Flying Whenever you cast a creature spell, creatures you control get +1/+1 until end of turn. Whenever you cast a noncreature spell, create a 2/2 red and white Cat Knight creature token.
When Featherfall Ascetic enters, create a 1/1 white and blue Bird creature token with flying. Whenever a nontoken Aura enters enchanting Featherfall Ascetic, for each other creature you control, you may create a token that's a copy of that Aura enchanting that creature.
Lifelink When Milunda, Prairie Prince enters, each opponent loses life equal to the number of storied permanents you control and you gain that much life. (Enchantments and legendary permanents are storied.)
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.) {5}: Unlock Key to the Nexus. If {W}{U}{B}{R}{G} was spent to activate this ability, you may cast the revealed card without paying its mana cost. Otherwise, put that card on top of your library.
Flying {1}{U}, Sacrifice Fatewrench: Fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
No secret is safe from Mei's students, not even those that haven't been thought of yet.
Search your library for a nongreen creature card with mana value X or less and put that card onto the battlefield, then shuffle. That creature seeks secrets or valor. (Give it that Oath Aura. Fulfill secrets by attacking with it and two or more other creatures to draw a card. Fulfill valor by dealing combat damage to a player to create a 2/1 white Soldier token.)
Lifelink Whenever another creature you control with a counter on it dies, return it to its owner's hand. If that creature was an Avatar, return it to the battlefield under your control instead.
“I was glad I found a healer for our team, but all the attention on Revela is starting to grate.” —Selvar, the Seeker
Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
“Burn the ships Saffrisa made the dead steer. They can only return to their hard-earned rest in ashes as long as that scythe's in her hands.” —Astrid, leader of the Skhorvall dissenters
Counter target instant or sorcery spell. Search its owner's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles their library, then draws a card for each card exiled from their hand this way.
“My five requests that so many in the past have failed to complete... How many can you fulfill?”
Whenever Kalro Gritbrawler attacks, if you control a Desert or there is a Desert card in your graveyard, it gains double strike until end of turn. Desertcycling {2}({2}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
Vigilance, haste At the beginning of each player's upkeep, if that player has the lowest life total or is tied for the lowest life total, they gain control of Protector of the Innocent.
Enchant creature you control Enchanted creature gets +1/+1. When enchanted creature dies, you may search your library for a creature card with mana value equal to enchanted creature's mana cost minus 1, put it onto the battlefield, and attach Chain of Command to it, then shuffle.
When Nettlehowler enters, exile up to one target card from a graveyard. If a creature dealt damage by Nettlehowler this turn would die, exile it instead.
“Life is a savage circle. The soil that feeds us will swallow us in the end.” —Krendel of Kessig
When they reached Prosania, the Danuri were marveled by the architecture and the military display. Gallord, Omenn and Zadrim were sure Prosanians had Danuri blood in them.
Whenever a land you control enters, choose one. If it doesn't share a name with another land you control, instead choose both— • Create a 1/1 Scout creature token that's all colors. • Put a +1/+1 counter on a creature you control.