101 cards found
Lady Ashtongue

Lady Ashtongue {3}{R}{R}

Legendary Creature - Dragon
Flying
Other Dragons you control have haste.
{R}: Dragons you control get +1/+0 until end of turn.
“There's always a Dragon. There's always a Hero. There's always a Princess. Yet she was all three.”
—Azamir, “Ashen Revolution”
5/4
  • Storytime
Legacy's Malediction

Legacy's Malediction {2}{U}

Enchantment
At the beginning of your end step, draw a card, then discard a card.
Whenever you cast a spell with mana value 5 or greater, if it's an instant or has flash, you may counter target spell.
“While the Titan of Legacy was far from the strongest of my family, he was the one I feared the most.”
—Azamir, “The Tale Of The Wayward Titan”
  • Storytime
Leyline Alignment Field

Leyline Alignment Field

Legendary Land
{T}: Add {C}.
{2}, {T}: For each color among cards in your graveyard, add one mana of that color.
Lost to the Ages

Lost to the Ages {G}

Instant
Put target artifact or enchantment with mana value less than or equal to the number of basic lands you control on the bottom of its owner's library.
“Vines and flowers overtook the library, reuniting wood and paper with their origins.”
—Azamir, “Lost and Forgotten”
  • Storytime
Magdel, Caller of Souls

Magdel, Caller of Souls {1}{W}{W}

Legendary Creature - Human
Protection from sorceries
Whenever Magdel, Caller of Souls attacks, create a 1/1 white Spirit creature token with flying that's tapped and attacking for each storied permanent you control. Exile the tokens at end of combat. (Enchantments and legendary permanents are storied.)
2/3
  • Storytime
Meadow Songstress

Meadow Songstress {1}{G}{G}

Creature - Elemental Bard
When Meadow Songstress enters the battlefield, conjure three cards named Meadow Songstress and shuffle them into your main library.
Whenever a nontoken creature enters the battlefield under your control, if it shares a name with one or more other creatures you control, draw a card.
2/2
  • Storytime
Meadow's Melody

Meadow's Melody {X}{U}{U}

Instant
Gain control of target creature with power X or less.
“Something about this grove was captivating. Cassandra could feel the memories of her quest slipping away.”
—Azamir, “The Road From Fretport”
  • Storytime
Memento Mori

Memento Mori {B}{B}

Instant
Choose one —
• Exile target player's graveyard.
• Target player sacrifices a creature.
“The god saw the withered bones that once were a Primordial and realized what that meant.”
—Azamir, “Fragments Of Divinity”
Meteor Fall

Meteor Fall {3}{R}{R}

Sorcery
Choose one —
• Meteor Fall deals 4 damage to each creature and each planeswalker.
• Meteor Fall deals 8 damage to target creature or planeswalker.
“My god's gift to me was an immunity to fire. My gift to you is this big-ass rock.”
Mirrorgate

Mirrorgate

Land
Mirrorgate enters the battlefield tapped.
When Mirrorgate enters the battlefield, if it isn't a copy, choose a nonbasic land card name other than Mirrorgate.
Lands with the chosen name are copies of Mirrorgate.
{T}: Add one mana of any type that a land you control could produce.
Mossy Companion

Mossy Companion {2}{G}{G}

Creature - Elemental
Vigilance, reach, trample
“The strange creature with a glowing stick seemed excited, and so Ersten decided that he would protect it.”
—Azamir, “Of Moss And Men”
5/5
Ol' Sycamore

Ol' Sycamore {3}{G}{G}

Legendary Creature - Plant
When Ol' Sycamore enters the battlefield, choose up to two —
• Ol' Sycamore fights another target legendary creature.
• Destroy target noncreature storied permanent. (Enchantments and legendary permanents are storied.)
4/5
  • Storytime
Oscanthor, Trader's Ruin

Oscanthor, Trader's Ruin {4}{U}{U}{U}

Legendary Creature - Leviathan
Flash
Oscanthor, Trader's Ruin can't be blocked.
Whenever a creature you control deals combat damage to a player, draw a card.
6/6
  • Storytime
Outsmart

Outsmart {U}{U}

Instant
Counter target spell if you have more cards in hand than its controller.
“‘I believe that is checkmate,' said the lupine with a hungry smile. ‘You've run out of second chances, my friend.'”
—Azamir, “A Hundred Games”
  • Storytime
Overclock

Overclock {2}{R}{R}

Enchantment
Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. Overclock deals X damage to you, where X is the number of spells you've cast this turn.
“Integrating magitech into your body opens the door to numerous fatal errors, but the power briefly granted is . . . breathtaking.”
—Azamir, “The Artificer's Finale”
Overloaded Aethergate

Overloaded Aethergate

Land
{T}: Add {C}.
{7}, {T}: Copy target instant or sorcery spell with {X} in its mana cost. You may choose new targets for the copy. This ability costs {1} less to activate for each instant and sorcery card in your graveyard.
  • Storytime
Overwhelming Armies

Overwhelming Armies {4}{R}{R}

Enchantment
At the beginning of each upkeep, create X 1/1 white Soldier creature tokens, where X is two plus the number of creatures you control.
“Miles upon miles of loyal armies, at the beck and call of a despot trying desperately to travel to other planes.”
—Azamir, “The Empire's Sunset”
Puppeteering

Puppeteering {X}{B}

Instant
This spell costs {3} less to cast if a creature died this turn.
Put target creature card with mana value X from a graveyard onto the battlefield under your control.
“And so the lies became commitments, and once more she was dancing on strings.”
—Azamir, “Rites of Withering”
  • Storytime
Regal Ignition

Regal Ignition {3}{R}{R}

Sorcery
Each player sacrifices three lands. Regal Ignition deals 3 damage to each nonlegendary creature.
“The Emperor crafted his own funeral pyre with the corpses of a thousand foes and magics that have been lost to time.”
—Azamir, “The Empire's Sunset”
Remnant of the Wild

Remnant of the Wild {4}{G}{G}

Creature - Avatar
Trample
When Remnant of the Wild enters the battlefield, if you cast it, untap all lands you control.
“‘Leave here,' he ordered the hunters and woodsmen. ‘These woods are older than your people and sacred to me.'”
—Azamir, “Woodwrought Oath”
6/6
Rend the Mind

Rend the Mind {3}{B}

Sorcery
Choose four nonland card names. Target opponent reveals their hand and discards all cards with the chosen names.
“As her father's mind crumbled, Suzume felt no remorse. After all, he'd always demanded she be ambitious.”
—Azamir, “Striking Shadows”
  • Storytime
Right to Rule

Right to Rule {2}{W}

Enchantment
Whenever you cast a storied spell, you may pay {1}. If you do, draw a card. (Enchantments and legendary spells are storied.)
Sacrifice Right to Rule: Storied permanents you control gain indestructible until end of turn.
  • Storytime
Rujan, the Great Pumpkin

Rujan, the Great Pumpkin {4}{G}{G}{G}

Legendary Creature - Plant
Trample
Players can't activate abilities of nonbasic, noncreature permanents.
“Those faithful few that had waited patiently in the pumpkin patch for the return of their harvest god were spared. The rest fed the plants.”
—Azamir, “Grim Harvest”
7/7
  • Storytime
Seventh Circle Cultist

Seventh Circle Cultist {1}{B}

Creature - Human Wizard
At the beginning of your upkeep, you may pay {B}. If you do, return a Wizard card from your graveyard to your hand.
“Blood, blade, and book. Those three implements are central to all of their rituals. The candles are just for show.”
—Azamir, “Rites Of Withering”
2/1
  • Storytime
Sinister Heir

Sinister Heir {1}{B}

Creature - Human Noble
Whenever a storied permanent enters the battlefield under your control, each opponent loses 1 life and you gain 1 life. (Enchantments and legendary permanents are storied.)
{2}{B}{B}, Sacrifice Sinister Heir: Return target storied card from your graveyard to the battlefield.
2/1
  • Storytime