If an opponent controls three or more attacking creatures, you may cast this spell as though it had flash. Firewall Trap deals 5 damage to target creature. When that creature dies this turn, Firewall Trap deals damage equal to that creature's power to another target creature.
Secretly choose a creature card name. Target opponent chooses a creature you don't control. Firing Blind deals 5 damage to that creature. Reveal the chosen name, then if that creature has the chosen name, Firing Blind deals 3 damage to that opponent.
When Flameform Amalgam enters, you may return target instant or sorcery card from your graveyard to your hand. Recite {4}{R}(You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.) Whenever a +1/+1 counter is put on Flamerider, you may have it deal damage equal to its power to target creature.
Whenever a creature you control becomes tapped, exile the bottom card of your library. You may put it on top of your library. If you don't, Flames of the Forge deals 1 damage to target opponent or planeswalker.
Up to one target creature gains winnow until end of turn if you've cast another spell this turn. (Damage dealt to it also causes its controller to lose that much life.) Flare Extensions deals 3 damage to any target.
You may exert Fleetfooted Survivalist as it attacks. (An exerted creature won't untap during your next untap step.) Whenever an exerted creature you control deals combat damage to a player, draw a card.
When Fleshwrithe Ghoul enters, each player sacrifices a creature. Revive {4}{B}({4}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
Equipped creature has “{T}: Put a charge counter on Flintlock Pistol.” Whenever equipped creature attacks, remove a charge counter from Flintlock Pistol. When you do, equipped creature gets +3/+0 and gains first strike until end of turn. Equip {1}