{T}: Add {G}. Spend this mana only to cast a creature spell or activate an ability of a creature. At the beginning of combat on your turn, if you control a creature with power 4 or greater, Vassal of the Wild gets +2/+1 and gains vigilance until end of turn.
When Vedalken Machinist enters, create a 1/1 colorless Thopter artifact creature token with flying. At the beginning of your upkeep, if you control three or more artifacts, draw a card.
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If casting a noncreature spell would cause an ability of a permanent you control to trigger, that ability triggers an additional time.
Flash When Veilborn Meddler enters, counter target spell if its mana value is less than or equal to Veilborn Meddler's power. Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Veilborn Meddler.
Whenever you cast a noncreature spell, torment each opponent. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.) {3}{U/B}{U/B}: Draw a card for each opponent with ten or more cards in their graveyard. You lose that much life.
Remove a +1/+1 counter from a creature you control: Regenerate Verendas Brawler. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
“Vorinclex insists on engineering life through survival of the fittest, but true perfection can only be crafted by an equally perfect hand.” — Elesh Norn, Grand Cenobite
Whenever a creature you control dies, you may pay {W}. If you do, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.) {2}{W}, {T}: Return target creature card from your graveyard to the battlefield. Activate this ability only if you are glorious.
Winnow (Damage dealt to this creature also causes you to lose that much life.) Whenever Vicious Slasher attacks, target creature gains winnow until end of turn.
When Village Courier enters, look at the top four cards of your library. You may reveal an artifact, enchantment, or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.