10168 cards found
Searing Grace

Searing Grace {2}{R}

Instant
This spell costs {2} less to cast if you activated an ability that's not a mana ability this turn.
Searing Grace deals 3 damage to any target.
Searing Insult

Searing Insult {R}

Sorcery
Target creature gains winnow until end of turn if you attacked this turn. Searing Insult deals 2 damage to that creature. (Damage dealt to it also causes its controller to lose that much life.)
For when spitting water doesn't cut it.
  • Ophorio
Searing Pulse

Searing Pulse {R}

Sorcery
Reverberate {3}{R} (When you cast this spell, copy it if you paid its reverberate cost. You may choose new targets for the copy.)
Searing Pulse deals 2 damage to any target.
  • Khaliz-Dorahn
Searing Recaller

Searing Recaller {3}{R}

Creature - Reflection Rebel
Haste
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
3/1
  • Oirohpo
Searing Sandwurm

Searing Sandwurm {3}{R}{R}

Creature - Wurm
Menace
Whenever Searing Sandwurm is dealt damage, it deals that much damage to target player or planeswalker.
“The skin of a sandwurm can get hot enough to scorch through the very ground around it. So, next time, when I say stay back, listen.”
—Ciel, the Raider King
4/4
  • Riddles of Revio
Searmelt

Searmelt {1}{R}

Sorcery
Choose one or both —
• Exile target artifact.
• Put a -1/-1 counter on target creature.
“Stay back, lads and lasses! Things are about to get hot in here for those zombies!”
—Herzaft, Undermine engineer
  • The Petals Wilt
Searshot Dragon

Searshot Dragon {4}{R}{R}

Creature - Dragon
Flying
Whenever Searshot Dragon deals combat damage to a player, it deals that much damage to target creature that player controls.
{1}{R}: Searshot Dragon gets +1/+0 until end of turn.
4/4
  • MSEM Masters: Legends
  • Zero
Seaside Citadel

Seaside Citadel

Land
Seaside Citadel enters tapped.
{T}: Add {G}, {W}, or {U}.
Bant, beacon of redemption, guarded by faultless angels.
  • Alara
Seaside Grotto

Seaside Grotto

Land - Island
({T}: Add {U}.)
As Seaside Grotto enters, you may pay 1 life. If you don't, Seaside Grotto enters tapped.
Basic lands you control have “{T}: Add {U}.”
Seaside Skimmer

Seaside Skimmer {4}{U}{U}

Creature - Dragon
Seaside Skimmer can't be blocked if you've cast a Dragon spell or Adventure spell this turn.
5/5
Card has other part: Catch of the Day
  • Karina's Explorations
Seasoned Adventurer

Seasoned Adventurer {3}{G}{G}

Creature - Human Scout
Trample
Seasoned Adventurer enters with two +1/+1 counters if you control seven or more lands.
He's seen a million worlds and he's rocked them all.
5/5
  • Love Song
Seasoned Farmer

Seasoned Farmer {1}{G}

Creature - Human Peasant
{3}{G}: Seasoned Farmer gets +2/+2 until end of turn.
“I don't want no war any more than those elves or dwarves do. Tell Lord Yaran I just want to be left to tend my farm in peace.”
2/2
  • Quest for the Roseblade
Seasoned Lookout

Seasoned Lookout {3}{G}

Creature - Human Pirate Scout
Whenever Seasoned Lookout deals combat damage to a player, it voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Seasoned Lookout phases in, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
3/3
  • Dark Seas of Shiryen
Seasons' Bounty

Seasons' Bounty {2}{G}{G}

Sorcery
Search your library for up to four basic land cards with different names, reveal them, put them into your hand, then shuffle.
The summers of Mious are short, but never underappreciated.
  • Mious
Seawise Swain

Seawise Swain {3}{W}

Creature - Human Pirate
Vigilance
Seawise Swain gets +1/+1 as long as you control an artifact.
Seawise Swain gets +1/+1 as long as you control an enchantment.
3/3
  • Dark Seas of Shiryen
Secluded Courtyard

Secluded Courtyard

Land
As Secluded Courtyard enters, choose a creature type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
  • Quest for the Roseblade
Secluded Farmstead

Secluded Farmstead

Land
{T}: Add {C}.
{T}, Reappropriate: Add {G} or {W}. (Exile exactly two cards from your hand and/or graveyard.)
Those who never forsook the old lands found them plentiful even as the Reclamation ravaged the rest.
  • Lovi Awoken
Secluded Monument

Secluded Monument {3}

Artifact
When Secluded Monument enters, choose a color.
Whenever you cast a spell of the chosen color, Secluded Monument becomes a 5/5 Golem creature until end of turn.
  • Al Tabaq
Secluded Wildborn

Secluded Wildborn {1}{B}

Creature - Human Mutant
Defender (This creature can't attack.)
Adorned — Secluded Wildborn can attack as though it didn't have defender as long as it's equipped and/or enchanted.
“No one's ever given me a gift before. Thank you.”
—Harriet, to Declan
3/3
  • A Tourney at Whiterun
Second Wave Explorer

Second Wave Explorer {1}{W}

Creature - Human Soldier
Augmented — At the beginning of combat on your turn, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, put a +1/+1 counter on Second Wave Explorer.
“Feels like I've been away for a thousand years.”
2/2
  • Animus Vox
Second-Day Slayings

Second-Day Slayings {2}{R}

Enchantment
Whenever a permanent you control leaves the battlefield, Second-Day Slayings deals 1 damage to each opponent.
“Through the office windows, Kaibry saw the Tuesday Terror's true face — maidenly in form, but monstrous in her act.”
—That Fateful Tuesday, Act II
  • The Stage Presents: The Neverending Act
Second-Stage Actress

Second-Stage Actress {2}{W}

Creature - Construct Cleric
When Second-Stage Actress enters, audition for white. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Cleric Role giving 2/2 and lifelink. Roles replace older ones.)
As long as it's your turn, Second-Stage Actress has first strike.
2/1
  • The Stage Presents: The Neverending Act
Secret Lagoon

Secret Lagoon

Land
Secret Lagoon enters tapped. When it enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Add {G} or {U}.
At day, a breathtaking vista. At night, an otherworldly realm.
  • Innistrad In Memoriam
Secret Stash

Secret Stash {4}{G}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Return up to two target cards from your graveyard to your hand. Exile Secret Stash.
  • Monsters of Chikyu
Secret-Hoarder

Secret-Hoarder {1}{U}

Creature - Bird
Flying
Instant and sorcery spells you cast cost {1} less to cast.
{2}{U}: Target player mills two cards.
1/1
  • Rail War