Ward {2} Whenever Brunig enters or attacks, you may shuffle a card you own from outside the game into your library. If you do, you gain 2 life. Brunig gets +2/+2 and has trample as long as your library contains at least forty cards more than the minimum deck size.
Whenever a creature you control becomes the target of a spell or ability, counter it unless its controller pays {1}. Whenever they do, put a +1/+1 counter on Brushcover Elf. (This includes your spells and abilities.)
Those without the magic can always find their own ways to cheat fate.
Choose target creature. Brutal Descent deals 2 damage to each creature other than the chosen creature. Ferocious — If the chosen creature has power 4 or greater, Brutal Descent deals 4 damage to each creature other than the chosen creature instead.
Whenever one or more creatures you control deal combat damage to a player, you may destroy target artifact or enchantment that player controls. Whenever you cast a green creature spell, create a 3/3 green Wurm creature token with trample.
Target opponent sacrifices a creature. Rerun (If you cast this from your hand, exile it as it resolves. Whenever a creature you control dies, you may cast this card from exile without paying its mana cost.)
When Bubbledome Chorister enters, create a green Aura enchantment token named Sanctum's Gift attached to target creature. The token has enchant creature and “Enchanted creature has ‘{T}: Add {G} for each enchanted creature you control.'”
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.) When Budding Companion has three or more +1/+1 counters on it, remove them all and transform it.
When Bug Catcher enters, create a 1/1 green Insect creature token. Whenever a nontoken Insect you control dies, create a 1/1 green Insect creature token.
Foretell {2}{R}{R}(During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Choose one. If this spell was foretold, you may choose both instead — • Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one. • Bugrund's Gambit deals 4 damage to any target.
Double strike, trample Arise {3}{R}{W}({3}{R}{W}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.) When Bugrund arises, you may put an Equipment card from your hand or graveyard onto the battlefield attached to it.
Double strike, vigilance At the beginning of combat on your turn, create X 1/1 red Dwarf creature tokens with haste, where X is the number of embattled nontoken creatures you control. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
Flying Whenever a permanent you control becomes the target of a spell or ability you don't control, choose one — • Create a 3/3 red Manticore creature token. • Create two Treasure tokens. • Draw a card.
Flash Flying At the beginning of your upkeep, you may choose one that hasn't been chosen from among upkeep, draw, combat and end. After the first step of that type this turn, you get an additional step of that type.
Pressure {B}(You may cast this spell for its pressure cost if seven or more cards are in your graveyard.) Search your library for a card, put it into your graveyard, then shuffle. You gain 2 life.
Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a time counter is removed from Burning Heels, exile the top card of your library. Until end of turn, you may play that card.
Tithe (As you cast this spell, you may tap three artifacts and/or creatures you control.) Any opponent may have you draw three cards. If they don't, Burning Revelations deals 5 damage to them. Then if you cast this spell and its tithe was paid, copy it twice.
You may cast this spell as though it had flash if it targets a creature or planeswalker. Burning Up deals X damage to any target, where X is the number of basic land types among lands you control.