14561 cards found
Manalith

Manalith {3}

Artifact
{T}: Add one mana of any color.
If the Seekers of Sarrutu could harness the power of the ankuliths, then they could wield some of Anku's world-shaping magic.
  • Scriptures of Urshad
Mandibled Mass

Mandibled Mass {2}{G}

Creature - Jellyfish Horror
Pressure {G} (You may cast this spell for its pressure cost if there are seven or more cards in your graveyard.)
Deathtouch
“Poisonous fangs and stinging tentacles? That's just the right amount of overkill for me.”
—Turi of Hollow Depths
3/2
  • Elmare: Into the Abyss
Manglehorn Hunter

Manglehorn Hunter {5}{B}

Creature - Ox Warrior
When Manglehorn Hunter enters, draw a card and you lose 1 life.
“Last time I fought a hound like you, I lost half a horn. I won't lose the rest.”
5/4
  • Kahembo: Olde Dawn
Mangrove Fisher

Mangrove Fisher {2}{G}

Creature - Human Druid
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
“She's good at swimming, fishing, and even cutting the crops during harvest season. Everyone should have one!”
1/4
  • Scriptures of Urshad
Manhunter Kantra

Manhunter Kantra {5}{U}{B}

Enchantment Creature - Spirit
Flash
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
5/5
  • Eralou
Maniac Macaque

Maniac Macaque {2}{R}{R}

Creature - Monkey Warrior
Maniac Macaque attacks each combat if able.
Whenever Maniac Macaque becomes blocked by a creature, Maniac Macaque deals 1 damage to that creature.
5/2
  • Surging Tide
Maniacal Elementalist

Maniacal Elementalist {2}{R}

Creature - Human Wizard Warrior
Menace
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
“The Iken Company is full of cowards, unwilling to channel true power. You'll want a freelancer like me to help out.”
3/2
  • Discoveries of Akieva
Manic Illusionist

Manic Illusionist {1}{R}

Creature - Human Shaman
{T}: Discard two cards. If you do, draw two cards.
“Now you see it, now you don't. Now you see me! Now you don't. Now I see you! Now I don't . . .”
0/2
  • Goliaths of Nangjiao
Manic River-Fishers

Manic River-Fishers {2}{U/B}{R}

Creature - Hyena Warrior Scout
Menace, haste
Whenever Manic River-Fishers attacks, you may search defending player's library for an instant or sorcery card that shares a name with a card in their graveyard and cast it without paying its mana cost. That player shuffles.
4/2
  • Kahembo: Olde Dawn
Manifest Corruption

Manifest Corruption {2}{B}{B}

Sorcery
Glitch—Pay 3 life. (Remove one [restriction] for each time you pay the glitch cost.)
Create a 6/6 black Demon artifact creature token with flying, trample, [“This creature can't attack players with 10 or more life,”] [and “This creature can't block creatures with power 4 or less.”]
  • Over the Horizon
Manifest Dead

Manifest Dead {1}{B}

Sorcery
Manifest a creature card at random from your graveyard. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“A death is ephemeral. Birth is eternal.”
—A seraph of Gusma
  • Mious
Manifest Irrationality

Manifest Irrationality {2}{R}

Sorcery
Add {R} and two mana of any one color.
When you next cast a spell this turn, Manifest Irrationality deals 3 damage to any target.
Power lingers in emotion, turning any nonsensical expectation into reality.
  • End of Wollensie
Manifest Memories

Manifest Memories {X}{W}{W}

Instant
For each of up to X target creature cards in your graveyard, create a token that's a copy of it. Exile the tokens at the beginning of the end step.
Should auld acquaintance be forgot, and never brought to mind?
Manifested Freedom

Manifested Freedom {4}{W}{W}

Creature - Horse Spirit
Flying
Whenever you attack, create two 1/1 white Human creature tokens that are tapped and attacking. Creatures you control get +1/+1 until end of turn.
Fleeting {2}{W}{W} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
3/3
  • End of Wollensie
Manipulator of Waves

Manipulator of Waves {1}{U}

Creature - Merfolk
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Whenever Manipulator of Waves attacks, mill three cards. Then create a 0/0 blue Elemental Serpent creature token with “This creature gets +1/+1 for each five cards in your graveyard.”
1/1
  • MSEM Masters: Jumpstart
Mantis Slasher

Mantis Slasher {1}{G}

Creature - Elf Warrior
Frenzy 1 (Whenever this creature attacks and isn't blocked, it gets +1/+0 until end of turn.)
The elves have turned the clumsy arms of the giant mantis into graceful blades.
2/2
  • Ophorio
Mantle of the Returned

Mantle of the Returned {4}{B}

Enchantment - Aura
Enchant creature
When Mantle of the Returned enters, return target creature card from your graveyard to the battlefield. It's a Zombie in addition to its other types.
Enchanted creature gets +1/+1 for each Zombie you control.
  • Theros Triumphant
Many-Voiced Tower

Many-Voiced Tower

Legendary Land
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a legendary spell or activate an ability of a legendary permanent.
{3}, {T}, Sacrifice Many-Voiced Tower: Search your library for a legendary card, reveal it, put it into your hand, then shuffle. Activate only if you control five or more differently named lands.
Map All Creation

Map All Creation {2}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 6.)
Whenever a land you control enters, add a quest counter.
Reveal the top card of your library. If it's a land card, put it into your hand. Otherwise, you may put it into your graveyard.
Until end of turn, creatures you control get +5/+5 and gain vigilance, trample, and haste.
  • Arkadai
Maple's Journal

Maple's Journal {5}

Legendary Artifact
This spell costs {1} less to cast for each differently named creature you control.
Whenever a creature you control enters, if it has a different name than each other creature you control and card in your graveyard, draw a card.
  • Monsters of Chikyu
Marauder's Broadsword

Marauder's Broadsword {2}

Artifact - Equipment
When Marauder's Broadsword enters, you may pay {1}. If you do, create a 1/1 white Soldier creature token and attach Marauder's Broadsword to it.
Equipped creature gets +2/+0.
Equip {2}
  • Riddles of Revio
Marauding Goliath

Marauding Goliath {5}{R}

Creature - Giant
When Marauding Goliath becomes blocked by a creature with power 1 or less, sacrifice it at end of combat.
The giant had spent weeks forging his armor and weapons. The kithkin woman had a rock.
6/5
Marble Row Healer

Marble Row Healer {2}{W}

Creature - Human Cleric
Civilized — When Marble Row Healer enters, if you control an artifact, a creature, and an enchantment, you gain 4 life.
“These new tinctures have saved many lives today. Inishtu would be proud.”
2/3
  • Scriptures of Urshad
March of the Critters

March of the Critters {X}{G}{W}

Sorcery
Choose X. You may choose the same mode more than once. Create a creature token for each of the chosen characteristics.
• 1/1 white Bird with flying.
• 1/3 blue Turtle.
• 1/1 black Chipmunk with lifelink.
• 1/1 red Rabbit with haste.
• 2/1 green Squirrel with reach.
  • Adventurers of Onora
March of the Gray

March of the Gray {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, return another target creature card from your graveyard to your hand.
  • High Noon