When Zareen, the Second Shah enters, search your library for a creature card with mana value 2 or less or a planeswalker card, reveal it, put it into your hand, then shuffle. Monument {2}{W}{W}(You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Choose target creature, then choose two — • Put a +1/+1 counter on the chosen creature. • The chosen creature gains lifelink until end of turn. • The chosen creature gains indestructible until end of turn.
When Vitality Maestro enters, you gain 5 life. Recite {G}{W}(You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
This spell costs {1} less to cast if you cast a spell with a mana payment of exactly {U} this turn. The same is true for {R}. Once each turn, when you cast a blue or red instant or sorcery spell with mana value 1, you may pay its mana cost. If you do, copy it. You may choose new targets for the copy.
Enchant creature When Spectral Chains enters, create two 1/1 white Spirit creature tokens with flying. As long as you control a creature, enchanted creature can't attack or block and its activated abilities can't be activated.
When Naiad of the Glen enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”) Naiad of the Glen has trample as long as it has a +1/+1 counter on it.
At the beginning of your upkeep, choose an opponent. That player creates a 3/2 colorless Horror creature token. {2}: Target opponent gains control of Deepdrinker's Effigy.
When Soli Chronicler enters, judge another target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
When Phasmopillar enters, search your library for a creature card with mana value 5 or greater, reveal it, put it into your hand, then shuffle. If a creature card with mana value 9 or greater was revealed this way, put two +1/+1 counters on Phasmopillar.
First strike Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
Target creature gets +2/+2 until end of turn. Landfall — If you had a land you control enter this turn, that creature gets +4/+4 until end of turn instead.
[+1]: Mill two cards. Create a 1/1 green Spirit Snake creature token. [0]: You may sacrifice a Spirit. When you do, return target permanent card from your graveyard to your hand. [–2]: Exile another target nonland permanent until Rain Zai leaves the battlefield. You gain 2 life.
Whenever another non-Zombie creature you control dies, create a tapped 2/2 black Zombie creature token. {B}, Sacrifice a creature: Target creature gains deathtouch until end of turn.
Equipped creature gets +2/+2 and has ward {2}. Whenever a creature you control enters, if you cast it from exile, you may attach Minstrel's Armor to it. Equip {2}
“Gather ‘round, and I'll sing you a song of roads I used to know...”
Reveal the top seven cards of your library. Starting with you, each player chooses a nonland card from among them that hasn't been chosen this way. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.