Flying Whenever Rimebreath Tyrant attacks, you may discard a card. When you do, tap target creature. It doesn't untap during its controller's next untap step.
Flying When Rimecraft Owl enters, you may put an Aura card with mana value 3 or less from your hand or graveyard onto the battlefield attached to Rimecraft Owl or target creature an opponent controls that Aura could enchant.
Foretell {2}{R}(During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Attacking creatures get +2/+0 until end of turn. If this spell was foretold, those creatures also gain trample until end of turn.
Ripping Wilds enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice Ripping Wilds: You may put up to two basic land cards from your hand onto the battlefield tapped.
Ripplecore Trails enters tapped. {T}: Add {R} or {G}. {R}{G}, {T}, Sacrifice Ripplecore Trails: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Rippling Core enters tapped. {T}: Add {R} or {W}. {R}{W}, {T}, Sacrifice Rippling Core: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Concord — When Riptide Mystic enters, if there are four or more card types among permanents you control, you may return target nonland permanent to its owner's hand.
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
“Come my child, and be born anew from the earth's filthy cradle!” —Aldrane, the Blackhearted
Return target permanent to its owner's hand. Coalesce {7}{U}(You may cast this from your graveyard for {7}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Engorge (As this enters, mill three cards, then exile a card from among the milled cards.) When Risen Looter enters, if it engorged a noncreature, nonland card, draw a card, then discard a card.
Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When the last time counter is removed from Rising Riots, destroy target land.
{1}, {T}: Tap target creature. Rising Sun Ascetic deals 1 damage to that creature's controller.
“‘The Heavens shall be eclipsed by the Sun itself.' Quite the gloomy prophecy hmm, best to keep that one in the dark . . .” —Shu Qin, Imperial Storyteller
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Madness {1}{G}(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
At the beginning of combat on your turn, target creature you control gets +1/+0 until end of turn. If you cast two or more spells this turn, it also gains haste and trample until end of turn. If you cast three or more spells this turn, it gets an additional +2/+0 until end of turn.