Whenever a non-Serf creature you control enters, create a 0/1 black Serf creature token. Sacrifice a Serf: Target creature you control gets +0/+1 until end of turn.
“Our slaves keep us healthy and safe. The mere thought of anyone living life without one is utterly barbaric.”
“Practicing magic outside our guidance is strictly prohibited by all peoples of Daisite. Attempting to flee the reach of the law to do so will result in harsher punishments.” — The Judges' Law
Choose one — • Counter target spell unless its controller pays {2}. • Change the target of target spell with a single target unless that spell's controller pays {2}.
Glitch—Discard a card. (Remove one [restriction] for each time you pay the glitch cost.) Add {R} for each [Mountain] land you control, then exile the top three cards of your library. You may play [one of] those cards this turn.
Flash Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
Menace, haste Whenever Manic River-Fishers attacks, you may search defending player's library for an instant or sorcery card that shares a name with a card in their graveyard and cast it without paying its mana cost. That player shuffles.
Glitch—Pay 3 life. (Remove one [restriction] for each time you pay the glitch cost.) Create a 6/6 black Demon artifact creature token with flying, trample, [“This creature can't attack players with 10 or more life,”] [and “This creature can't block creatures with power 4 or less.”]
Manifest a creature card at random from your graveyard. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
“A death is ephemeral. Birth is eternal.” —A seraph of Gusma