15897 cards found
Mavisa, Wayfinder

Mavisa, Wayfinder {4}{G}

Legendary Planeswalker - Mavisa
[+1]: Untap up to two target creatures and/or lands.
[–2]: Choose a color. Draw cards equal to the number of creatures you control of the chosen color.
[–7]: Reveal the top ten cards of your library. Put all creature and land cards revealed this way onto the battlefield and the rest into your hand.
Loyalty:
4
Concealing Mask

Concealing Mask {U}

Artifact - Equipment
Equipped creature gets +1/+0, has no name, and loses all non-Pirate, non-Rogue creature types.
{1}: Equipped creature gains the creature types and activated abilities of target creature and its name becomes that creature's name until end of turn.
Equip {1}
  • Quest for the Roseblade
Flick of the Blade

Flick of the Blade {R}

Instant
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn.
“Warm blood, cold blood, no blood at all. All that matters is that Asamund dies on that quest. Do you understand?”
—Lord Yaran, to Lysene
  • Quest for the Roseblade
Reckoner of Kaneh

Reckoner of Kaneh {2}{B}

Creature - Angel Soldier
Lionize {1}{B} ({1}{B}, Exile this card from your hand: Put a +1/+1 counter on target creature and it gains the following abilities until end of turn. You may cast this card on a later turn from exile.)
Flying, lifelink
Whenever this creature deals combat damage to a player, remove all counters from target permanent they control or protect.
3/1
  • Alkabah: The Rise of Soli
Dread Sacricolist

Dread Sacricolist {3}{W}{W}

Creature - Angel Horror
Flash
Flying
Whenever Dread Sacricolist enters or attacks, another target creature you control gets +1/+1 and gains flying until end of turn. Untap it.
Evoke {1}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
4/4
  • Toll Midnight
Still Waters

Still Waters

Land - Plains Island
({T}: Add {W} or {U}.)
Still Waters enters tapped unless you control two or more basic lands.
“It's amazing how primal it is here... no cities, no ships, and yet, still so much like home.”
—Ema, the traveler
  • Monsters of Chikyu
Typhoon Cruiser

Typhoon Cruiser {3}

Artifact Creature - Ship
{3}{U}: Tap target creature. Activate only as a sorcery.
Cycling {2/U} ({2/U}, Discard this card: Draw a card.)
“That's quite the blockade. Snipers, take your positions. We're knocking out their supply lines.”
—Mettalia
1/4
  • Elmare: Into the Abyss
Blood-Tithe Harpy

Blood-Tithe Harpy {2}{B}

Creature - Harpy
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Blood-Tithe Harpy enters, target player loses 1 life and you gain 1 life.
2/1
  • Tides of War
Stag of the Moon

Stag of the Moon {2}{W}

Creature - Elk
Lifelink
{2}{W}: Target Elk gains indestructible until end of turn.
Moonlight bends like steel around its antlers, weaving silver armor.
3/3
  • Descent from the Highlands
Chochin the Silent Moth

Chochin the Silent Moth {2}{W}

Legendary Creature - Human Samurai
{T}: Target creature loses all abilities until end of turn. Exile Chochin the Silent Moth and that creature.
“...”
— Chochin the Silent Moth
1/1
  • Path of Shadows
Kambiro, the Untrue King

Kambiro, the Untrue King {3}{W/B}{W/B}

Legendary Creature - Lemur Noble
{W/B}: Kambiro, the Untrue King gets +1/+1 until end of turn.
Whenever a storied permanent you control enters, if you cast it, return target creature card from your graveyard to your hand. If that creature's power is less than Kambiro's power, you may return it to the battlefield instead. (Enchantments and legendary permanents are storied.)
3/3
  • Kahembo: Olde Dawn
Surge of Depravity

Surge of Depravity {1}{R}

Sorcery
Target creature gets +2/+2 and gains trample until end of turn.
Reprise {2}{R} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
  • Aftermath
Molten Mire

Molten Mire

Land
Molten Mire enters tapped unless you control a basic land.
{T}: Add {B} or {R}.
“Once a place to revel those who put their lives to the show, but now its hosts act out in rebellion. Casting a rogue to sabotage their sinister celebrations.”
—Percy's Playbook, Page 4
Aggressive Instinct

Aggressive Instinct {1}{G}

Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
“So it's kill or be killed then? That's just the way I like it.”
—Lucien, the duelist
  • Monsters of Chikyu
Brilliant Diviner
Bright Apprentice

Brilliant Diviner

Creature - Elemental Wizard
(Color indicator: Brilliant Diviner is blue and red)
Prowess, trample
Whenever Brilliant Diviner deals combat damage to a player, draw a card.
“The self persists. If there is death, then the true form is a rebirth.”
—Doctor Barton
3/2
Card has other part: Bright Apprentice
  • Feanav: The Apothecary's Progress
Slyten Analyst

Slyten Analyst {3}{B}{B}

Creature - Human Wizard
When Slyten Analyst enters, you may search your library for a card, then shuffle and put that card on top. If you do, you lose 2 life.
There is simply nothing worse than knowing how it ends.
4/2
  • Animus Vox
Whisperwoods Exploration

Whisperwoods Exploration {B}{G}

Sorcery
Mill three cards. When you do, return another nonland card from your graveyard to your hand.
“Watch your step. The forest wants its keep.”
—Jirada, elder of Caulte
Giltwork Legacy

Giltwork Legacy {1}

Artifact - Equipment
Equipped creature gets +2/+1.
Whenever equipped creature becomes untapped, you draw a card and you gain 2 life.
Equip {3}
Ingrained Virago
Rotting Devotress

Ingrained Virago

Creature - Faerie Plant
(Color indicator: Ingrained Virago is black and green)
{T}: Add one mana of any color.
Whenever you tap Ingrained Virago for mana, each opponent loses 1 life.
Some study it nonetheless, hoping that a true-form can make them anything but what they are.
2/3
Card has other part: Rotting Devotress
  • Feanav: The Apothecary's Progress
Fair Trial

Fair Trial {1}{B}

Sorcery
Exile target creature or planeswalker with mana value 4 or less.
“You stand accused of arson, petty theft, grand theft, larceny, murder, forgery, and seventy-two counts of piracy. How do you plead?”
  • Dark Seas of Shiryen
Gilded Yak

Gilded Yak {3}{W}

Creature - Yak
When Gilded Yak enters, you gain 3 life.
“Hold still, friend. The glory of your labor will go unappreciated no longer.”
—Luo Tari, Culi-Sae initiate
3/3
  • Glacia: Hail to the Queen
Spymaster's Raven

Spymaster's Raven {U}

Creature - Bird
Flying
Whenever you foretell a card or cast a foretold spell, you may scry 1.
Aravant had always been infested with smugglers, spies and rogues. All Lord Yaran did was give them a new home.
1/2
  • Quest for the Roseblade
The River Treader

The River Treader {1}{B}

Legendary Creature - Spirit
Flying
Whenever one or more other creatures die for the first time each turn, journey. (To journey, exile the top card of your library face up. Whenever a creature you control deals combat damage to an opponent, put a journeyed card you own into your hand.)
1/2
  • MSEM Masters: Legends
Font of Strength

Font of Strength {1}{G}

Artifact
Whenever Font of Strength enters or is put into a graveyard from the battlefield, target creature you control gets +3/+3 until end of turn.
“Eat of the Wiedfree at dawn, then sleep on your own rations or nothing at all.”
—Tales of the Wild, Vol. II
  • End of Wollensie
Lotusheart Gorran

Lotusheart Gorran {2}{W}{W}{B}

Creature - Human Nymph
Deathtouch, lifelink
If a creature would die, exile it instead.
Lotusheart Gorran has all activated and triggered abilities of creature cards exiled with it.
One god dead, another forsaken, a third freshly formed.
3/3
  • Novea