15897 cards found
Moonwing Watcher

Moonwing Watcher {2}{U}

Creature - Bird
Flying
{1}{U}: Reveal the top card of your library. Moonwing Watcher's base power becomes equal to that card's mana value.
Prophecy {U} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
1/2
Moranai Paragon

Moranai Paragon {G}

Creature - Human Samurai
At the beginning of your upkeep, you may put a reinforcement counter on Moranai Paragon.
Whenever Moranai Paragon attacks, you may put a creature card with mana value equal to the number of reinforcement counters on Moranai Paragon from your hand onto the battlefield.
1/2
  • Path of Shadows
Moss Viper

Moss Viper {G}

Creature - Snake
Deathtouch
Here lies Nemosyne the Cunning
Chosen by Pharika
Slain by Pharika
—Tombstone inscription
1/1
  • Theros Triumphant
Mountain Bighorn

Mountain Bighorn {1}{G}

Creature - Sheep
{4}{G}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
When Mountain Bighorn becomes monstrous, you may have it fight target creature you don't control.
1/3
  • Glacia: Hail to the Queen
Mountain Victor

Mountain Victor {R}

Creature - Dwarf Warrior
Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.)
Haste (This creature can attack and {T} as soon as it comes under your control.)
If Mountain Victor was kicked, it enters with two +1/+1 counters on it.
1/1
Mountain-Western Inventor

Mountain-Western Inventor {U}{R}

Creature - Human Artificer
When Mountain-Western Inventor enters, you may return target artifact card from your graveyard to your hand.
{1}, Sacrifice an artifact: Target creature can't block or be blocked this turn.
1/2
  • Rail War
Mouseketeer

Mouseketeer {2}{R}

Creature - Mouse Knight
Double strike
No one is too small to make a difference.
1/1
Card has other part: For the Guard
  • Adventurers of Onora
Mua, Seishin Ascendant

Mua, Seishin Ascendant {1}

Legendary Creature - Spirit Samurai
Sacrifice another colorless creature: Put a +1/+1 counter on target creature.
“Shadow given life; into death does he lead us; the end of an age.”
— Ayashi, Winter Poet
1/1
  • Path of Shadows
Mukal Forerunner

Mukal Forerunner {R}

Creature - Construct Warrior
Haste
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Its presence evacuates whole settlements, fearing the army that follows.
1/1
  • Arkadai
Mul Daya Elder

Mul Daya Elder {2}{G}{G}

Creature - Elf Druid
When Mul Daya Elder enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever a land you control enters, put a +1/+1 counter on Mul Daya Elder.
1/1
  • Spark of Revolution
Multipurpose Mannequin

Multipurpose Mannequin {1}

Artifact Creature - Construct Actor
Multipurpose Mannequin gets +1/+1 for each permanent attached to it.
The fashion show convention hall burst into uproar when the victor was revealed.
1/1
Mysterious Stranger

Mysterious Stranger {G}

Creature - Human Scout
{T}: Add {C}. Spend this mana only to cast a creature spell with a creature type no creature you control has.
“It's my business to know the right tools for any job.”
1/2
  • Arkadai
Mystic of Many Winds

Mystic of Many Winds {W}{U}{B}

Creature - Human Wizard
Whenever a player casts a spell, that player exiles the top card of each library face down.
Each player may look at and play cards they exiled with Mystic of Many Winds.
She tangles the fates of three worlds, and hopes to lose her enemies in the resulting knot.
1/4
  • Memorium Arcanum
Nacatl Skirmisher

Nacatl Skirmisher {R}

Creature - Cat Warrior
Stampede — Whenever Nacatl Skirmisher and a creature with greater power attack, creatures you control get +1/+0 until end of turn.
{R}, Sacrifice Nacatl Skirmisher: Destroy target artifact.
1/2
Naiad Looter

Naiad Looter {1}{R}

Creature - Merfolk Rogue
{T}, Discard a card: Draw a card.
The waters hold the most devious creatures, yet also the most curious.
1/1
  • Novea
Naive Apprentice

Naive Apprentice {1}{G}

Creature - Human Shaman
When Naive Apprentice enters, each player creates a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
As long as an opponent controls an artifact, Naive Apprentice gets +2/+0.
1/3
  • The Empty Throne of Feanav
Nameless Drifter

Nameless Drifter {U}

Creature - Spirit Rogue
{2}{U}, Sacrifice Nameless Drifter: Draw a card for each creature that left the battlefield this turn.
“I've known more thieves without names than with. Nameless means you're no one. That you're untouchable.”
—Roxite, of Nightrail
1/1
  • High Noon
Natia Nomad

Natia Nomad {3}{W}

Creature - Human Warrior
Vigilance (Attacking doesn't cause this creature to tap.)
The Natia Valley is one of the key routes many nomadic tribes pass when the seasons change.
1/4
  • Zero
Nebelgast Possessor

Nebelgast Possessor {U}

Creature - Spirit
Flying
{2}{U}, {T}: Target creature gets +1/+1 and gains flying until end of turn. Activate only as a sorcery.
“Keep still in the fog. Do not follow the lights.”
—Jyllian Selhoff, geist-trapper
1/1
  • Innistrad In Memoriam
Necrodromos

Necrodromos {3}

Artifact Creature - Soldier
Deathtouch
When Necrodromos enters, put a +1/+1 counter on target creature.
“And lo, hewn from obsidian, at Athreos's behest, did Purphoros fashion the soldiers of death.”
—The Purphorestia
1/1
  • Theros Triumphant
Necromantic Experiment

Necromantic Experiment {1}{U}

Creature - Zombie
When this creature enters, draw a card.
The renegade vampire Kahra slew the Belmord bloodsire who first bit her in a bitter struggle. Now she seeks the power to reanimate him, and bind him to her will.
1/1
  • The Petals Wilt
Nel Toth Shaman

Nel Toth Shaman {B}

Creature - Human Shaman
Deathtouch
When Nel Toth Shaman enters, mill two cards.
“Jund will feed upon itself and bathe in its own blood.”
—Meren, Bane of the Cairns
1/1
  • Alara
Neo-Soul Attendant

Neo-Soul Attendant {W}

Enchantment Creature - Avatar
Whenever Neo-Soul Attendant or another enchantment you control enters, you gain 1 life.
The Epos of Sahanin promises an era of prosperity once mankind frees itself from the world that birthed it.
1/1
  • Beyond the Blackwall
Nephilim Wisdomancer

Nephilim Wisdomancer {1}{U}

Creature - Nephilim Wizard
When Nephilim Wisdomancer enters, mill three cards. Then you may pay {W}{B}. If you do, return a nonland card from your graveyard to your hand.
“Look into the future and all will become clear. Chaos always settles and the past is forgotten in time.”
1/4
  • Alkabah: The Rise of Soli
Netsight Trickster

Netsight Trickster {U}

Creature - Human Rogue
Whenever Netsight Trickster deals combat damage to an opponent, create a Function token with “Draw a card. Then discard a card unless you pay {2}.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
1/2
  • Beyond the Blackwall