14930 cards found
Godwatcher

Godwatcher {2}{U}{U}

Creature - Human Shaman
When Godwatcher enters, search any player's library for a creature card, exile it, then they shuffle their library.
When Godwatcher dies, put the exiled card onto the battlefield under your control.
1/4
Guardian of Lost Truths

Guardian of Lost Truths {2}{U}

Creature - Elemental
When Guardian of Lost Truths enters, if a library has twenty or fewer cards left in it, draw two cards. Otherwise, target player mills five cards.
Dreams walking in broad daylight.
1/4
  • Love Song
Intellectual Critic

Intellectual Critic {1}{U}

Creature - Construct Advisor
Whenever you cast your second spell each turn, scry 2.
“...while the narrative of An Invitation to High Rollers may appear simple, it's actually quite elaborate. The gun in the first act, for example, foreshadows the violence of the final act to come. A great narrative choice by Xandra...”
1/4
  • The Stage Presents: The Neverending Act
Lurzog, Kytherax's Disciple

Lurzog, Kytherax's Disciple {2}{U}

Legendary Creature - Zombie Wizard
At the beginning of your end step, any number of target players mill three cards.
{5}{U/B}, {T}: You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. Activate only as a sorcery.
1/4
  • Seasons of War
Mammoth Crab

Mammoth Crab {2}{U}

Creature - Crab
Dominance — When Mammoth Crab enters, draw a card if you control the creature with the greatest power or tied for the greatest power.
A lock of its fur, when burnt, allows one to gain the respect of great and terrible predators for a day and a night.
1/4
  • Glacia: Hail to the Queen
Nizev Arbiter

Nizev Arbiter {2}{U}

Creature - Chimera
Flying
When Nizev Arbiter enters, judge another target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
While expensive pets, simurghs provide rulers with an exigent sense of insight.
1/4
  • Alkabah
Old Salt

Old Salt {2}{U}

Creature - Human Pirate
When Old Salt enters, forebode. (Create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
“Storms, krakens, plagues. Seen ‘em all. If you're scared, stay home.”
1/4
  • Dark Seas of Shiryen
Paranoid Archivist

Paranoid Archivist {2}{U}

Creature - Human Wizard
Whenever an artifact or enchantment you control enters, target player mills two cards.
“The further I decipher the sphinx's parable, the more I fear this city is doomed to fall.”
1/4
  • The Unraveling
Priestess of Menhet

Priestess of Menhet {3}{U}

Creature - Human Cleric
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
“Granted wings to experience the heavens.”
1/4
  • Pyramids of Atuum
Progenitor of Mysteries

Progenitor of Mysteries {3}{U}

Creature - Chimera
Flying
Whenever you scry, create a 1/1 blue Chimera creature token with flying. This ability triggers only once each turn.
Born of a sphinx's riddle that went unanswered, it thrives in the uncertainties of where and why.
1/4
  • Theros Triumphant
Rooftop Lookout

Rooftop Lookout {3}{U}

Creature - Hound Scout
At the beginning of your upkeep, look at the top card of your library. If its mana value is less than or equal to the number of Scouts you control, you may reveal it and draw a card.
1/4
  • Adventurers of Onora
Stormcloud Drake

Stormcloud Drake {2}{U}{U}

Creature - Elemental Drake
Flying
Stormcloud Drake gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever Stormcloud Drake attacks, tap target creature defending player controls.
1/4
Student of the Scroll

Student of the Scroll {2}{U}

Creature - Hound Wizard
When Student of the Scroll enters, scry 2.
“I study so that you may learn.”
1/4
Card has other part: Translate
  • Kahembo: Olde Dawn
Tidetwister Mage

Tidetwister Mage {2}{U}

Creature - Human Wizard
Kicker {X}{U} (You may pay an additional {X}{U} as you cast this spell.)
When Tidetwister Mage enters, if it was kicked, return all other creatures with power X or less to their owners' hands.
1/4
  • Tides of War
Volatile Elemental

Volatile Elemental {3}{U}

Creature - Elemental
Flying
{R}: Volatile Elemental gets +1/+0 until end of turn.
Unlike the humans, Lafterii elementals can adopt both sources of mana. This, of course, doesn't make them any more stable.
1/4
  • Khaliz-Dorahn
Volatimancer

Volatimancer {3}{U}

Creature - Human Wizard
Flash (You may cast this spell any time you could cast an instant.)
When Volatimancer enters, you may have target creature have base power and toughness 1/1 until end of turn.
1/4
  • Tides of War
Ward-Lost Hermit

Ward-Lost Hermit {2}{U}

Creature - Dwarf Crab
When Ward-Lost Hermit enters, mill three cards.
{2}, {T}, Sacrifice Ward-Lost Hermit: Return target instant or sorcery card from your graveyard to your hand.
1/4
  • Over the Horizon
Warden of the Moonshadow

Warden of the Moonshadow {2}{U}

Creature - Human Scout
“I've been down here all my life. Nothing ever seems to get any better. Slowly, slowly we learn of the world above. The world that sent our ancestors to their deaths and the world that failed.”
1/4
  • Spark of Revolution
Wealthy Merchants

Wealthy Merchants {2}{U}

Creature - Human Advisor
When Wealthy Merchants enters, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
1/4
  • Scriptures of Urshad
Windwise Mentor

Windwise Mentor {2}{U}

Creature - Cat Spirit
Flying
{3}{W}: Scry 2. You gain 2 life.
Unfettered by reality, the inhabitants of the Aurora share their wisdom with those brave enough to visit them.
1/4
  • Descent from the Highlands
Dark Harvester

Dark Harvester {3}{B}

Creature - Spirit
Flying
Whenever you gain life, target creature an opponent controls gets -1/-1 until end of turn.
It craves to understand life, oblivious to the cost of its curiosity.
1/4
  • Glacia: Hail to the Queen
Fourth Eye Assassin

Fourth Eye Assassin {3}{B}

Creature - Human Assassin
Deathtouch
Attacking creatures you control with deathtouch get +2/+0.
The Book of Secrets describes more than ten thousand methods of killing, and he's learned them all.
1/4
  • Arkadai
Funerary Servant

Funerary Servant {1}{B}

Creature - Human Cleric
Imperial temples to the god Inishtu function as hospitals, mortuaries, and graveyards. With each new burial, the worshipers join in prayer so that its spirit may reach their master quickly and safely.
1/4
  • Scriptures of Urshad
Jara Disciplinarian

Jara Disciplinarian {2}{B}

Creature - Human Advisor
When Jara Disciplinarian enters, each player sacrifices a creature.
“Despite your lengthy explanation, I still don't find myself caring which of you two started it.”
1/4
  • Arcanum Academia
King Florence of Caulder

King Florence of Caulder {2}{B}{B}

Legendary Creature - Human Noble
Deception {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever King Florence of Caulder enters or attacks, torment each opponent. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
1/4
  • MSEM Masters Cube