First strike, haste Whenever you cast a spell, Double-Edged Duelist gains double strike until end of turn if that spell has the same name as a card in your graveyard.
Spirited {3}{G}: Mill three cards. Target creature gets +X/+X and gains trample until end of turn, where X is the number of land cards in your graveyard.
Trample Art of war — At the beginning of your end step, if Dragon's Wake dealt damage to an opponent this turn, gain control of target land for as long as Dragon's Wake remains on the battlefield. Tap three untapped creatures you control: Dragon's Wake becomes an artifact creature until end of turn.
Spirited {3}{R}: When target creature dies this turn, create a 2/2 red Dragon creature token with flying and “{R}: This creature gets +1/+0 until end of turn.”
Defender A deck can have any number of cards named Dragonwall Fragment. At the beginning of your upkeep, if you control twenty or more creatures named Dragonwall Fragment, you win the game.
{T}: Add {C}. Tap an untapped creature you control: Dragonwall Gates becomes a 0/4 Wall artifact creature with defender until end of turn. It's still a land.