Flying Whenever Yawning Crane deals combat damage to an opponent, target tapped creature that player controls doesn't untap during its controller's next untap step.
Lifelink When Adept of Transfusions enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”) Tokens you control have “{1}, {T}, Discard a card, Sacrifice this token: Draw a card.”
Deathtouch Whenever another creature dies, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.) {4}{B}, {T}: Destroy target creature and Arrogant Entrant.
Broken Deathbringer gets +1/+0 as long as you have 10 or less life. Broken Deathbringer gets +1/+0 as long as there are one or fewer cards in your hand.
The brand sears his flesh, but pain shared is pain relieved.
When this creature enters, you may sacrifice a creature. If you do, you draw a card and you lose 1 life. Arise {2}{B}({2}{B}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
“We are the light of understanding that flickers in this void of false hope.”
When Endrison Harvester enters, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle. {1}{B}: Endrison Harvester gets +1/+1 until end of turn.
When False-Cure Smuggler enters, put a -1/-1 counter on another target creature. {1}{U}, Sacrifice a creature: Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
When Festering Waif enters, each opponent mills two cards. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
{3}{B}: Regenerate Flesh Hoarder Ghoul. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Fleshcrawler gets +1/+0 for each player that has lost life this turn.
“If you peer past the rot, every crawler wears the face of a soldier who fell to the Nav. Do they mock us, or are they a manifestation of our tragedy?”
At the beginning of your upkeep, if you have more life than an opponent, create a 1/1 black Insect Spirit creature token with flying. {3}{B}: Each opponent loses X life and you gain X life, where X is the number of Clerics you control.
Whenever you cast a noncreature spell, each opponent loses 1 life and you gain 1 life.
“This isn't right. We should be helping these spirits find peace, not leading them to war.” “You're talking like there's still peace to be found anywhere.”
Deathtouch Whenever a creature an opponent owns dies, exile the top two cards of that player's library face down. For as long as those cards remain exiled, you may look at them, you may cast them, and you may spend mana as though it were mana of any type to cast them.
Menace (This creature can't be blocked except by two or more creatures.) Infiltrate (Whenever one or more attacking creatures you control aren't blocked, this creature gets +1/+1 until end of turn.)