/3
  • Animus Vox
Mianju, Taker of Names

Mianju, Taker of Names {1}{B/G}{R}

Legendary Creature - Wolf Spirit
Mianju enters with your choice of a menace or +1/+1 counter on them.
Whenever two or more creatures in Mianju's pack attack, mill three cards, then return a creature card from your graveyard to your hand. (Two or more creatures you control with equal power are in a pack.)
3/1
  • Panxiou
Miasma Shoal

Miasma Shoal {2}{U}

Sorcery
Create a 2/2 blue Jellyfish enchantment creature token with flying.
Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
The first intelligences that passed through inhabited hardlight constructs. In their new forms, they wandered the empire that created them.
  • Beyond the Blackwall
Miasma Spewer

Miasma Spewer {2}{R}{R}

Creature - Lizard Beast
When Miasma Spewer enters, you may sacrifice a permanent. When you do, Miasma Spewer deals 1 damage to each opponent and each creature and planeswalker they control.
4/3
  • Goliaths of Nangjiao
Miasma Trail

Miasma Trail {3}{U}

Enchantment
Whenever you discard a card, choose up to one that hasn't been chosen this turn —
• Draw a card.
• Tap target creature. Put a stun counter on it.
• Create a 2/2 blue Jellyfish enchantment creature token with flying.
During the Dream Moon festival Dusk City's skies are filled with hardlight images mimicking lost life.
  • Beyond the Blackwall
Microzoologist

Microzoologist {3}{G}

Creature - Human Druid
Flash
Wanderlust — When Microzoologist enters, search your library for a creature card with mana value 1. If you control four or more differently named lands, you may search for a creature card with mana value 3 or less instead. Reveal that card, put it into your hand, then shuffle.
3/2
  • Worlds Away
Mid-Autumn Celebrants

Mid-Autumn Celebrants {3}{G/W}

Creature - Panda Bear Monk
Vigilance
When Mid-Autumn Celebrants enters, create a 2/2 white Panda Bear Monk creature token with vigilance.
“Well-learned are the Panju of the wolf pack's lessons of unity.”
—Xiong Mao
2/2
  • Panxiou
Midden Heap

Midden Heap {1}{B}

Enchantment
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
{2}{B}: Create a 1/1 black Rat creature token with “This creature can't block.” Activate only if there are five or more creature cards in your graveyard.
  • Quest for the Roseblade