11493 cards found
Pyp, the Indexer

Pyp, the Indexer {W}{U}{B}{R}{G}

Legendary Enchantment Creature - God
If you would draw a card, you may instead reveal cards from the top of your library until you reveal an enchantment card. Put that card into your hand. Put the rest on the bottom of your library in a random order.
{3}, {T}: You may cast an enchantment spell from your hand without paying its mana cost or activate a submodule of a permanent you control without paying its activation cost.
2/4
  • Beyond the Blackwall
Pyramid Lord

Pyramid Lord {3}{R}

Creature - Wizard Illusion
Flash
When Pyramid Lord enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Mirage {1}{R}{R} (You may cast this spell for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
3/1
Pyre Apostle

Pyre Apostle {4}{R}{R}

Creature - Dragon
Flying
When Pyre Apostle enters, discard your hand, then draw three cards.
Madness {3}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/3
  • Dark Seas of Shiryen
Pyreheart Angel

Pyreheart Angel {2}{R}{W}

Creature - Angel Warrior
Flying
When Pyreheart Angel enters, exile target creature an opponent controls with mana value 3 or less until Pyreheart Angel leaves the battlefield.
When Pyreheart Angel leaves the battlefield, it deals 3 damage to each opponent.
2/1
  • Alkabah
Pyremage's Knack

Pyremage's Knack {1}{R}

Enchantment
When Pyremage's Knack enters or leaves the battlefield, it deals 2 damage to any target.
Whether in victory or in defeat, a pyremage unleashing their inner destruction is always a spectacle.
  • The Unraveling
Pyres-Guild Rallier

Pyres-Guild Rallier {1}{R}

Creature - Goblin Warrior
Whenever another Goblin you control attacks, you may pay {1}. If you do, it gets +1/+0 until end of turn.
Members of the Pyres Guild of Rysela work together for similar goals, often lighting fires and putting themselves in danger.
1/1
  • Spark of Revolution
Pyresong Aspirant

Pyresong Aspirant {R}{G}

Creature - Elf Warrior
Each creature you control with a +1/+1 counter on it has trample.
{1}{R}{G}: Pyresong Aspirant deals 1 damage to target creature. You may have that creature gain hexproof until end of turn.
“Today we make our name!”
3/2
  • Descent from the Highlands
Pyresong Ranger

Pyresong Ranger {2}{G}

Creature - Elf Scout Ranger
Defiance (Whenever this creature takes damage, if it survives and wasn't defiant, put a +1/+1 counter on it and it becomes defiant.)
As long as Pyresong Ranger has a +1/+1 counter on it, it has vigilance and “{T}: Add {G}{G}.”
2/3
  • Descent from the Highlands
Pyrespike Familiar

Pyrespike Familiar {1}{R}

Creature - Elemental Lizard
{T}: Pyrespike Familiar deals 1 damage to target player or planeswalker.
Menagerie — As long as there are five or more creature types among creatures you control, if a red source you control would deal damage, it deals that much damage plus 1 instead.
1/3
  • Adventurers of Onora
Pyroclastic Maw

Pyroclastic Maw {4}{R}{R}

Creature - Elemental Wurm
When Pyroclastic Maw enters, destroy target land. If that land was nonbasic, Pyroclastic Maw gains haste until end of turn.
“If you ask me, that thing was just trying to clean up its home a little.”
—Rogg, Chaos Treader
4/4
  • Worlds Away
Pyrodancer

Pyrodancer {1}{R}

Creature - Human Shaman
Harmony — Pyrodancer deals 1 damage to each opponent.
When Pyrodancer enters, harmonize. (Trigger up to one harmony of one permanent you control.)
2/1
  • Eralou
Pyromancer Apprentice

Pyromancer Apprentice {R}

Creature - Human Wizard
Haste (This creature can attack and {T} as soon as it comes under your control.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
0/1
  • K15 Core Set
Pyromanticore

Pyromanticore {3}{R}{R}

Creature - Elemental Manticore
Flying
When Pyromanticore enters, it deals X damage to target creature or planeswalker an opponent controls, where X is your devotion to red. Excess damage is dealt to that permanent's controller instead. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
3/2
  • Theros Triumphant
Pyrus, the Undying Flame
Performer of Desire

Pyrus, the Undying Flame

Legendary Creature - Phoenix Actor
(Color indicator: Pyrus, the Undying Flame is red)
Flying, haste
Whenever Pyrus, the Undying Flame attacks, add {R}{R}{R}{R}. You don't lose this mana as steps, phases, and turns end.
{1}{R}: Pyrus gets +1/+0 until end of turn.
4/4
Card has other part: Performer of Desire
Qalam Surveyor

Qalam Surveyor {3}{B}

Creature - Human Wizard
Deathtouch
Foresight — Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life.
{1}{B}: Qalam Surveyor gains menace until end of turn.
3/3
  • Riddles of Revio
Qalami Barbarian

Qalami Barbarian {2}{B}

Creature - Human Warrior
Whenever Qalami Barbarian attacks, you may discard a card. If you do, it gets +1/+2 and gains menace until end of turn.
“I may not have been born in Qalam, but it's still my home.”
3/2
  • Riddles of Revio
Qaraz's Study

Qaraz's Study {G}{U}{R}

Enchantment - Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
At the beginning of each upkeep, exile the top card of the archived library and your main library. You may cast those cards this turn and may spend mana as though it were mana of any color to cast them.
  • Sparks of a Multiverse
Qaraz, the Dying Wish

Qaraz, the Dying Wish {G}{U}{R}

Legendary Planeswalker - Qaraz
[+1]: Exile the top card of your library. When a source you control deals damage to an opponent this turn, put the exiled card into your hand.
[–2]: Exile target nonland permanent. Its controller reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.
[–6]: Exile your library. You may play cards exiled this way for the rest of the game.
Loyalty:
3
  • Sparks of a Multiverse
Qasali Quiverguard

Qasali Quiverguard {1}{G}

Creature - Cat Warrior
Reach
Stampede — Whenever Qasali Quiverguard and a creature with greater power attack, untap all attacking creatures.
Before the dragons came, only the summer canopy could blot out the Nayan sun. Mwezi nocked an arrow, and the pride followed suit.
2/2
  • Alara
Qi Harvester

Qi Harvester {W}{B}

Creature - Panda Bear Monk
{1}, Sacrifice another creature: Qi Harvester gains your choice of deathtouch or indestructible until end of turn. If the sacrificed creature was in Qi Harvester's pack, draw a card. (Two or more creatures you control with equal power are in a pack.)
2/2
  • Panxiou
Qi-Long Rainbringer

Qi-Long Rainbringer {4}{U}

Creature - Dragon Spirit
Flying
When Qi-Long Rainbringer enters, return up to one other target creature to its owner's hand.
For forty days Feng Bao maintained unbroken meditation at Tempest Peak, unflinching through storms both natural and otherwise.
3/2
  • Panxiou
Qi-Long Shrine

Qi-Long Shrine

Land
Qi-Long Shrine enters tapped.
{T}: Add {U} or {R}.
{U/R}, {T}, Sacrifice Qi-Long Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
  • Panxiou
Qilan Archer

Qilan Archer {2}{G}

Creature - Centaur Archer
Reach
If a creature is attacking you and you control a Centaur, you may cast Qilan Archer without paying its mana cost and as though it had flash.
2/3
  • High Noon
Qilan Explorer

Qilan Explorer {4}{G}

Creature - Centaur Scout
While the elves isolated themselves from the incoming refugees, the centaurs extended a hoof.
4/5
  • High Noon
Qilan Raiders

Qilan Raiders {2}{R}

Creature - Centaur Warrior
Menace
“They have not had the warmest welcome since we came to the west, but I find we have a common enemy in Striking Dawn. Will you join us?”
—Creed, of Graygulch
3/2
  • High Noon