15897 cards found
Gallant Sunhawk

Gallant Sunhawk {4}{W}{W}

Creature - Bird Knight
Flying
Whenever you cast a creature spell, creatures you control get +1/+1 until end of turn.
Whenever you cast a noncreature spell, create a 2/2 red and white Cat Knight creature token.
5/5
Featherfall Ascetic

Featherfall Ascetic {1}{W/U}{W/U}

Creature - Human Monk
When Featherfall Ascetic enters, create a 1/1 white and blue Bird creature token with flying.
Whenever a nontoken Aura enters enchanting Featherfall Ascetic, for each other creature you control, you may create a token that's a copy of that Aura enchanting that creature.
0/1
Scribe of the Buried Glade

Scribe of the Buried Glade {2}{G}{U}

Creature - Human Druid
Ward {2}
Once each turn, if you would create one or more tokens, create that many of those tokens plus one instead.
“There is so much that can be learned from these living stones.”
4/3
  • Over the Horizon
Ethersworn Indoctrination

Ethersworn Indoctrination {3}{W}{U}{B}

Enchantment - Aura
Enchant creature
You control enchanted creature.
Enchanted creature gets +1/+1 and is an artifact in addition to its other types.
“A bastion of dignity reduced to a puppet. To whom do you call upon now?”
—Fridius, telemin master
  • Alara
Devoted Apothecary

Devoted Apothecary {W}

Creature - Human Shaman
Lifelink
Sacrifice Devoted Apothecary: Remove a counter from target permanent.
Admission to the apothecary's guild requires a life fully committed.
1/1
  • Feanav: The Apothecary's Progress
Milunda, Prairie Prince

Milunda, Prairie Prince {2}{W}{B}

Legendary Creature - Horse Knight
Lifelink
When Milunda, Prairie Prince enters, each opponent loses life equal to the number of storied permanents you control and you gain that much life. (Enchantments and legendary permanents are storied.)
3/4
  • Kahembo: Olde Dawn
Key to the Nexus

Key to the Nexus

Conspiracy
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{5}: Unlock Key to the Nexus. If {W}{U}{B}{R}{G} was spent to activate this ability, you may cast the revealed card without paying its mana cost. Otherwise, put that card on top of your library.
Fatewrench

Fatewrench {3}{U}

Creature - Vampire Rogue
Flying
{1}{U}, Sacrifice Fatewrench: Fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
No secret is safe from Mei's students, not even those that haven't been thought of yet.
3/1
  • Oirohpo
Oath of the Wildlords

Oath of the Wildlords {X}{1}{G}

Sorcery
Search your library for a nongreen creature card with mana value X or less and put that card onto the battlefield, then shuffle. That creature seeks secrets or valor. (Give it that Oath Aura. Fulfill secrets by attacking with it and two or more other creatures to draw a card. Fulfill valor by dealing combat damage to a player to create a 2/1 white Soldier token.)
  • The Petals Wilt
Resurrection Priest

Resurrection Priest {2}{W}

Creature - Human Cleric
Lifelink
Whenever another creature you control with a counter on it dies, return it to its owner's hand. If that creature was an Avatar, return it to the battlefield under your control instead.
“I was glad I found a healer for our team, but all the attention on Revela is starting to grate.”
—Selvar, the Seeker
3/2
  • Arkadai
Shocking Ewe

Shocking Ewe {2}{R}

Creature - Elemental Sheep
Vanguard — Whenever a creature you control attacks alone, Shocking Ewe deals 2 damage to defending player.
“No matter how comfortable it looks, do not attempt to use one as a pillow.”
—Karina Oblay, field notes
2/1
  • Monsters of Chikyu
Bereave

Bereave {1}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland permanent card from it. That player discards that card.
“Burn the ships Saffrisa made the dead steer. They can only return to their hard-earned rest in ashes as long as that scythe's in her hands.”
—Astrid, leader of the Skhorvall dissenters
  • Glacia: Hail to the Queen
Forbidden Treasure

Forbidden Treasure {1}{U}

Instant
Counter target instant or sorcery spell. Search its owner's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles their library, then draws a card for each card exiled from their hand this way.
“My five requests that so many in the past have failed to complete... How many can you fulfill?”
Kalro Gritbrawler

Kalro Gritbrawler {2}{W}

Creature - Human Warrior
Whenever Kalro Gritbrawler attacks, if you control a Desert or there is a Desert card in your graveyard, it gains double strike until end of turn.
Desertcycling {2} ({2}, Discard this card: Search your library for a Desert card, reveal it, and put it into your hand, then shuffle.)
2/3
  • Over the Horizon
Skirmish Tactician

Skirmish Tactician {2}{W}

Creature - Human Soldier Advisor
Whenever another creature with mana value 2 or less you control enters, tap target creature an opponent controls.
“Yes, Rhevus is an interesting read, but some of us like to strategize somewhere other than an armchair.”
2/2
  • Seasons of War
Fallen Sluagh

Fallen Sluagh {3}{B}{G}

Creature - Faerie Spirit
This spell costs {1} less to cast for each permanent sacrificed this turn.
Fallen Sluagh can't be blocked by creatures with power 2 or less.
“I wonder now if this is what we deserve.”
—Lettie Wormwood
6/5
  • The Empty Throne of Feanav
Prized Holsteins

Prized Holsteins {2}{W}

Creature - Ox
When Prized Holsteins enters, create a 2/2 white Dwarf creature token.
When Prized Holsteins leaves the battlefield, you gain 2 life.
0/2
Protector of the Innocent

Protector of the Innocent {5}

Artifact Creature - Golem
Vigilance, haste
At the beginning of each player's upkeep, if that player has the lowest life total or is tied for the lowest life total, they gain control of Protector of the Innocent.
5/5
  • Mious
Chain of Command

Chain of Command {2}{G}{W}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +1/+1.
When enchanted creature dies, you may search your library for a creature card with mana value equal to enchanted creature's mana cost minus 1, put it onto the battlefield, and attach Chain of Command to it, then shuffle.
  • Khaliz-Dorahn
Nettlehowler

Nettlehowler {3}{G}

Creature - Plant Wolf
When Nettlehowler enters, exile up to one target card from a graveyard.
If a creature dealt damage by Nettlehowler this turn would die, exile it instead.
“Life is a savage circle. The soil that feeds us will swallow us in the end.”
—Krendel of Kessig
4/4
  • Innistrad In Memoriam
Shifting Terrain

Shifting Terrain {1}{U}

Instant
You may tap or untap target permanent.
Draw a card.
“Well, I am definitely going to miss my train.”
Initiate Existence

Initiate Existence {2}{W}

Sorcery
Create a 3/3 white Construct enchantment creature token.
“When does mimicry cross over to creation? At what point does intelligence beget identity? Who defines the soul?”
—Prof. Abrahn, Head of Ethics
  • Beyond the Blackwall
Imposing Bastion

Imposing Bastion {2}{W}

Creature - Wall
Defender
When they reached Prosania, the Danuri were marveled by the architecture and the military display. Gallord, Omenn and Zadrim were sure Prosanians had Danuri blood in them.
1/5
  • Aftermath
Seek Prophecy

Seek Prophecy {U}

Sorcery
Reveal the top three cards of your library. Put one into your hand and the rest on the bottom of your library in any order.
Endless Expedition

Endless Expedition {2}{G}

Enchantment
Whenever a land you control enters, choose one. If it doesn't share a name with another land you control, instead choose both—
• Create a 1/1 Scout creature token that's all colors.
• Put a +1/+1 counter on a creature you control.
  • MSEM Masters 2021