1413 cards found
Arpechian Champion

Arpechian Champion {G}

Creature - Human Warrior
Trample
Arpechian Champion can only attack or block alone.
Whenever a land enters the battlefield under your control, put a +1/+1 counter on Arpechian Champion.
1/1
Arrive, Surrounded by Petals

Arrive, Surrounded by Petals {G}

Enchantment - Aura
Enchant land
When Arrive, Surrounded by Petals enters the battlefield, audition for green. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Warrior Role giving 3/2 and trample. Roles replace older ones.)
Enchanted land has “{T}: Add one mana of any color.”
  • The Stage Presents: The Neverending Act
Arrogant Training
Imperious Hero

Arrogant Training {W}

Instant
Target creature gets +1/+1 until end of turn. Untap that creature.
Fabled {2}{W} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
“Shall I tie my hands behind my back as well?”
Card has other part: Imperious Hero
  • A Tourney at Whiterun
Arroyo's Servant

Arroyo's Servant {B}

Creature - Reflection Rogue
Winnow (Damage dealt to this creature also causes you to lose that much life.)
{2}{B}: Each creature blocking Arroyo's Servant gains winnow until end of turn.
Losing an eye is grounds for losing a second.
2/1
  • Ophorio
Artificer's Familiar

Artificer's Familiar {U}

Artifact Creature - Bird Construct
Flying
Improve {1}{U} ({1}{U}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
1/1
  • Seasons of War
Aryam the Dreamer

Aryam the Dreamer {U}

Legendary Creature - Human Wizard
Hexproof
At the beginning of your upkeep, put a card from your hand on top of your library. You may shuffle.
{1}: Look at the top three cards of your library, then put them back in any order.
{2}{U}: Draw a card.
1/2
Ascendant's Murmur

Ascendant's Murmur {W}

Instant
The next time target creature would be dealt damage this turn, prevent all but 1 of that damage. Whenever that creature perseveres this turn, put a +1/+1 counter on it. (A creature perseveres when it survives damage.)
  • Surging Tide
Ascension
Fyrra, Chosen by Ayala

Ascension {W}

Sorcery
Creatures you control get +1/+1 until end of turn. You gain 3 life.
Memento {4}{W}{W} (You may cast this from your graveyard for {4}{W}{W}. If you do, put it onto the battlefield transformed after it resolves. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Fyrra, Chosen by Ayala
  • Survive the Night
Ashkan Preserver

Ashkan Preserver {W}

Creature - Human Cleric
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This creature can't be sacrificed.
“Our destiny is greater than this life. Join us, and become a part of something endless.”
1/1
  • Beyond Our Ken
Ashspeaker

Ashspeaker {R}

Creature - Human Wizard
Haste
{T}, Sacrifice a creature: Ashspeaker deals 1 damage to any target.
“We are the voice of the pyre, the whispers of the dead.”
0/1
  • Tales of Old Jidai
Aspiring Dragon

Aspiring Dragon {R}

Creature - Dragon
Aspiring Dragon has flying and haste as long as you control another Dragon.
{2}{R}{R}: Aspiring Dragon gets +3/+0 until end of turn.
“C'mon, this one's a baby! We'll be fine as long as we leave before its mom shows up!”
—Flynn Skara, to Karina
1/1
  • Karina's Explorations
Aspiring Hero

Aspiring Hero {W}

Creature - Human
Whenever Aspiring Hero attacks alone, put a +1/+1 counter on it.
When Aspiring Hero dies, each opponent gains life equal to its power.
John was ecstatic to see someone heroic in these godforsaken tapes. At least, until he saw what happened to her.
2/1
  • Video Horror System
Aspiring Trainer

Aspiring Trainer {W}

Creature - Human
Vanguard — Whenever a creature you control attacks alone, it gets +1/+1 until end of turn.
Children are given a tamed monster of their own at a young age, with the hope that years of training will prepare them to fight against the wilder ones.
1/1
  • Monsters of Chikyu
Athletic Skill

Athletic Skill {R}

Instant
Put a +1/+1 counter on target attacking creature.
Draw a card.
“These minotaurs need to learn from the Ordruun. They're not ruining the Iroan Games for anyone!”
—Valeri Kripac
  • Theros Triumphant
Attack Vector

Attack Vector {R}

Sorcery
When you discard Attack Vector, you may cast it from your graveyard.
Exile the top two cards of your library. Until the end of your next turn, you may play one of those cards.
There's always an opening.
  • Beyond the Blackwall
Attract

Attract {W}

Enchantment - Aura
Enchant creature
As long as you control an untapped creature, enchanted creature can't attack or block.
Could you hurt a face like this?
  • Monsters of Chikyu
Autumnal Watch

Autumnal Watch {R}

Creature - Elf Soldier
Sacrifice a creature: Exile the top card of your library. Until end of turn, you may play that card.
Fighting grows fiercest in the final weeks before winter freezes a campaign.
1/1
Avast!

Avast! {R}

Sorcery - Adventure
Target creature can't block this turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Scoundreleo
  • Adventurers of Onora
Avatar of Basat

Avatar of Basat {R}

Creature - Avatar
Menace (This creature can't be blocked except by two or more creatures.)
Avatar of Basat can't block.
“Both cats and gods are only beholden to their own desires.”
—Nassor, Basat priest
2/1
Avoid Fate

Avoid Fate {G}

Instant
Counter target instant or Aura spell that targets a permanent you control.
Cultists of Arroyo read their fates to make sure their fates are worth reading.
  • Oirohpo
Awaken to the Skies

Awaken to the Skies {R}

Instant
As an additional cost to cast this spell, exile a red card from your hand.
Destroy target artifact. Awaken to the Skies deals damage to that artifact's controller equal to its mana value.
“Y'know, people have tried to destroy the Deathwind. Guess how that turned out.”
  • Spark of Revolution
Awestone

Awestone {R}

Legendary Artifact
{R}, {T}: Put a luster counter on Awestone.
{1}{R}, {T}: Add {R} for each luster counter on Awestone.
{2}{R}, {T}: Until end of turn, gain control of target nonland permanent with mana value less than or equal to the number of luster counters on Awestone and it gains haste. Untap that permanent. Activate only during your turn.
  • MSEM Masters: Legends
  • Villains: The Musical 104 298
Awoken Nightmares

Awoken Nightmares {B}

Sorcery
Target opponent shuffles a card from their hand into their library.
Shikai stirred, and all were lost in slumber.
  • Path of Shadows
Backburner

Backburner {R}

Instant
You may cast target instant card from your graveyard this turn. If a card cast this way would be put into your graveyard, exile it instead.
  • Tales of Old Jidai
Backstab

Backstab {B}

Instant
Target tapped creature gets -3/-3 until end of turn.
“Godmother Ilthiss sends her regards.”
  • Arkadai