13898 cards found
As the Lanterns Float On

As the Lanterns Float On {2}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You may sacrifice a permanent. When you do, As the Lanterns Float On deals 3 damage to any target.
II — You may sacrifice a permanent. When you do, exile the top two cards of your library. You may play them this turn.
III — Create a token that's a copy of target permanent card in your graveyard with mana value 4 or less. It gains haste. Sacrifice it at the beginning of the next end step.
  • The Stage Presents: The Neverending Act
Aspect of Rage

Aspect of Rage {4}{R}{R}

Creature - Incarnation
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a creature you control deals combat damage to a player, you may have Aspect of Rage deal 1 damage to any target.
5/3
  • MSEM Masters: Legends
  • Zero
Assemble the Heroes!

Assemble the Heroes! {1}{R}{G}

Sorcery
Create three 1/1 colorless Construct Actor creature tokens.
Off-stage, they could be tired, sad, lost, confused. But on the stage, they were the only ones who could save the day.
  • The Stage Presents: The Neverending Act
Assemble the Party

Assemble the Party {X}{G}{W}

Sorcery
This spell costs {1} less to cast for each legendary creature you control.
Search your library for a legendary creature card with mana value X or less, put that card onto the battlefield, then shuffle.
  • MSEM Masters: Legends
Astute Sceneweaver

Astute Sceneweaver {3}{U}

Creature - Construct Advisor
When Astute Sceneweaver enters the battlefield, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
Her injuries at a monster's claws may have taken away her ability to act, but they could never take her desire to direct.
3/3
  • The Stage Presents: The Neverending Act
Audacious Spectator

Audacious Spectator {1}{R}

Creature - Construct Noble
{1}, Sacrifice a creature or enchantment: Exile the top card of your library. You may play that card this turn.
“As long as I am here, the show must go on!”
2/2
  • The Stage Presents: The Neverending Act
Augmented Spawn

Augmented Spawn {4}{U}{U}

Creature - Merfolk Horror
Flash
When Augmented Spawn enters the battlefield, create a 1/1 blue Merfolk creature token for each Island you control.
{U}, Sacrifice a Merfolk: Augmented Spawn gains hexproof until end of turn.
5/5
Aunor, Dragonsire

Aunor, Dragonsire {2}{G}{G}{U}{U}{R}{R}

Legendary Creature - Elder Dragon
This spell can't be countered.
Flying
When Aunor, Dragonsire or another Dragon enters the battlefield under your control, untap target land. That land becomes a 5/5 Dragon creature with flying and haste in addition to its other types.
8/8
  • MSEM Masters: Legends
Aurora Hydra

Aurora Hydra {3}{G}{G}

Creature - Hydra Spirit
This spell can't be countered.
Hexproof
What lies beyond the veil was not meant to be known.
5/4
  • MSEM Masters: Legends
Automated Overwatch

Automated Overwatch {2}{G}

Artifact Creature - Artificer
Reach
When Automated Overwatch enters the battlefield, create a Function token with “If this spell would create one or more tokens, it creates twice that many of those tokens instead.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
2/3
  • MSEM Masters: Legends
Autumnal Boscage

Autumnal Boscage

Land
Autumnal Boscage enters the battlefield tapped unless you control a basic land.
{T}: Add {R} or {G}.
“A forest beacon for heroes to gather, until those heroes acted out. Casting a passionate warrior to destroy every last one of them by force.”
—Percy's Playbook, Page 5
Autumnal Watch

Autumnal Watch {R}

Creature - Elf Soldier
Sacrifice a creature: Exile the top card of your library. Until end of turn, you may play that card.
Fighting grows fiercest in the final weeks before winter freezes a campaign.
1/1
Aven Merchant

Aven Merchant {3}{U}

Creature - Bird Advisor
Flying
When Aven Merchant enters the battlefield, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Nobles visit her to purchase items of extraordinary beauty. Kings visit her to purchase news of extraordinary importance.
3/3
Avia, Despot of Death

Avia, Despot of Death {1}{W}{B}

Legendary Creature - Human Wizard
Whenever you gain life, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control one, create a 0/0 black Zombie Army creature token first.)
If you would gain life except for the first time each turn, instead each opponent loses 1 life. (If multiple sources would cause you to gain life at the same time, choose one to be first.)
2/3
  • MSEM Masters: Legends
Awestone

Awestone {R}

Legendary Artifact
{R}, {T}: Put a luster counter on Awestone.
{1}{R}, {T}: Add {R} for each luster counter on Awestone.
{2}{R}, {T}: Until end of turn, gain control of target nonland permanent with mana value less than or equal to the number of luster counters on Awestone and it gains haste. Untap that permanent. Activate only during your turn.
  • MSEM Masters: Legends
  • Villains: The Musical 104 298
Backdrop Artisan

Backdrop Artisan {2}{R}

Creature - Construct Actor
Haste
When Backdrop Artisan dies, audition for red. (Create a 1/1 Construct Actor creature token, a Warrior Role giving 3/2 and trample, or a Wizard Role giving 2/2 and prowess. Roles replace older ones.)
3/1
  • The Stage Presents: The Neverending Act
Backstage Broken

Backstage Broken {2}{W/B}

Creature - Construct Actor
When Backstage Broken enters the battlefield, create a 1/1 colorless Construct Actor creature token.
Whenever a token you control leaves the battlefield, you gain 1 life.
The Unhinging Project was only meant as horror for audiences, but it broke performers in equal measure.
2/1
  • The Stage Presents: The Neverending Act
Backstage Comic

Backstage Comic {1}{B}

Creature - Construct Warlock
Deathtouch
When Backstage Comic enters the battlefield, target player discards a card.
He believes in one thing above all: laughter to spite those who want you to fail.
1/1
  • The Stage Presents: The Neverending Act
Backstage Prompter

Backstage Prompter {1}{B}

Creature - Construct Actor
Lifelink
Whenever Backstage Prompter deals combat damage to a player, put a +1/+1 counter on it.
The lowest ranking and most spiteful among actors, prompters begrudgingly help others, knowing they're getting their competition far ahead of them.
1/1
  • The Stage Presents: The Neverending Act
Banished Prophet

Banished Prophet {2}{U}

Creature - Construct Wizard
When Banished Prophet enters the battlefield, you may remove a counter from a permanent you control. If you do, put a +1/+1 counter on another target creature you control.
In every actor's future, he sees them as monstrous. None wish to hear it.
3/2
  • The Stage Presents: The Neverending Act
Banishing Initiate

Banishing Initiate {1}{W}

Creature - Human Wizard
When Banishing Initiate enters the battlefield, you may exile target nonland permanent you don't control until Banishing Initiate leaves the battlefield.
At the beginning of your end step, sacrifice Banishing Initiate if a card exiled with it has mana value 3 or greater.
3/1
Barbed Cocoon

Barbed Cocoon {B}

Creature - Insect
{2}{B}, Exile Barbed Cocoon from your graveyard: Create two 1/1 green Insect creature tokens. Activate only as a sorcery.
1/2
Basin Fortress

Basin Fortress

Land
Basin Fortress enters the battlefield tapped unless you control a basic land.
{T}: Add {B} or {G}.
“To traverse this bog, know your role.
Fall out of step, be swallowed whole.”
—Maxin, Tragic Director
Bedrock of Tales

Bedrock of Tales {3}

Artifact
{T}: Add one mana of any color.
{2}, {T}: Put a lore counter on a Saga you control.
Percy had ensured the tales carved onto the bedrock were more often rote than revolutionary.
  • The Stage Presents: The Neverending Act
Beneath the Zhedina

Beneath the Zhedina {1}{B}

Instant
Mill four cards, then you may return a creature or planeswalker card from your graveyard to your hand.
As long as Beneath the Zhedina is in your graveyard, other cards in your graveyard can't be the target of spells or abilities your opponents control.