Choose one — • Dispersive Volley deals 1 damage to each of up to three target attacking or blocking creatures. • Target player sacrifices an enchantment.
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.) {0}: If a player has fifteen or fewer cards in their library, unlock Dreamcast Relic. If the revealed card is blue, put it into your hand. Otherwise, put it on top of your library.
When Dreamsight Well enters the battlefield, shuffle any number of cards you own from outside the game into your library. Whenever you cast a creature spell, if you have more cards in your library than each opponent, draw a card.
Target creature gets +2/+0 until end of turn and can't be blocked except by three or more creatures this turn. Flashback {U/R}(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Choose a card name, then look at the top card of your library. If it has the chosen name, you may exile it and you may play it from exile until end of turn. Whenever a creature you control becomes tapped, you may return Enigma of Seventy Scrolls from your graveyard to your hand.
Return any number of target nonland permanents with different mana values to their owners' hands. If seven or more permanents were returned this way, you may cast spells without paying their mana costs until end of turn.
Each creature with the greatest power among creatures you control can't be the target of spells or abilities your opponents control. {1}{G/U}: Move a +1/+1 counter from a creature you control to another target creature.
When Featherfall Ascetic enters the battlefield, create a 1/1 white and blue Bird creature token with flying. Whenever a nontoken Aura enters the battlefield enchanting Featherfall Ascetic, for each other creature you control, you may create a token that's a copy of that Aura enchanting that creature.
Field of Obelisks enters the battlefield tapped. As Field of Obelisks enters the battlefield, choose a color other than white. {T}: Add {W} or one mana of the chosen color.
This turn, players can't search libraries, bring cards from outside the game into game zones, or move cards that began the game face down in the command zone out of the command zone. (An unlocked puzzlebox cannot be unlocked again.) Draw a card.
Fleshcrawler gets +1/+0 for each player that has lost life this turn.
“If you peer past the rot, every crawler wears the face of a soldier who fell to the Nav. Do they mock us, or are they a manifestation of our tragedy?”