14928 cards found
Stalker in the Mist

Stalker in the Mist {1}{U/B}

Creature - Monkey Spirit
Flash
When Stalker in the Mist enters, up to one target creature gets -1/-0 until end of turn.
An ominous fog lingers in the domain of Nanzan Daio, blurring the line between the living and spirit realms.
2/1
  • Panxiou
Stalwart Guardian

Stalwart Guardian {1}{W}

Creature - Elemental
Stalwart Guardian has first strike as long as it's attacking.
Augmented — When Stalwart Guardian enters, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, create two 1/1 blue Elemental creature tokens with flying.
“The abominations say that everything must go. Well I don't think so.”
2/1
  • Love Song
Starfall Dancer

Starfall Dancer {1}{W}

Creature - Reflection
Other creatures you control named Starfall Dancer get +2/+2.
Every voice a new chorus.
1/1
  • Ophorio
Starfall Instructor

Starfall Instructor {B}{R}

Creature - Human Wizard Advisor
Whenever Starfall Instructor attacks, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Each opponent loses 2 life.
“You've all been practicing your abjuration as instructed, I hope.”
— Professor Shayle
1/1
  • Arcanum Academia
Stargaze Spirit

Stargaze Spirit {1}{B}

Creature - Reflection Cleric
Whenever Stargaze Spirit or another creature dies, you may gain 1 life.
Revive {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/1
  • Ophorio
Starry Abomination

Starry Abomination {3}{B}

Creature - Elemental Horror
At the beginning of your end step, you may sacrifice a permanent. When you do, return target creature card from your graveyard to your hand.
“All beings, humans, Guardians, Abominations, are equal in the night.”
—Sesilius of Wicked Ways
4/1
  • Animus Vox
Starscribe Oracle

Starscribe Oracle {1}{W}

Creature - Elemental
Flying
Whenever an opponent draws a card except for the first time each turn, create a 1/1 blue Elemental creature token with flying.
Foresight — Whenever you draw your second card each turn, creatures you control get +1/+1 until end of turn.
2/1
  • Over the Horizon
Starving Stalker

Starving Stalker {B}{G}

Creature - Horror
Menace
Discard a creature card or sacrifice a creature or exile a creature card from your graveyard: Put a +1/+1 counter on Starving Stalker. Activate only once each turn.
“Not a piece goes to waste.”
—“Amy's Terrible, No-Good, Very Bad Night”
1/1
  • Video Horror System
Steadfast Infantry

Steadfast Infantry {1}{W}

Creature - Human Soldier
{1}{W}: Untap Steadfast Infantry.
Kanvar's forces broke away from Xenocrata, leaving their supply lines behind. Unable to land or pursue, all Xenocrata could do was blockade, bombard, and browbeat the traitors.
3/1
  • The Empty Throne of Feanav
Steamquiver Strix

Steamquiver Strix {3}

Artifact Creature - Bird Construct
Flying
Whenever a player shuffles their library, Steamquiver Strix deals 2 damage to that player.
No twitch escapes its notice, no flesh survives its talons.
2/1
  • Villains: The Musical
Steamwork Musicians

Steamwork Musicians {2}

Artifact Creature - Construct Bard
When Steamwork Musicians enters, creatures you control get +1/+0 until end of turn.
The Empress knew the last place anyone would search for concealed weapons was inside her own personal orchestra.
1/1
  • Rail War
Steel-Art Exemplar

Steel-Art Exemplar {1}{R}

Creature - Human Warrior
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
2/1
  • A Tourney at Whiterun
Steelborn Apprentice

Steelborn Apprentice {W}

Creature - Human Barbarian Warrior
Steelborn Apprentice gets +1/+1 as long as you control an Equipment.
The first time a Fellor is given a weapon is a motive of celebration, for they are born of steel and live for the steel.
1/1
  • Aftermath
Steelclad Investigator

Steelclad Investigator {W}{W}

Creature - Human Scout Detective
Vigilance
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
{T}: Prevent the next X damage that would be dealt to target creature this turn, where X is Steelclad Investigator's power.
1/1
  • Rail War
Steelwoven Soldier

Steelwoven Soldier {W}

Artifact Creature - Human Soldier
Flash
Advance {3}{W} (Cast this for {3}{W} to advance it as it enters. {3}{W}: Advance this as a sorcery.)
Whenever Steelwoven Soldier advances, it gets +2/+2 until end of turn.
“Finally, a body may be as strong as its spirit.”
—Valera, constructed angel
1/1
  • Karina's Explorations
Steeple Deadeye

Steeple Deadeye {1}{B}

Creature - Devil Rogue
Trial 3 (As you cast this spell, an opponent of your choice may pay 3 life. If they don't, they fail the trial.)
When Steeple Deadeye enters, if the trial was failed, you gain 3 life and put a +1/+1 counter on Steeple Deadeye.
“Don't you dare run. You're my ticket back to humanity.”
2/1
  • Mious
Stiff Butler

Stiff Butler {1}{B}

Creature - Zombie
When Stiff Butler enters, search target player's library for up to two cards and exile them. Then that player shuffles.
He served the family for generations, but his obligations outlived him.
1/1
  • Feanav: The Apothecary's Progress
Still-Smoke Skirmisher

Still-Smoke Skirmisher {1}{B}

Creature - Elf Warrior
When Still-Smoke Skirmisher dies, each opponent loses 1 life and you gain 1 life. Then return Still-Smoke Skirmisher to the battlefield at the beginning of the next end step if it was sacrificed.
3/1
Stillmarsh Brinecatcher

Stillmarsh Brinecatcher {2}{U}

Creature - Human Merfolk Horror
When Stillmarsh Brinecatcher enters, return another target nonland permanent to its owner's hand.
At the beginning of your end step, if you control a permanent with mana value 5 or greater, you may sacrifice Stillmarsh Brinecatcher. If you do, draw a card and create a 3/2 colorless Horror creature token.
2/1
  • Toll Midnight
Stillsong Enforcer

Stillsong Enforcer {2}{R}

Creature - Human Cleric
Menace
Whenever you discard a card, Stillsong Enforcer deals 1 damage to target opponent or planeswalker.
Mayar's voice spread through the band, echoing an ancient hymn. Not long after, its fury turned seekers to zealots.
3/1
  • Beyond the Blackwall
Stilthorpe Falconer

Stilthorpe Falconer {2}{W}

Creature - Human Peasant Ranger
When Stilthorpe Falconer enters, create a 1/1 white Bird creature token with flying.
Stilthorpe villagers raise falcons that assist Yroncaster's Skysworn and angels in the pursuit of aerial dominance over the other kingdoms.
2/1
  • Quest for the Roseblade
Stinghopper

Stinghopper {B}

Creature - Fungus Frog
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
“I have yet to see a creature that the woopip can't use to spread their spores.”
—Cypress
1/1
  • Eralou
Stinging Hunter

Stinging Hunter {B}

Creature - Human Warrior
Whenever you cast a spell that doesn't share a color with Stinging Hunter, each opponent loses 1 life.
1/1
  • Novea
Stinging Swordfish

Stinging Swordfish {R}{W}

Enchantment Creature - Fish
Stinging Swordfish has first strike as long as it's attacking.
When Stinging Swordfish dies, create an Equipment enchantment artifact token named Fish Sword with “Equipped creature gets +3/+1,” “Equipped creature has first strike as long as it's attacking,” and equip {2}. You may attach that token to a creature you control.
3/1
Stirring Igmel

Stirring Igmel {1}{U}{R}

Creature - Elemental Bird
Flying
Whenever you cast your first spell each turn, add {U}{U}, {U}{R}, or {R}{R}.
Whenever you cast your second spell each turn, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Whenever you cast your third spell each turn, Stirring Igmel deals 3 damage to each opponent.
2/1
  • End of Wollensie