2547 cards found
Eternal Duneborn

Eternal Duneborn {B}

Creature - Zombie
Eternal Duneborn enters tapped.
Foresight — Whenever you draw your second card each turn, return Eternal Duneborn from your graveyard to your hand.
As Dthan fought the endless horde, he realized the horror behind the Host's strength.
2/1
  • Riddles of Revio
Eternal Scout

Eternal Scout {G}

Creature - Elf Scout
Whenever Eternal Scout attacks, untap each other creature you control.
“I never thought the elves were that different from us. Not until I saw how well the shadows treated them, at least.”
—Calamity Rose
1/1
  • High Noon
Ethereal Runner

Ethereal Runner {1}{W}

Creature - Elf Scout
Lifelink
Whenever you draw your second card each turn, put a +1/+1 counter on Ethereal Runner.
“I ran faster than I ever have, but I still didn't expect to find you here. Why did you wait?”
— Ata, to Bahri
2/2
  • Beyond Our Ken
Etherium Leviathan

Etherium Leviathan {4}{U}{U}

Artifact Creature - Leviathan
Embellish {6}{U} (If you cast this spell for {6}{U}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
Whenever you attack, return any number of nonland permanents with different controllers and mana value less than or equal to the number of artifacts you control to their owners' hands.
5/6
Etherium Sculptor

Etherium Sculptor {1}{U}

Artifact Creature - Vedalken Artificer
Artifact spells you cast cost {1} less to cast.
“As long as the flow of etherium is constant, there is no nothing that we can't achieve.”
—Breya, Etherium Shaper
1/2
  • MSEM Masters: Jumpstart
  • Alara
Ever-Gnawing Rat

Ever-Gnawing Rat {G}

Creature - Rat
At the beginning of combat on your turn, if you control a creature with power greater than Ever-Gnawing Rat's, put a +1/+1 counter on Ever-Gnawing Rat.
1/1
Eversoar

Eversoar {W}{W}

Creature - Bird
Flying, vigilance
As the dawn overtakes the night, the grand eagles take flight, hunting down hounds and swine across the frontier.
2/2
  • High Noon
Exchange Scholar

Exchange Scholar {2}{U}

Creature - Human Wizard
{T}: Draw a card, then discard a card.
Whenever you cast an instant or sorcery spell, untap Exchange Scholar.
Their own history suppressed, a colony's brightest conclude that only the empire's institutions deserve their talents.
1/3
  • The Empty Throne of Feanav
Exhausted Explorer

Exhausted Explorer {2}{G}

Creature - Human Scout
Vigilance
{G}, {T}: Exile up to three target cards from graveyards. If two or more of those cards share a card type, create a 1/1 colorless Servo artifact creature token.
“Here we go, for the hundredth time.”
2/3
  • Animus Vox
Expendable Victim

Expendable Victim {W}

Creature - Construct Actor
Vigilance
When Expendable Victim dies, create a 1/1 colorless Construct Actor creature token.
Actors desperate for roles find them quickly, for those who play them never live for long.
1/1
  • The Stage Presents: The Neverending Act
Expressive Performer

Expressive Performer {R}

Creature - Human Actor
Whenever you cast your second spell each turn, Expressive Performer deals 1 damage to each opponent.
{3}{R}, {T}, Exert Expressive Performer: It deals 2 damage to each player. (An exerted creature won't untap during your next untap step.)
1/1
  • End of Wollensie
Extraction Mercenary

Extraction Mercenary {R}

Creature - Human Warrior
When Extraction Mercenary enters, if you attacked this turn, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
{4}{R}{R}: Extraction Mercenary deals 3 damage to any target.
2/1
Exuberant Hunter

Exuberant Hunter {2}{G}

Creature - Human Warrior
Stampede — Whenever Exuberant Hunter and a creature with greater power attack, draw a card.
“The hunt is its own reward.”
2/3
  • Alara
Exuberant Inventor

Exuberant Inventor {2}{U}{R}

Creature - Human Artificer
Eureka! (At the beginning of each end step, you get a research counter if you cast a spell this turn. Then if you have eight or more research counters, remove them and create a Masterpiece token of your choice.)
At the beginning of your first end step each turn, you get an additional end step after this step.
“Stable chronology is overrated!”
1/4
  • Discoveries of Akieva
Exuberant Snowmage

Exuberant Snowmage {2}{W/U}

Creature - Construct Wizard Noble
{2}, {T}: Tap target creature. This ability costs {2} less to activate if you control an enchantment.
“Most would say that the cold meant staying inside — all but Lyra, anyhow...”
—Dance of Frost, Prologue
1/3
  • The Stage Presents: The Neverending Act
Exultant Oni

Exultant Oni {1}{R}

Creature - Demon Warrior
Art of war — At the beginning of your end step, if Exultant Oni dealt damage to an opponent this turn, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
2/2
  • Over the Horizon
Eyes in Orbit

Eyes in Orbit {4}{W}

Creature - Human Scout
When Eyes in Orbit enters, you may exile another target permanent you control. Return that card to the battlefield under your control at the beginning of the next end step.
“I got this feeling that time's just holding me down.”
3/5
  • Animus Vox
Fabled Stag
Venerated Beast

Fabled Stag {1}{G/W}{G/W}

Creature - Elk
Unveil {3}{G}{W} ({3}{G}{W}: Transform this. Unveil only as a sorcery.)
“Hunting the white stag.”
—An expression to describe someone who is convinced they can achieve the impossible.
3/3
Card has other part: Venerated Beast
  • Feanav: The Apothecary's Progress
Face of All

Face of All {1}{W}{U}

Creature - Elemental Shapeshifter
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
Vigilance, lifelink
Whenever an opponent casts a spell, this permanent phases out until end of turn. (Treat it and anything attached to it as though they don't exist until end of turn.)
3/3
  • MSEM Masters 2021
Faceless Virtue

Faceless Virtue {2}{W}

Creature - Angel
Whenever a creature blocks or becomes blocked by Faceless Virtue, that creature loses all abilities until end of combat.
“A face changes to match the identity, and the person persists through it all.”
—Doctor Barton
3/3
  • Feanav: The Apothecary's Progress
Facsimile Sculptor

Facsimile Sculptor {5}

Artifact Creature - Golem
Desecrate (When this creature enters, you may sacrifice an artifact or land.)
When Facsimile Sculptor desecrates a permanent, create a token that's a copy of another target creature you control, except it's an artifact (not a creature).
4/5
  • Al Tabaq
Fae-Blessed Hunter

Fae-Blessed Hunter {G}

Creature - Human Warrior
You may cast this spell as though it had flash if you pay an additional {1} to cast it.
The net snapped shut, and the three seekers were brought face to face with their assailants.
2/1
  • The Unraveling
Fahrib's Tongue

Fahrib's Tongue {1}{U}{B}

Creature - Azra Rogue
Fahrib's Tongue can't be blocked by creatures with two or more creature types.
Whenever Fahrib's Tongue deals combat damage to a player, that player loses 1 life for each creature that dealt damage to them this turn.
1/3
  • Alkabah
Failed Martyr
Universal Savior

Failed Martyr {2}{W}

Creature - Human Cleric
Whenever Failed Martyr attacks, each other attacking creature gets +1/+0 until end of turn.
Attain {4}{W} ({4}{W}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
2/3
Card has other part: Universal Savior
  • The Empty Throne of Feanav
Faith

Faith {4}{G}{W}

Creature - Elemental Incarnation
At the beginning of your upkeep, create a 1/1 white Soldier creature token.
{1}{G}{W}: Create a 1/1 white Soldier creature token. Activate only during your upkeep and only if Faith is in your graveyard.
3/6
  • Khaliz-Dorahn