Deathtouch Menagerie — When Sting-Hopper enters, if there are five or more creature types among creatures you control, target player reveals their hand. You choose a creature card from it. That player discards that card.
The Stingbrood scorpids are a reclusive people; while some joined up with Emerabi and Sunnula after they were driven into the desert, most react to trespassers with a flurry of claws and stings.
Whenever you cast a spell, if it isn't your main phase, you may have Stoneshrine Guardian's base power and toughness become 4/1 or 1/4 until end of turn.
“When insurgents disturb the Stoneshrine, I put the stones— and the insurgents— back in their rightful place.”
At the beginning of your upkeep, if Stonework Infantry is on the battlefield, each player returns all cards named Stonework Infantry from their graveyard to the battlefield.
Colossal 3—{4}{R}(You may cast this for its colossal cost to have it enter with three +1/+1 counters; or pay {4}{R} as a sorcery: Put three +1/+1 counters on it if it has none.) When Storm-Eye Salamander's colossal ability puts one or more counters on it, exile the top three cards of your library. Until the end of your next turn, you may play one of those cards.
Flying Stormcloud Drake gets +1/+0 for each instant and sorcery card in your graveyard. Whenever Stormcloud Drake attacks, tap target creature defending player controls.
Whenever one or more creatures you control deal combat damage to a player, exile a nonland card from that player's graveyard. Copy it. You may cast the copy. (You still pay its costs, including color. Copies of permanents enter as tokens.)
{1}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) {2}, {T}, Exile an instant or sorcery card from your graveyard: Stormvolt Apprentice deals 1 damage to each opponent.
Flying Prophecy {0}(Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
When Street Performer enters, create a 2/1 blue Illusion creature token with “When this creature becomes the target of a spell or ability, sacrifice it.”
Whenever you make first contact, target creature you control can't be blocked by Humans this turn. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
You can take the girl out of the street but you can't take the street out of the girl.
Harmony — Target creature gains haste until end of turn. When Streetside Entertainer enters, harmonize. (Trigger up to one harmony of one permanent you control.)
Improve {1}({1}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.) At the beginning of combat on your turn, target creature you control with mana value 3 or less can't be blocked this turn. If Streetwise Investigator has two or more counters on it, that creature gains vigilance until end of turn.