10168 cards found
School the Fish

School the Fish {1}{R}

Instant
Up to three target creatures each get +1/+1 until end of turn.
  • Novea
Schoolmaster

Schoolmaster {2}{W}

Creature - Merfolk
Schoolmaster gets +1/+1 for each other Merfolk you control.
When Schoolmaster enters, create a 1/1 white Merfolk creature token.
There is no obstacle that cannot be overcome by sheer determination and overwhelming numbers.
0/1
  • Elmare: Into the Abyss
Scimitar Techniques

Scimitar Techniques {W}

Instant
Target creature you control gets +1/+2 until end of turn. If that creature is white, create a white Aura enchantment token with enchant creature and “Enchanted creature has first strike” attached to that creature.
Scintillate

Scintillate {1}{R}

Instant
Add three mana of any one color.
Scintillating Tome

Scintillating Tome {2}

Artifact
When Scintillating Tome enters, choose a nonbasic card name.
{T}: Scry 1, then you may reveal the top card of your library. If a card with the chosen name is revealed this way, put it into your hand.
  • Arcanum Academia
Scion of Belmord

Scion of Belmord {3}{B}

Creature - Vampire Soldier
Scion of Belmord has lifelink as long as it's embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
The Belmords are an ancient family, cast out from Yroncaster centuries ago after rumors of their dark nature arose.
3/4
  • Quest for the Roseblade
Scion of Coirchanh

Scion of Coirchanh {2}{G}

Creature - Elk Horror
When this creature enters, you may put a -1/-1 counter on a creature you control. If you do, look at the top five cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest into your graveyard.
3/2
  • The Petals Wilt
Scion of Fiends

Scion of Fiends {2}{B}{R}

Creature - Human Wizard
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Whenever you put one or more -1/-1 counters on Scion of Fiends or another creature, Scion of Fiends deals that much damage to each opponent.
3/3
  • The Empty Throne of Feanav
Scion of Pestilence

Scion of Pestilence {1}{B}

Creature - Zombie
When Scion of Pestilence enters, create a black enchantment token named Blight with “At the beginning of your upkeep, you lose 1 life.”
3/3
Scion of Sannuria

Scion of Sannuria {3}{W}

Creature - Lammasu
Flying
Civilized — Scion of Sannuria has vigilance as long as you control an artifact, a creature, and an enchantment.
He's always on the lookout for new monument building sites.
2/4
  • Scriptures of Urshad
Scion of Sarrithaz

Scion of Sarrithaz {3}{B}{B}

Creature - Human Warlock
When Scion of Sarrithaz enters, create a 2/2 black Zombie creature token.
{2}{B}, Sacrifice a creature: Draw a card.
“All I see before me are scraps for my master's banquet.”
3/2
  • Seasons of War
Scion of the Rose Order

Scion of the Rose Order {W}{B}

Creature - Spirit Knight
Vigilance
Other Knights and Soldiers you control get +1/+1.
{2}{B}, {T}, Sacrifice a Knight or Soldier: Destroy target creature or planeswalker. Activate only as a sorcery.
2/2
  • Quest for the Roseblade
Scion of the Wild

Scion of the Wild {1}{G}{G}

Creature - Elemental
Scion of the Wild's power and toughness are each equal to the number of creatures you control.
*/*
  • Harvest Festival
Scion's Sentence

Scion's Sentence {2}{W}{W}

Enchantment
When this enchantment enters, exile target creature until this enchantment leaves the battlefield.
Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
“A fitting punishment for your transgressions.”
  • The Petals Wilt
Scions of Old Jidai

Scions of Old Jidai {1}{W}

Creature - Human Samurai Knight
Sacrifice Scions of Old Jidai: Target player gains life equal to the life that player has lost this turn.
“The old sun rises again in them, and with them it will set.”
— General Takaki
2/1
  • Path of Shadows
Scoff

Scoff {2}{R}

Instant
This spell costs {2} less to cast if its target has the same name as a card in a graveyard.
Scoff deals 3 damage to any target.
“I've survived killer robots, angry gods, and an evil hat. What's the worst you can do?”
  • Karina's Explorations
Scope the Cosmos

Scope the Cosmos {3}{U}

Instant
Draw two cards.
Flashback—{2}{U}, Discard a card. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
“Fate be praised! Martoob's river, Cyrukan's blades, Kahroba's lineage, Rahstahde's scouring fire—woven into the fabric of the universe itself! Their deeds are not gone. They're eternal!”
  • Alkabah: The Rise of Soli
Scorch

Scorch {R}

Sorcery
Scorch deals 3 damage to any target.
“Reason? Fire is its own reason.”
—Akratas, fanatic of Mogis
Related card: Tunu, Ancient Shaper
Scorching Blood

Scorching Blood {B/R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/-2.
The true-form ritual consumed them from their heart outwards, only to halt short of their skin. Their ideal had never been more than fire in their veins.
  • Feanav: The Apothecary's Progress
Scorching Dragonfire

Scorching Dragonfire {1}{R}

Instant
Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that permanent would die this turn, exile it instead.
“With lanterns. Light the path
with lanterns.”
  • Nangjiao In Bloom
Scorchland Vandal

Scorchland Vandal {2}{R}

Creature - Human Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Scorchland Vandal attacks each combat if able.
3/2
  • Tides of War
Scorchmark Seer

Scorchmark Seer {1}{B}{R}

Creature - Demon Wizard
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature with wither deals combat damage to an opponent, Scorchmark Seer deals 2 damage to that player.
2/2
  • Feanav: The Apothecary's Progress
Scorchpass Sovereign

Scorchpass Sovereign {3}{R}{G}

Creature - Dragon
Flying
When Scorchpass Sovereign enters, it deals 1 damage to each creature with flying you don't control.
“Must be a young one. Only a hatchling wouldn't think everywhere is their territory.”
—Knara, bloodbraid elf
4/4
  • Alara
Scorn the Ordinary

Scorn the Ordinary {1}{U}

Instant
Counter target spell with no subtypes. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
“Call that a sign of a cryptid? Please. My organization has standards.”
—Agent Three
  • Over the Horizon
Scorned Figurant

Scorned Figurant {R}

Creature - Mutant
Whenever you cast a spell, Scorned Figurant gets +1/+1 until end of turn.
“I may look captive, but hear this. I will escape this stage, and my abductors will share my scars.”
1/1
  • Al Tabaq