As Extinction Specialist enters, note two creature types. Whenever Extinction Specialist enters or attacks, choose one of the noted creature types. Creatures you don't control of the chosen type get -1/-1 until end of turn.
You may exert Extoller of Effort as it attacks. (An exerted creature won't untap during your next untap step.) Whenever you exert a creature, create a 1/1 white Human creature token.
When Extracurricular Studies enters, search target opponent's library for a card and exile it. Then that player shuffles. You may play cards exiled by Extracurricular Studies and you may spend mana as though it was mana of any type to cast them. When you do, return Extracurricular Studies to its owner's hand.
Reach, trample Revive {4}{G}({4}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
Your opponents play with their hands revealed. At the beginning of your end step, choose a card name. You and spells you control can't be targeted by sources your opponents control with a name chosen by Eye of Dismay. Eye of Dismay has protection from names chosen by it.
At the beginning of your upkeep, each player loses 3 life unless they sacrifice a creature. Sacrifice a creature: Fateseal 1. (Look at the top one cards of an opponent's library, then put any number on the bottom and the rest on top in any order.)
Reveal the top five cards of your library. An opponent separates those cards into two piles. Exile one of those piles. Until the end of your next turn, you may play those cards. Shuffle the other pile into your library.
You should have been gone from here years ago. You should be living a different life.
Other creatures get -1/-1. Recite {1}{B}(You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
When Fading Prison enters, exile target creature until Fading Prison leaves the battlefield. {W}, Sacrifice Fading Prison: Exile target creature you control, then return that card to the battlefield under its owner's control.
Flying, vigilance At the beginning of your end step, return up to one target creature card from your graveyard to the battlefield. If a creature isn't returned this way, create a 4/4 Elemental creature token that's all colors.
Flying Civilized — Whenever Fakadeh's Anointed deals combat damage to an opponent, if you control an artifact, a creature, and an enchantment, you may return target permanent card with mana value 3 or less from your graveyard to your hand.
All creatures get -2/-2 until end of turn. Metamorph {1}{B}(You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
Flying, lifelink Fallen Celestial can't block or be blocked by Angels, Demons, or Faeries. At the beginning of each opponent's upkeep, that player loses 1 life and creates a 1/1 black Faerie creature token with flying.
This spell costs {1} less to cast for each creature you control with power 4 or greater. Reveal the top X cards of your library. You may cast any number of nonland cards with mana value X or less from among them without paying their mana costs. Put the rest into your graveyard.
“The great bitter star sacrificed itself to gift us choice!” “And you won't deny the people theirs. On guard!” —Lettie Wormwood and Cathette challenge Absari
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.) Vigilance, haste {T}: Add {G}. If a creature died under your control this turn, add {G}{G} instead.
Flying, vigilance, indestructible Faradia, Honored Sovereign can't attack or block unless you tap three other untapped creatures and/or artifacts you control.
Flying, ward {2} Whenever Faraway Albatross attacks, choose one — • Faraway Albatross gets +1/+1 until end of turn for each spell you've cast this turn. • Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)