14930 cards found
Lampad of Anathemas

Lampad of Anathemas {3}{B}

Enchantment Creature - Nymph
Whenever Lampad of Anathemas or another enchantment you control enters, target creature an opponent controls gets -1/-1 until end of turn.
Lampads work in service of Athreos and Erebos to ensure the dead stay dead and that the living die eventually.
2/5
  • Theros Triumphant
Lamplight Explosion

Lamplight Explosion {1}{R}

Sorcery
Choose one —
• Destroy target artifact. Lamplight Explosion deals 1 damage to each opponent.
• Lamplight Explosion deals 1 damage to each creature your opponents control.
  • The Empty Throne of Feanav
Lamplight Tender

Lamplight Tender {1}{U}

Creature - Human Citizen
{T}: Add {U}. Spend this mana only to activate an ability or cast an instant or sorcery spell.
“May you always leave to safe passage and arrive to good tidings.”
1/2
  • Nangjiao In Bloom
Lamplight Watchman

Lamplight Watchman {3}{W}

Creature - Human Soldier
Vigilance
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
3/3
  • Feanav: The Apothecary's Progress
Lamplit Thoroughfare

Lamplit Thoroughfare

Land
{T}, Pay 1 life: Add {U} or {R}.
{2}, {T}, Sacrifice Lamplit Thoroughfare and another permanent: Draw a card. Activate only during your turn.
The battle for the capital would not cease for any nightfall—even the faintest lights would become mortal dangers to agents in the dark.
  • The Empty Throne of Feanav
Land Grab

Land Grab {2}{R}{R}

Sorcery
Gain control of target land.
“Every bit of land's got something that'll scare of its investors. The trick is to find it first, and failing that, invent something even worse.”
—Lexie Boggs, aether baron
  • High Noon
Land Ho!

Land Ho! {1}{G}

Sorcery
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard, then discard a card if two cards were put into your hand this way.
  • Dark Seas of Shiryen
Landbirth Elemental

Landbirth Elemental {3}{G}

Creature - Elk Elemental
When Landbirth Elemental enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
3/3
  • Khaliz-Dorahn
Landbound Connoisseur

Landbound Connoisseur {2}{G}

Creature - Elf Druid
Landfall — Whenever a land you control enters, Landbound Connoisseur gets +1/+1 until end of turn, then you may have another target creature get +X/+X until end of turn, where X is Landbound Connoisseur's power.
1/1
Landbound Ritualist

Landbound Ritualist {2}{B}{G}

Creature - Elf Druid
When Landbound Ritualist enters, you may put a land card from your hand or graveyard onto the battlefield tapped.
“I can feel Khaliz-Dorahn suffering. If we don't find a solution soon, there will be none of it left.”
2/3
  • Aftermath
Landbound Sage

Landbound Sage {1}{G}

Creature - Elf Druid
Landfall — Whenever a land you control enters, you may reveal the top card of your library. If it's a land card, put it into your hand.
“The earth is always speaking to us. I just happen to know how to listen.”
2/1
  • Aftermath
Landed Bloodsucker

Landed Bloodsucker {1}{B}

Creature - Vampire Noble
Lifelink
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
“War or no war, one noble pilfers more than a thousand pickpockets ever will.”
—Madame Beatrice
2/4
  • The Empty Throne of Feanav
Landmender

Landmender {2}{G}

Creature - Elf Druid
Landmender enters with two -1/-1 counters on it.
{1}{G}, Remove a -1/-1 counter from Landmender: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
2/3
  • Khaliz-Dorahn
Landplate Elemental

Landplate Elemental {3}{G}{G}{G}

Creature - Elemental
Trample
Other creatures you control get +1/+1 and have trample.
It's hard to stand your ground when the ground itself stands against you.
5/5
  • Kaleidoscope
Lands Untrodden

Lands Untrodden {1}{G}

Sorcery
Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.
Dominance — If you control the creature with the greatest power or tied for the greatest power, also search your library for a basic non-Forest card, reveal it, put it into your hand, then shuffle.
  • Glacia: Hail to the Queen
Lantern Tender

Lantern Tender {1}{R}{W}

Creature - Human Actor
Other Actors you control get +1/+1.
Whenever a permanent you control transforms, Lantern Tender deals 2 damage to any target and you gain 2 life.
2/2
  • Villains: The Musical
Lantern-Bearer Belle

Lantern-Bearer Belle {R}

Creature - Construct Wizard
Lantern-Bearer Belle gets +2/+0 and has flying as long as you've sacrificed a permanent this turn.
“For Xiyue, letting the lanterns go was like letting her parents go. She knew then that though the end was cold and bleak, still the future blazed bright.”
—As the Lanterns Float On, Act III
1/1
  • The Stage Presents: The Neverending Act
Lao Xiang's Command

Lao Xiang's Command {2}{W/U}{W/U}

Instant
Choose two —
• Counter all spells that target you, a spell you control, or a permanent you control.
• Creatures get -2/-0 until end of turn.
• Create two 1/1 white Bird creature tokens with flying.
• Draw a card for each card your opponents have drawn this turn.
  • Panxiou
Lao Xiang, Apex of Austerity

Lao Xiang, Apex of Austerity {1}{W}{U}

Legendary Creature - Elephant Monk
(Transcend as a sorcery to gain that type and a +1/+1 counter.)
Your opponents can't cast spells during your turn.
{W}{U}: Demigod — Until your next turn, whenever an opponent draws a card, you may draw a card.
{4}{W}{U}: God — If it isn't an extra turn, take an extra turn after this one. Untap all permanents you control at the beginning of that turn's end step.
2/4
  • Panxiou
Lapidify

Lapidify {1}{G}{W}

Instant
Target permanent becomes a colorless Mountain land until the beginning of your next upkeep.
“Hush now. There is a time for your kind and your will, but not today.”
  • Novea
Lapinized Caster

Lapinized Caster {1}{U}{B}{R}

Creature - Rabbit Horror Wizard
Whenever you cast a spell from anywhere other than your hand, choose one —
• Create a tapped Treasure token.
• Each opponent loses 2 life and you gain 2 life.
• Create a 1/1 colorless Construct Actor creature token.
2/4
  • The Stage Presents: The Neverending Act
Lasis Persecutor

Lasis Persecutor {B}

Creature - Human Rogue
Tribute 1 (As this creature enters, an opponent of your choice may put a +1/+1 counter on it.)
When Lasis Persecutor enters, if tribute wasn't paid, it gains deathtouch. (This effect lasts indefinitely.)
1/1
  • Pyramids of Atuum
Last Crusade

Last Crusade {X}{1}{R}{W}

Instant
Creatures you control get +X/+0 and gain first strike until end of turn.
Elspeth knew she'd need to go all in if she was to help the Fellors achieve victory.
  • Khaliz-Dorahn
Last Dusk

Last Dusk {3}{B}

Sorcery
Destroy target creature.
Eivrik knew he was losing his mind when he saw his dead beloved before him—she had no doubt become ghoulstuff long ago—but he only cared that his final night could be spent lying by her side.
  • Glacia: Hail to the Queen
Last Goodbye
Devious Kalku

Last Goodbye {3}{B}

Sorcery
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.)
Target creature gets -4/-4 until end of turn. When that creature dies this turn, other creatures its controller controls get -1/-1 until end of turn.
...that a sudden chill could mean a loved one has just frozen to death.
Card has other part: Devious Kalku
  • Road to Carü Mapu