15282 cards found
Huma of Glory

Huma of Glory {1}{R}{R}

Creature - Phoenix
Flying, haste
Whenever a battle you control is defeated, you may return Huma of Glory from your graveyard to the battlefield.
3/2
  • Alkabah: The Rise of Soli
Hunger for Battle

Hunger for Battle {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+1 and has haste.
“The main difference between you and us is we give our lives for our cause. You only give others' lives.”
—Kellythross, to Sibreena
  • K15 Core Set
Hunter of Incantations

Hunter of Incantations {1}{R}

Creature - Human Warrior
Whenever an opponent casts a spell during your turn, Hunter of Incantations deals 2 damage to that player.
“I've hunted across all of the Otherworlds, and now no beast or simpleton is enough. Only the most cunning of them all are worthy of my blade.”
2/2
  • Worlds Away
Huntsman's Guile

Huntsman's Guile {1}{R}

Riddle Enchantment - Aura
Enchant creature
Enchanted creature has “{T}: This creature deals 1 damage to any target. If this is the second time this ability has resolved this turn, it deals 5 damage to that target instead.”
  • Riddles of Revio
Hurtling Swine

Hurtling Swine {4}{R}

Creature - Boar
Hurtling Swine attacks each combat if able.
When the hog gets rolling, entire orchards can disappear almost instantly in a flurry of hooves and tusks.
5/4
  • Surging Tide
I's Study

I's Study {1}{R}{R}

Enchantment - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you cast a spell from your hand, you may cast a card from the archived library with a lesser mana value without paying its mana cost.
“I have one rule: never be boring.”
  • Sparks of a Multiverse
IG-2 Disassembler

IG-2 Disassembler {3}{R}{R}

Artifact Creature - Construct Artificer
Whenever IG-2 Disassembler enters or attacks, you may sacrifice an artifact. When you do, IG-2 Disassembler deals 2 damage to target player or planeswalker.
It's lonely when all you can see is destruction.
5/3
  • Animus Vox
Iaijutsu

Iaijutsu {1}{R}

Instant
Cast this spell only before attackers are declared.
Target creature you control gets +X/+0 until end of turn and gains haste until end of turn, where X is its power. At the beginning of the next end step, sacrifice that creature if it attacked this turn.
Identity Module

Identity Module {2}{R}{R}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{R}{R}{R}: Bold
Any player may have Identity Module deal 5 damage to them. If no one does, draw three cards.
{R}{R}{R}: Brash
Identity Module deals 3 damage to any target.
{R}{R}{R}: Burning
Identity Module gains “Players can't gain life” and “At the beginning of each player's upkeep, Identity Module deals 2 damage to that player.”
Ifram's Cavalier

Ifram's Cavalier {R}

Creature - Human Warrior
Ifram's Cavalier enters with two additional +1/+1 counters on it if you didn't cast it from your hand.
“My home is the storm beyond this world. Come, and I'll share with you a shadow of that storm.”
1/1
  • Mious
Ifram's Emissary

Ifram's Emissary {R}

Creature - Human Cleric
Haste
Ifram's Emissary gets +1/+1 as long as you control a green or blue permanent.
“Give me passion to spread freedom in this world.”
1/1
  • Mious
Igniderm

Igniderm {2}{R}{R}

Creature - Elemental Elk
Ward—Pay 3 life.
Igniderm enters with three ignition counters on it.
At the beginning of your upkeep, remove an ignition counter from Igniderm. If you can't, sacrifice it.
5/5
  • End of Wollensie
Ignite the Inner Flame

Ignite the Inner Flame {1}{R}

Instant
Target creature gets +2/+0 and gains first strike until end of turn. If it's attacking a battle, it gains double strike until end of turn.
“Trust the fire. Liars burn in their own webs, while the truth will always fly high.”
—Rahstahde, Brand of Truth
  • Alkabah: The Rise of Soli
Igniter of Unbridled Fury

Igniter of Unbridled Fury {4}{R}{R}

Creature - Giant Shaman
At the beginning of combat on your turn, gain control of another target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Fleeting {2}{R}{R} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
6/6
  • End of Wollensie
Igniting Lavaling

Igniting Lavaling {1}{R}

Artifact Creature - Lizard Beast
{R}: Igniting Lavaling gets +1/+0 until end of turn.
{4}{R}, Sacrifice Igniting Lavaling: It deals 3 damage to any target.
1/1
  • Tides of War
Ignition Sequence

Ignition Sequence {2}{R}

Instant
You get a fuse counter, then Ignition Sequence deals X damage to any target, where X is 2 plus the number of fuse counters you have.
Removing the pilots from the robots allowed increasingly dangerous upgrades within their chassis.
  • Sparks of a Multiverse
Ikari-no-Oni

Ikari-no-Oni {2}{R}{R}

Creature - Demon
When Ikari-no-Oni enters, other creatures you control get +1/+0 until end of turn.
4/3
  • Path of Shadows
Ilieth, Transcendent

Ilieth, Transcendent {5}{R}{R}

Legendary Creature - Dragon
Flying, trample, haste
Whenever you activate an ability of a nonland permanent, you may have Ilieth, Transcendent deal 2 damage to target creature.
{2}{R}: Creatures you control get +2/+0 until end of turn.
Flynn found the best way to handle her dragonsoul was not to reign her in, but let her free.
5/5
  • Karina's Explorations
Ill Fated Travels

Ill Fated Travels {4}{R}

Instant
You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.
  • Plagues of Fretport
Illuminated Firebird

Illuminated Firebird {2}{R}

Creature - Phoenix
Flying
Illuminated Firebird can't block.
Foresight — Whenever you draw your second card each turn, return Illuminated Firebird from your graveyard to the battlefield.
2/1
  • Riddles of Revio
Illusory Stag

Illusory Stag {1}{R}

Creature - Elk Illusion
Flash
Trample
As a child, a herd of deer has passed straight through Mishka's camp, oddly unconcerned with the people within. She became fascinated with the creatures, and often turned to their image in times of stress.
3/1
  • Beyond Our Ken
Imaginary Flames

Imaginary Flames {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has first strike.
Mirage {R} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
  • Pyramids of Atuum
Imminent Collision

Imminent Collision {2}{R}

Instant
Destroy target artifact.
Reprise {R} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
The Tideshift was an unpleasant surprise after enduring the Wall of Storms.
  • Aftermath
Immolated Grave

Immolated Grave

Land - Desert
Immolated Grave enters tapped.
{T}: Add {R}.
{2/R}{2/R}: Immolated Grave becomes a 3/1 red Elemental creature with first strike until end of turn. It's still a land.
  • Al Tabaq
Impassioned Craze

Impassioned Craze {R}

Enchantment - Aura
Enchant creature
When Impassioned Craze enters, draw a card.
Enchanted creature has “{R}: This creature gets +1/+0 until end of turn.”
  • End of Wollensie