471 cards found
Bugrund, Firehearth's Last

Bugrund, Firehearth's Last {R}{W}

Legendary Creature - Dwarf Noble
Double strike, trample
Arise {3}{R}{W} ({3}{R}{W}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
When Bugrund arises, you may put an Equipment card from your hand or graveyard onto the battlefield attached to it.
1/1
  • The Petals Wilt
Butterfly Rebellion

Butterfly Rebellion {R}{W}

Enchantment
Permanents you control with mana value 1 or less have first strike, haste, and lifelink.
“The world is a dangerous place. Not because of those who do evil, but because of those who look on and do nothing.”
—Mina, Fluttercaller
  • Beyond the Blackwall
  • MSEM Secret Lair Drops 1280 1364
Buzzard Barrens

Buzzard Barrens {R}{G}

Enchantment
Once each turn, when you spend mana from a Desert to cast a spell, create a 1/1 red and green Bird creature token with flying and vigilance.
Whenever three or more creatures you control deal combat damage to a player, untap each land you control.
  • Over the Horizon
Byron, Hero of Norwick

Byron, Hero of Norwick {G}{W}

Legendary Creature - Human Peasant
Other Citizens and Peasants you control get +1/+1.
{2}{G/W}: Look at the top five cards of your library. You may reveal a Citizen or Peasant card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/2
  • The Petals Wilt
Caldera Crawlers

Caldera Crawlers {B}{R}

Creature - Elemental Salamander
Whenever Caldera Crawlers attacks, you may sacrifice a land or exile a land card from your graveyard. If you do, target creature gets +1/+1 and gains menace until end of turn.
2/2
  • Worlds Away
Captain Fina Redtail

Captain Fina Redtail {B}{R}

Legendary Creature - Fox Pirate
Captain Fina Redtail can't be blocked as long as you control another attacking Pirate.
Whenever Captain Fina Redtail deals combat damage to a player, you may pay {2}. If you do, create a 2/1 black and red Cat Pirate creature token with menace.
2/2
  • Adventurers of Onora
Castigate

Castigate {W}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it and exile that card.
“You shall be as I envision it.”
—Percy, Master of Puppets
  • The Stage Presents: The Neverending Act
Cave Eel

Cave Eel {U}{B}

Creature - Fish
When Cave Eel enters, look at the top three cards of your library. Put one on top and the rest on the bottom in any order.
2/2
Card has other part: Spelunking
  • Kahembo: Olde Dawn
Celebrations of Ferocity

Celebrations of Ferocity {R}{G}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When Celebrations of Ferocity enters, add {R}{G}. Spend this mana only to cast creature spells.
{4}{R}{R}: Hao'Tai's Wake
At the beginning of combat on your turn, target creature you control becomes a 4/4 red Dragon with flying until end of turn.
{1}{G}: Portrait of Qiyan
Creatures you control enter with an additional +1/+1 counter on them.
  • Nangjiao In Bloom
Celestial Hieromancer

Celestial Hieromancer {W}{U}

Enchantment Creature - Human Wizard
Your opponents skip their upkeep steps.
At the beginning of your first upkeep each turn, you get an additional upkeep step after this step.
“As much a lie as equality in death is equality under the law.”
—Democurus, Meletian iconoclast
2/3
  • Theros Triumphant
Celitiene, Wildfire

Celitiene, Wildfire {R}{G}

Legendary Creature - Elf Shaman
Whenever you cast a Dwarf or Elf spell, exile the top card of your library. You may play it this turn.
Whenever you cast your third spell each turn, Celitiene deals 2 damage to any target. If you control a Dwarf, Celitiene gets +2/+2 and gains trample until end of turn. If you control another Elf, you gain 2 life.
2/2
  • The Petals Wilt
Champion of Blades

Champion of Blades {R}{W}

Creature - Human Knight
Double strike
Motley — As long as there are five or more names among nonland permanents you control, Champion of Blades has vigilance, trample, and haste.
1/2
  • Survive the Night
Champion of Stilthorpe

Champion of Stilthorpe {G}{W}

Creature - Human Warrior Citizen
Lifelink, trample
Champion of Stilthorpe's power and toughness are each equal to the number of Citizens and/or Peasants you control.
“Stilthorpe can count on me!”
*/*
  • Quest for the Roseblade
Champion of the Red Dawn

Champion of the Red Dawn {R}{W}

Creature - Human Soldier
Lifelink
Instant and sorcery spells you control have lifelink.
{2}{R}{W}: Copy target instant or sorcery spell. You may choose new targets for the copy.
“It's too late to try to run, we run the city.”
2/2
Chaos Module

Chaos Module {B}{R}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{2}{R}: Anarchy
Exile the top three cards of your library. You may cast an enchantment, instant, or sorcery spell exiled this way until the end of your next turn.
{2}{B}: Despair
Each cursed opponent sacrifices a creature.
{1}{B}{R}: Strife
Chaos Module gains “At the beginning of your end step, each cursed opponent loses life equal to the number of Curses attached to them.”
  • Beyond the Blackwall
  • MSEM Secret Lair Drops 1214 1215
Chi Lee of the Underworld

Chi Lee of the Underworld {B}{G}

Legendary Creature - Human Shaman
Whenever Chi Lee attacks, you may discard a card. If you do, create a 4/4 black Demon creature token with “Whenever this creature deals combat damage to a player, return target card from your graveyard to your hand.”
2/1
Cognitive Fumigator

Cognitive Fumigator {W}{B}

Creature - Human Cleric
When Cognitive Fumigator enters, target opponent reveals their hand. You may choose a nonland card from it and exile that card. If you do, that player draws a card.
Recite {2}{U} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
2/2
  • Memorium Arcanum
Commander of the Cavalry

Commander of the Cavalry {R}{W}

Creature - Human Knight
When Commander of the Cavalry enters, you may search your library for a creature card with ride, reveal it, and put it into your hand. If you do, shuffle.
{X}, {T}: Put a creature card with ride and mana value X or less from your hand onto the battlefield transformed and attached to another target creature you control without a Steed attached to it.
1/2
  • Quest for the Roseblade
Concord of Ravens

Concord of Ravens {U}{B}

Instant
Each player draws a card, then target player mills X cards, where X is the number of cards players have drawn this turn.
  • Harvest Festival
Condor Clearings

Condor Clearings {W}{B}

Enchantment
Whenever you cast an enchantment spell, create a 1/1 white and black Bird creature token with flying and vigilance.
Whenever three or more creatures you control deal combat damage to a player, that player sacrifices a creature. If they can't, they discard a card.
  • Road to Carü Mapu
  • MSEM Secret Lair Drops 828 1216
Confident Amateur

Confident Amateur {B}{G}

Creature - Elf Bard
At the beginning of combat on your turn, you lose 1 life and rouse 1. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
“Anyway, here's Wander's Call.”
2/1
  • Arcanum Academia
Conquer Realms

Conquer Realms {R}{W}

Sorcery - Adventure
Creatures you control get +1/+0 until end of turn. (Then exile this card. You may play the land later from exile.)
Card has other part: Dawn Hill Outskirts
  • Adventurers of Onora
Conquer the Fang Den

Conquer the Fang Den {R}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
1, 2 — Whenever you attack with one or more creatures with power 4 or greater, add a quest counter.
3 — Until end of turn, target creature you control gains trample and “Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.”
Put two +1/+1 counters on target creature you control. It fights up to one target creature you don't control.
  • Adventurers of Onora
Conquerer's Blade

Conquerer's Blade {R}{W}

Artifact - Equipment
When Conquerer's Blade enters, create a 1/1 white Soldier creature token and attach Conquerer's Blade to it.
Equipped creature gets +1/+0 and has first strike.
Equip {3}
  • Alkabah
Copperhide Calf
Verdigris Behemoth

Copperhide Calf {G}{W}

Artifact Creature - Elephant Construct
Level experience (Whenever this creature attacks, if it has fewer than three level counters on it, put a level counter on it.)
When Copperhide Calf has three or more level counters on it, remove them all and transform it. [2/2]
[level 1-3] Prevent the first 1 damage that would be dealt to Copperhide Calf each turn. [3/3]
Card has other part: Verdigris Behemoth
  • Over the Horizon