854 cards found
Ashen Persecutor

Ashen Persecutor {5}{B}{B}

Creature - Demon
Flying, trample
When Ashen Persecutor enters the battlefield, target opponent reveals their hand. You choose a nonland card from it. That player discards that card and you gain life equal to its mana value.
7/7
Aspect of An'yama

Aspect of An'yama {1}{R}

Creature - Cat Spirit
Whenever Aspect of An'yama attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Spells you cast from your graveyard, activated abilities of cards in your graveyard, and reprise costs of spells you cast cost {1} less.
2/2
  • Over the Horizon
Aspect of Darutu

Aspect of Darutu {4}{W}{W}

Creature - Ox Spirit
Flying, vigilance
Whenever a land enters the battlefield under your control, create a 2/2 green Ox creature token.
{3}{W}, Tap three untapped Oxen you control: Put a +1/+1 counter on each creature you control.
3/6
  • Scriptures of Urshad
Astrina, Tempered by Glory

Astrina, Tempered by Glory {1}

Legendary Artifact - Equipment Project
Whenever equipped creature attacks, put a progress counter on Astrina, Tempered by Glory.
Equip {1}
[PROGRESS 1-2] Equipped creature gets +1/+1 and has first strike.
[PROGRESS 3+] Equipped creature gets +4/+4 and has first strike and lifelink.
  • Over the Horizon
Avalanche Drummer

Avalanche Drummer {3}{R}

Creature - Giant Warrior Bard
Trample
Harmony — Avalanche Drummer deals 1 damage to any target.
When Avalanche Drummer enters the battlefield, harmonize. (Trigger up to one harmony of a permanent you control.)
4/3
  • Over the Horizon
Avalia, Cyber Stalker

Avalia, Cyber Stalker {1}{U/B}{U/B}

Legendary Creature - Vampire
Flying
Spirited (When this creature enters the battlefield, you may activate one of its activated abilities without paying its costs.)
{3}{U/B}{U/B}: Look at the top card of target opponent's library, then exile it face down. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
3/3
  • Over the Horizon
Avatar of Innovations

Avatar of Innovations {8}

Creature - Avatar
This spell costs {1} less to cast for each artifact and/or enchantment you control.
When Avatar of Innovations enters the battlefield, you may return target artifact or enchantment card from your graveyard to your hand.
4/4
  • Over the Horizon
Aven Merchant

Aven Merchant {3}{U}

Creature - Bird Advisor
Flying
When Aven Merchant enters the battlefield, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Nobles visit her to purchase items of extraordinary beauty. Kings visit her to purchase news of extraordinary importance.
3/3
Aven Supervisor

Aven Supervisor {1}{U}

Creature - Bird Artificer
Flying
Civilized — Whenever Aven Supervisor deals combat damage to a player, if you control an artifact, a creature, and an enchantment, you may draw a card. If you do, discard a card.
1/3
  • Scriptures of Urshad
Axe of the Crann

Axe of the Crann {2}{G}

Artifact - Equipment
Equipped creature gets +3/+2.
Whenever a land enters the battlefield under your control, you may attach Axe of the Crann to target creature you control.
Equip {4}
  • Quest for the Roseblade
Ayala's Blessing

Ayala's Blessing {3}{W}

Enchantment
When Ayala's Blessing enters the battlefield, put a +1/+1 counter on up to two target creatures.
Whenever an embattled creature you control dies, you may return it to its owner's hand. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
  • Over the Horizon
Azutah's Abundance

Azutah's Abundance {4}{U}{U}

Sorcery
Draw X cards, where X is the number of differently named lands you control.
Crops grown in the fields at the Azutahn delta feed mouths all across the empires of Urshad.
  • Scriptures of Urshad
Azutahn Hydromancer

Azutahn Hydromancer {3}{U}

Creature - Snake Wizard
When Azutahn Hydromancer enters the battlefield, you may return target creature with power X or less to its owner's hand, where X is the number of differently named lands you control.
His water nourishes Azutah's crops just as well as it washes away its foes.
3/3
  • Scriptures of Urshad
Back to Back

Back to Back {3}{G}

Instant
Put two +1/+1 counters on target creature. Untap that creature.
“Why did you save me? After the ravagers fell, you could have cut me down just as easily.”
“War was never what I wanted, elf. Now do you finally believe me?”
—Imisti and Queen Asamund
  • Quest for the Roseblade
Backstabbing Courtiers

Backstabbing Courtiers {5}{U}

Creature - Human Noble Advisor
Backstabbing Courtiers can't attack unless you foretold a card or cast a foretold spell this turn.
Lord Yaran's regency led to a shift amongst the courts of Yroncaster, from open oration to shadowed whispers.
6/6
  • Quest for the Roseblade
Backstreet Gutter-Runner

Backstreet Gutter-Runner {1}{R}

Creature - Human Rogue
Whenever Backstreet Gutter-Runner attacks, if you control another Pirate or Rogue, it deals 2 damage to each opponent.
The rogues of Aravant divide the city into territories, marking both their districts and their bodies with special symbols denoting their loyalties.
2/1
  • Quest for the Roseblade
Bahum's Absolution

Bahum's Absolution {1}{W}

Instant
Choose two —
• Destroy up to one target enchantment.
• Exile up to one target card from a graveyard.
• You gain 4 life.
Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
  • Over the Horizon
Bar-Room Brawler

Bar-Room Brawler {1}{R}

Creature - Dwarf Berserker
Trample
Whenever another Dwarf enters the battlefield under your control, create a colorless artifact token named Ale. It has “{T}, Sacrifice this artifact: Target creature gets +2/+0 until end of turn. Activate only as a sorcery.”
2/2
  • Over the Horizon
Barkcrush

Barkcrush {2}{G}

Instant
Choose one —
• Destroy target artifact or enchantment.
• Barkcrush deals 5 damage to target creature with flying.
“The humans turn our sacred trees to paper, but we will turn their wretched cities to pulp.”
—Esalia of Caer Crann
  • Quest for the Roseblade
Battlescarred Predator

Battlescarred Predator {2}{R}

Creature - Cat
Lisseria and the soldiers of Kanaa mounts many great hunts against the lions and manticores of the Urud mountains. With such prey, it only takes a small folly for them to become the hunted.
4/2
  • Scriptures of Urshad
Bay-Bandit's Snapper
Scavenger of the Old Bay

Bay-Bandit's Snapper

Enchantment - Aura Mount
(Color indicator: Bay-Bandit's Snapper is blue)
(Transform this if it's not attached to a creature. Pay {1}{U} as a sorcery to unattach it.)
Enchant creature you control
Bay-Bandit's Snapper's rider gets +1/+2.
Whenever Bay-Bandit's Snapper's rider deals combat damage to a player, you draw two cards.
Card has other part: Scavenger of the Old Bay
  • Quest for the Roseblade
Begin the Purge

Begin the Purge {2}{B}{B}

Sorcery
All creatures that aren't embattled get -5/-5 until end of turn. If a creature would die this turn, exile it instead. (A creature is embattled if it has a counter on it or a permanent its owner controls attached to it.)
Yaran's first royal decree, once crowned, was to order a ruthless crusade into the elven and dwarven kingdoms.
  • Quest for the Roseblade
Behead

Behead {4}{B}

Sorcery
Destroy target creature.
Civilized — You gain 3 life if you control an artifact, a creature, and an enchantment.
Selezzar holds executions upon the Slaughtered Steps, to show what happens to those that cross the Endak.
  • Scriptures of Urshad
Bellow of the Highlands

Bellow of the Highlands {2}{G}{G}

Instant
Reprise {4}{G} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
Target creature gets +3/+3 until end of turn. Then create an X/X green Elk creature token, where X is the amount this spell increased that creature's power.
  • Over the Horizon
Belmord Blood-Coach
Headless Carriage

Belmord Blood-Coach

Enchantment - Aura Mount
(Color indicator: Belmord Blood-Coach is black)
(Transform this if it's not attached to a creature. Pay {2}{B}{B} as a sorcery to unattach it.)
Enchant creature you control
Belmord Blood-Coach's rider gets +3/+3 and has deathtouch.
Whenever Belmord Blood-Coach's rider attacks, you may return target creature card with mana value less than its rider's power from your graveyard to the battlefield tapped.
Card has other part: Headless Carriage
  • Quest for the Roseblade